Project Reality v0.9 Preload and Trailer

Project Reality announcements and development highlights.
Locked
PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: Project Reality v0.9 Preload and Trailer

Post by PatrickLA_CA »

Who is the best? PR
LOL
Nice job
Nagard
Posts: 217
Joined: 2008-05-02 17:06

Re: Project Reality v0.9 Preload and Trailer

Post by Nagard »

ohmygodohmygodohmygodohmygod

Finally there's as well some stuff on my harddrive as well as a date when I will be able to play this!

Thank you Devs. Thank you.
pagman95
Posts: 26
Joined: 2008-10-04 09:02

Re: Project Reality v0.9 Preload and Trailer

Post by pagman95 »

Great work guys :)

Finnaly the chinook and more insurgency maps :D
Ratking
Posts: 38
Joined: 2005-08-12 00:21

Re: Project Reality v0.9 Preload and Trailer

Post by Ratking »

Does this version have fast ropes added? (only j/k lol)

Seriously tho, Thank you very much for such a good game! i've played since your littlebird alpha :D

mucho bueno!
Image
-=TB=-ante9383
Posts: 243
Joined: 2007-05-06 22:13

Re: Project Reality v0.9 Preload and Trailer

Post by -=TB=-ante9383 »

Thank you, thank you, thank you!

DEVs, I <3 you!
Polka
Posts: 6245
Joined: 2007-07-08 14:18

Re: Project Reality v0.9 Preload and Trailer

Post by Polka »

The amount of awesome cannot be described, but eh...the .5 trailer stands STRONg!!1
Image
SüleymanAbi
Posts: 15
Joined: 2009-01-16 16:59

Re: Project Reality v0.9 Preload and Trailer

Post by SüleymanAbi »

hell yea!
Moonboy
Posts: 1
Joined: 2010-02-02 14:50

Re: Project Reality v0.9 Preload and Trailer

Post by Moonboy »

An amazing achievement guys. Cannot wait to play
Kaurava
Posts: 49
Joined: 2010-01-27 18:10

Re: Project Reality v0.9 Preload and Trailer

Post by Kaurava »

By the way, does PR 0.87 HAVE to be removed before installing 0.9?
Or will 0.9 erase 0.87 as it installs?
"Some nerd did the math, and to dodge a bullet like that, those tits would have to break the sound barrier."
Tartantyco
Posts: 2796
Joined: 2006-10-21 14:11

Re: Project Reality v0.9 Preload and Trailer

Post by Tartantyco »

GOTCHA!
Image
Make Norway OPFOR! NAO!
ImageImage
It's your hamster Richard. It's your hamster in the box and it's not breathing.
alberto_di_gio
Posts: 534
Joined: 2009-12-11 09:47

Re: Project Reality v0.9 Preload and Trailer

Post by alberto_di_gio »

My last 10 minutes...

-Read this topic
-Watch the trailer
-Re-read every official update and feature topic on v0.9
-Email to all PR buddies
-Cancel all weekend programs :D
UbangiStomp
Posts: 10
Joined: 2009-04-19 16:44

Re: Project Reality v0.9 Preload and Trailer

Post by UbangiStomp »

I think 0.9 automatically unistall 0.87.

Great job PR Team, I can't wait for friday!
Image
Image
Image
Lucke189
Posts: 203
Joined: 2009-06-22 16:59

Re: Project Reality v0.9 Preload and Trailer

Post by Lucke189 »

Chef wrote:The amount of awesome cannot be described, but eh...the .5 trailer stands STRONg!!1
I second that, hah. This is awesome though!
Mad-Mike
Posts: 3137
Joined: 2008-01-25 13:21

Re: Project Reality v0.9 Preload and Trailer

Post by Mad-Mike »

'[R-DEV wrote:2Slick4U;1250768']
Friday, February 5th, 2010 at 09:09:09
PRT (Project Reality Time) or UTC (Coordinated Universal Time)
lmao, very nice time to release it :D
WhiteZero
Posts: 1
Joined: 2010-02-02 15:29

Re: Project Reality v0.9 Preload and Trailer

Post by WhiteZero »

Hi, I'm new to PR (I've had BF2 since launch in 2005, just recently got back into playing it).

Anyway, I'm wondering what the point is to a preload for a MOD? The only reason companies like VALVe do preloads is because they are bound by their publisher to a street date and can't have the game playable before then.
I assume PR has no such publisher restrictions, being a MOD and all. So is it just to get people excited or is there a legit reason to not just fully release the MOD now?
Rico
Retired PR Developer
Posts: 1345
Joined: 2004-08-06 16:28

Re: Project Reality v0.9 Preload and Trailer

Post by Rico »

WhiteZero wrote:Hi, I'm new to PR (I've had BF2 since launch in 2005, just recently got back into playing it).

Anyway, I'm wondering what the point is to a preload for a MOD? The only reason companies like VALVe do preloads is because they are bound by their publisher to a street date and can't have the game playable before then.
I assume PR has no such publisher restrictions, being a MOD and all. So is it just to get people excited or is there a legit reason to not just fully release the MOD now?

It saves a massive rush and stretch on bandwidth on release day. On Friday the rest of the mirrors will be released, but thousands of people will already have downloaded and just need the password. This allows those that dont yet have it, able to download it from servers that arent overloaded already and hopefully save this website slowing to a crawl.
Last edited by Rico on 2010-02-02 16:07, edited 1 time in total.
Tartantyco
Posts: 2796
Joined: 2006-10-21 14:11

Re: Project Reality v0.9 Preload and Trailer

Post by Tartantyco »

It also shortens server downtime as there isn't a slow trickle of players joining as they download and install it, leaving a host of empty or barely populated servers for a couple of days. People can switch from 0.87 to 0.9 in moments and start playing again.
Make Norway OPFOR! NAO!
ImageImage
It's your hamster Richard. It's your hamster in the box and it's not breathing.
Lucke189
Posts: 203
Joined: 2009-06-22 16:59

Re: Project Reality v0.9 Preload and Trailer

Post by Lucke189 »

If you change your computer time while viewing the Password countdown and set it to saturday for example, it goes 00:00:00 in red, but no password appears, haha :-P .
I guess they've thought about that one.
Scheintot887
Posts: 104
Joined: 2009-01-23 16:36

Re: Project Reality v0.9 Preload and Trailer

Post by Scheintot887 »

Need a good DL for Germany... but no rapidshare... a full download. No parts.
Locked

Return to “Announcements & Highlights”