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Re: [Map] Brecourt Assault (2km) [WIP] (PR:N)

Posted: 2012-08-21 06:00
by AfterDune
That's a pretty dedicated job, Andy, oh-my-gosh.. :o


Btw, rodrigoma, we'll have a playtest with your map, it's possible things are reported that need fixing. So it's fine to use your current minimap for now.

I like the idea of an aerial recon image btw. Could use that one in the map, see if people like it? :)

Re: [Map] Brecourt Assault (2km) [WIP] (PR:N)

Posted: 2012-08-21 08:07
by rodrigoma
[R-DEV]AfterDune wrote:That's a pretty dedicated job, Andy, oh-my-gosh.. :o


Btw, rodrigoma, we'll have a playtest with your map, it's possible things are reported that need fixing. So it's fine to use your current minimap for now.

I like the idea of an aerial recon image btw. Could use that one in the map, see if people like it? :)
im going to try with the recon image, i just need one thing that i havent found,
the grid overlay; how can i get it?

Re: [Map] Brecourt Assault (2km) [WIP] (PR:N)

Posted: 2012-08-21 08:35
by AfterDune

Re: [Map] Brecourt Assault (2km) [WIP] (PR:N)

Posted: 2012-08-21 11:03
by Pvt.LHeureux
No, not in-game :(

Maybe in the loading, because your map is so beautiful..the colors are awesome, players would love it more with colors I think, would help to see the difference in fields. All those colors :D

Re: [Map] Brecourt Assault (2km) [WIP] (PR:N)

Posted: 2012-09-09 14:50
by fabioxxxx
cool i would like to play this map in the normal pr bf2 too.

Re: [Map] Brecourt Assault (2km) [WIP] (PR:N)

Posted: 2016-12-03 15:37
by Harpyslayer
fabioxxxx wrote:cool i would like to play this map in the normal pr bf2 too.
me too


Image


I really would like to play it again, it was some of the best

Re: [Map] Brecourt Assault (2km) [WIP] (PR:N)

Posted: 2016-12-08 14:18
by sylent/shooter
ï¼ Harpyslayer, How about we don't bump posts from 4 years ago.

Re: [Map] Brecourt Assault (2km) [WIP] (PR:N)

Posted: 2016-12-08 17:35
by CaptMiller
2012....So awesome map, why we didnt played this