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Re: [Map] Island Chain (WIP)
Posted: 2009-06-28 10:26
by mtL51
i might still have some photos of dili when we were up there 3 years ago, It might give an idea of the building types in that region
Re: [Map] Island Chain (WIP)
Posted: 2009-07-10 07:01
by anglomanii
anything new guys?
Re: [Map] Island Chain (WIP)
Posted: 2009-07-10 07:25
by Tonnie
Hmmm i wouldnt mind seeing how this is going ether
Re: [Map] Island Chain (WIP)
Posted: 2009-08-23 05:50
by HangMan_
This map looks like the best map that the ADF faction have so far. Narrowly beating tonnies afghan map lol. It would be best suited to indo insurgents. You could use the ARF to represent militants from the solomans??
anyway its looking really cool, can't wait to play
HangMan
Re: [Map] Island Chain (WIP)
Posted: 2009-08-23 06:14
by D2v0n279
Anxiety wrote:The Names only A WIP. My maps going to be based in indonesia/ timor.
At the moment its ADF vs Malitia i'm not thinking of PLA or anything else.
My aim of this map is to get a map with the sort of look// prettynes

of wake, but with gameplay completly differant.
-----------------------------------------------
Details
Game Mode: AAS
Player Size: 64, 16
Teams: ADF vs TBA ( Possibly PLAN MARINES or Indo Insurgents
Map Size: 1024 x 4 (4km)
Story:
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Assets
RIB's
Black Hawks
Stationary Machine Guns
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Images & Screenshots
Screenshots:
New - Note: Ignore the Lighting and view distance WIP
Current MiniMap
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Finnaly thank you! A island map..Though I probly wont get very good transport. I love islands...Clam oceans... nice green trees...*sighs happily*
Re: [Map] Island Chain (WIP)
Posted: 2009-09-06 07:33
by Anxiety
Hey everyone! sorry i've not been looking up on the forums latly! year 11/12 prep. . . Its really great to hear that so many people are pumped about this map! i'll do my best to post a proper update on it ASAP.
Cheers
anxiety,
Re: [Map] Island Chain (WIP)
Posted: 2009-09-10 13:56
by Albatross
Look forward too it Anxiety
Re: [Map] Island Chain (WIP)
Posted: 2009-09-10 21:06
by TempesT
Anxiety wrote:Hey everyone! sorry i've not been looking up on the forums latly! year 11/12 prep. . . Its really great to hear that so many people are pumped about this map! i'll do my best to post a proper update on it ASAP.
Cheers
anxiety,
Oh my god I love you!
Re: [Map] Island Chain (WIP)
Posted: 2009-09-11 10:55
by Stiller_001
YAY! sounds good Anxiety
Re: [Map] Island Chain (WIP)
Posted: 2009-09-12 01:29
by stozzcheese
Anxiety wrote:Hey everyone! sorry i've not been looking up on the forums latly! year 11/12 prep. . . Its really great to hear that so many people are pumped about this map! i'll do my best to post a proper update on it ASAP.
Cheers
anxiety,
good luck in exams dude!
Re: [Map] Island Chain (WIP)
Posted: 2009-09-16 23:39
by anglomanii
there are some great referance pics from the latest exercise the kanimbla was on up north,on the ADF site very similar kind of environment, and with the landingcraft too, we sould use those instead of the Rhibs
Re: [Map] Island Chain (WIP)
Posted: 2009-09-17 19:35
by Cheeseze
It realy realy realy looks like Far Cry 1!
Re: [Map] Island Chain (WIP)
Posted: 2009-10-06 01:50
by 503
Wow. This is very interesting. Nice work so far.
Looks a lot like Crysis

Re: [Map] Island Chain (WIP)
Posted: 2009-10-06 02:16
by SkaterCrush
503 wrote:Wow. This is very interesting. Nice work so far.
Looks a lot like Crysis
Yeah this map looks good and gives me that Crysis/Far Cry warm fuzzy tropical island feeling

Re: [Map] Island Chain (WIP)
Posted: 2009-10-06 18:51
by Cheeseze
SkaterCrush wrote:Yeah this map looks good and gives me that Crysis/Far Cry warm fuzzy tropical island feeling
Yes, Crysis with ultra-utrla low settings.
Re: [Map] Island Chain (WIP)
Posted: 2009-10-06 20:48
by Zehtuka
Cheeseze wrote:Yes, Crysis with ultra-utrla low settings.
I didn't know Crysis could support 64 people and lots of vehicles on a 4km map without requiring a high-end rig.
Re: [Map] Island Chain (WIP)
Posted: 2009-10-06 22:53
by SkaterCrush
Zehtuka wrote:I didn't know Crysis could support 64 people and lots of vehicles on a 4km map without requiring a high-end rig.
Well 32 players on low with a 10x10 map it certainly can. And trust me there are LOTS of vehicles.
On topic, it would be interesting to see a military base or something on the big island, or would that make it seem too much like OP:B? But I mean why would the ADF attack a bunch of random islands...
Re: [Map] Island Chain (WIP)
Posted: 2009-10-07 03:16
by anglomanii
naval transit security, air operations security, comunications interception and security, denial to enemy forces. shall i continue.
a fine example of this is thursday island or the torres straits.
Re: [Map] Island Chain (WIP)
Posted: 2009-10-07 17:27
by myles
The pictures with the tyres and viallage looks realy realsitic.