Re: Ask the [DEV]s a (?) - Part 2
Posted: 2015-10-18 08:12
Great update, still no german Fennek 
Used to be like that (2 man needed for sniper/hat/engineer kits) but devs changed it to 3. Probably to make kit stealing harder or stuff. No need to change it back imho.solidfire93 wrote:hey guys wazzup !
now my question this time is about Recon/Sniper/Scout squad
i order to get the sniper and spotter kit you need 3 player in the squad !
why is that ? i mean IRL snipers usually work as pairs or sometimes solo as i heard or seen it on TV !
i like to scout and give info to my team in some maps thats why i like the role of the spotter !
when i make a Recon squad i usually have a Friend with me on TS if im playing alone i'll join infy or other squad so i can be more usefull to the team and enjoy the game !
so is there a chance that to request the sniper kit be 2 squad members !?
since the update is near to be released i would love to this change added !
Regards.![]()
"Recon squads" using TS instead of ingame Mumble are just a total waste of squad-slots. 1.:The fact that you don't use the squad radio means that anyone in your squad who is not "a friend of yours" won't be able to communicate properly with you and will start dicking around with Rifleman kits and waste tickets.solidfire93 wrote:hey guys wazzup !
now my question this time is about Recon/Sniper/Scout squad
i order to get the sniper and spotter kit you need 3 player in the squad !
why is that ? i mean IRL snipers usually work as pairs or sometimes solo as i heard or seen it on TV !
i like to scout and give info to my team in some maps thats why i like the role of the spotter !
when i make a Recon squad i usually have a Friend with me on TS if im playing alone i'll join infy or other squad so i can be more usefull to the team and enjoy the game !
so is there a chance that to request the sniper kit be 2 squad members !?
since the update is near to be released i would love to this change added !
Regards.![]()
i knew someone going to say that and get it all wrong !Jutsch wrote:"Recon squads" using TS instead of ingame Mumble are just a total waste of squad-slots. 1.:The fact that you don't use the squad radio means that anyone in your squad who is not "a friend of yours" won't be able to communicate properly with you and will start dicking around with Rifleman kits and waste tickets.
2.:The Squadleader of a normal infantry squad has just the same potential to spot and laze targets as a Spotter. And the 8 pairs of eyes of a full Inf-Sq always see more than the two or three of a "Sniper" or "Recon" squad.
3.:Vehicles and Helos will always see more than you do. While you are still trying to figure out what you are looking at, the APC with double zoom and thermals has already zeroed in on the target. This is especially true for INS maps.
4.:You will waste transport vehicles that are desperately needed by more important Infantry squads elsewhere. And no, Trans won't risk getting shot down just because you want to move to a different location every two minutes.
5.:It's just not worth to make a specialised sniper squad. They don't capture flags, they don't blow up caches, they can't defend locations without the help of another squad. But they block one of nine precious slots.
6.: Spotter kits should be reserved for the CAS squads, and used by people who know what they are doing.
7.: You aren't as effective as you think, you aren't as stealthy as you think, you won't make as many kills as you think.
honestly i didn't expect this rage comment when i talked about sniper squads and thanks for the answer ![R-DEV]Mineral wrote:This is no discussion/suggestion threadbut to answer, no we arent changing Squad requirements for those kits.
https://www.realitymod.com/forum/f10-pr ... ality.htmlSIDEKILL3R wrote:In what year did this mod launch for BF2? In 2007 i first started playing this mod but not all often as i do now but back in 2007 do you DEVs recall what version/verisons was current back then?
I can answer this, most of them are 2x2 km maps, but the Combat zones are much smaller, there is no 4x4 km vanilla map. the ones without jets are 1x1km mostly or 512x512m (i think thats the SF expansion)sgtsev3n wrote:hello devs,
do you know the map sizes of the vanilla bf2 maps ? not the 16,32,64 layers, but the overall mapsize in km or meters
thank youZeno wrote:I can answer this, most of them are 2x2 km maps, but the Combat zones are much smaller, there is no 4x4 km vanilla map. the ones without jets are 1x1km mostly or 512x512m (i think thats the SF expansion)
I would love to, but honestly, I would be a horrible server Admin.[R-DEV]Mineral wrote:Feel free to start running a 64p server if you believe it will be more stable.