Show your models thread...(IMAGE HEAVY)

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Doc.Pock
Posts: 2899
Joined: 2010-08-23 14:53

Re: Show your models thread...(IMAGE HEAVY)

Post by Doc.Pock »

yes. not saying anymore. :P yet...
CommunistComma
Posts: 377
Joined: 2009-12-28 21:52

Re: Show your models thread...(IMAGE HEAVY)

Post by CommunistComma »

This sucks! Nobody's posted any models in here for 4 days.
/disappoint
Dulce et decorum est pro patria mori
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Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: Show your models thread...(IMAGE HEAVY)

Post by Tim270 »

Wish I could post some, too many NDA's :p

Edit; Here is some grass as a test. It is all baked from a high poly rather than photosource. Also Marmoset sucks at alpha2coverage, thus it looks pretty pixelated.

http://i.imgur.com/lgKNp.jpg
CommunistComma
Posts: 377
Joined: 2009-12-28 21:52

Re: Show your models thread...(IMAGE HEAVY)

Post by CommunistComma »

This is the internet, the ultimate means of transfering data of all types without censorship or redaction.
Enough of these goddamn NDAs
Dulce et decorum est pro patria mori
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Ratface
Retired PR Developer
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Re: Show your models thread...(IMAGE HEAVY)

Post by Ratface »

CommunistComma wrote:This sucks! Nobody's posted any models in here for 4 days.
/disappoint
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Sherman6.jpg picture by kphillips92 - Photobucket

Quick question, how the hell do i make pics work? I am doing insert image and then my photobucket link :P

This is a sherman I am working on for my last animation project, not greatly detailed because I don't have long, due 5 days from now. Later tonight i'll post my tiger tank!

No materials really besides what you see, I'll probably add some better ones on monday, my animation is going to be a desert tank battle between 4 shermans and 2 tigers :D
Hulabi
Posts: 2277
Joined: 2009-08-08 22:15

Re: Show your models thread...(IMAGE HEAVY)

Post by Hulabi »

Ratface wrote:
Quick question, how the hell do i make pics work? I am doing insert image and then my photobucket link :P
Right click on the picture and click "copy url address". Then paste the direct URL address inside Image
Ratface
Retired PR Developer
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Re: Show your models thread...(IMAGE HEAVY)

Post by Ratface »

Thanks :D
Ratface
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Re: Show your models thread...(IMAGE HEAVY)

Post by Ratface »

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My quickly done tiger tank for my last project

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And a quick test merging them together in a quick fake "desert" to see how they look together :P
CTRifle
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Re: Show your models thread...(IMAGE HEAVY)

Post by CTRifle »

CommunistComma wrote:This sucks! Nobody's posted any models in here for 4 days.
/disappoint
Fear not!
Heres a rapier anti air launcher I've been working on. At the moment im stuck at the texturing part and getting it into the editor :/ So if anyone is up to do some texturing for it PM me or something cause I've never done it. Would like to know how but wont be very good :P

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PS: that thing on the back is a hitch for a truck, felt to include that cause they can get towed around
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sharpie
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Re: Show your models thread...(IMAGE HEAVY)

Post by sharpie »

Looking good CT, coming along nicely
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Rhino
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Re: Show your models thread...(IMAGE HEAVY)

Post by Rhino »

Its coming along, but you need to do the entire model (separate sight bit, missiles etc), then UV it before you think about exporting and texturing it :p

Also the missile should be UVed to its own sheet and be a separate element.
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CTRifle
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Re: Show your models thread...(IMAGE HEAVY)

Post by CTRifle »

See, I didnt know if it was a missile added in the editor, but I have to make one which is fine and my 3dsmax crashes when I try to make the UV Map..
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Rhino
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Re: Show your models thread...(IMAGE HEAVY)

Post by Rhino »

It is added in the editor but you need to model them :p
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kerrermanisNL
Posts: 65
Joined: 2011-01-04 07:52

Re: Show your models thread...(IMAGE HEAVY)

Post by kerrermanisNL »

Just did 9mm bullet+casing real quick for the lulz.. Was actually suprised I managed to pull it off (and in such a short amount of time as well :P )

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Did 5.56x45 NATO round as well today.

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Think the 9mm looks a bit too big/chunky when compared with the 5.56, anyone agree or is this sort of allright?
Last edited by kerrermanisNL on 2012-06-09 21:34, edited 2 times in total.
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Prophetanity
Posts: 1
Joined: 2012-06-09 15:13

Re: Show your models thread...(IMAGE HEAVY)

Post by Prophetanity »

Has anyone got some high def camo texture (pref british camo) that they can send me for my model?

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Psyko
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Joined: 2008-01-03 13:34

Re: Show your models thread...(IMAGE HEAVY)

Post by Psyko »

the pictures i seen of this all have camo Netting hanging over it. looks nice.
-kodiak-
Posts: 162
Joined: 2009-04-05 23:00

Re: Show your models thread...(IMAGE HEAVY)

Post by -kodiak- »

so i've been a little more active around here. Thought i'd post some **** up here :)


An ogre i've had little time to muck about with. :( one day he'll get finished. The current version is the bigger fatter grey version. The tan version is older. Shows before and after.

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Made a simple prop and did a 3dsmax screen cap. Simple weathered and worn washing machine.
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CTRifle
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Re: Show your models thread...(IMAGE HEAVY)

Post by CTRifle »

Those are awesome, I love how his hands are like 1/3rd of the full body xD but pretty neat, planning on using them or just for fun?
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Tim270
PR:BF2 Developer
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Re: Show your models thread...(IMAGE HEAVY)

Post by Tim270 »

Trying some 'stylized' textures. Tf2-esque if you will.

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80 tris low poly, baked from a hi poly sculpt.
Doc.Pock
Posts: 2899
Joined: 2010-08-23 14:53

Re: Show your models thread...(IMAGE HEAVY)

Post by Doc.Pock »

looks quite good indeed...
how many tris was the hipoly
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