[Kit] Medic!

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Badly Browned
Posts: 14
Joined: 2007-07-24 13:26

Re: [Kits] Medic!

Post by Badly Browned »

Dang, I play medic all the time, and after seeing this, I won't be able to for I have seen the light. :(

Great job devs! :D
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Expendable Grunt
Posts: 4730
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Re: [Kits] Medic!

Post by Expendable Grunt »

Should sneak up on "leet" snipers with the medkit and try to CPR them, see what happens.
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ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Re: [Kits] Medic!

Post by ReaperMAC »

Expendable Grunt wrote:Should sneak up on "leet" snipers with the medkit and try to CPR them, see what happens.
Nothing.
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jim1994
Posts: 191
Joined: 2008-04-13 17:02

Re: [Kits] Medic!

Post by jim1994 »

o god i cant wait for this!!
BTW....whats with the flashing Medic Pack?
Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Re: [Kits] Medic!

Post by Ironcomatose »

jim1994 wrote:o god i cant wait for this!!
BTW....whats with the flashing Medic Pack?
They have already stated that they fixed that problem.

Sorry to pick on you but why does no one read the whole thread before posting for the first time!! :roll: :mrgreen:

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jim1994
Posts: 191
Joined: 2008-04-13 17:02

Re: [Kits] Medic!

Post by jim1994 »

cause it takes too long :)
STORM-Mama
Posts: 735
Joined: 2008-02-19 08:10

Re: [Kits] Medic!

Post by STORM-Mama »

Ironcomatose wrote: Sorry to pick on you but why does no one read the whole thread before posting for the first time!! :roll: :mrgreen:
Well, maybe because the thread consists of 19 pages so far. :roll: The previous posts really ain't that interesting that you would like to spend half an hour reading them just to make sure you don't ask something that have already been answered.

Really can't get whats so awfully wrong with asking a question twice.

On topic: Nice work, devs. Guess nobody will miss those shock paddles!
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: [Kits] Medic!

Post by OkitaMakoto »

STORM-Mama wrote: On topic: Nice work, devs. Guess nobody will miss those shock paddles!
You'd be surprised... :roll:

hehe
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: [Kits] Medic!

Post by Tirak »

I for one won't.
I absolutly love what just happened to the Medic, and the "You're Good To Go" command has been needed for a while, thanks for giving it to us, this update rocks :D
Renegade Warrior
Posts: 153
Joined: 2006-02-26 10:46

Re: [Kits] Medic!

Post by Renegade Warrior »

Wow amazing work again!
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Rudd
Retired PR Developer
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Re: [Kits] Medic!

Post by Rudd »

[R-CON]OkitaMakoto wrote:You'd be surprised... :roll:

hehe
lol, I'm perfectly happy to say goodby to the paddles, shame they will still be on the US, MEC, PLA medic models.

It is good to see the commrose expand, the addition of "your good to go" is nice, but go go go worked well enough, I'd rather a "keep still you ignorant *******, i'm trying to heal you, so stop running away from me"


the always run away from me for some reason, something to do with latex I think
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Clypp
Posts: 2148
Joined: 2006-07-17 18:36

Re: [Kits] Medic!

Post by Clypp »

Can injured players be given an animation? I imagine that the ragdoll settings might get in the way here. I think it would be great if injured players would moan and move their head and arms slightly to make it obvious that they are not dead dead but just injured.
Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Re: [Kits] Medic!

Post by Ironcomatose »

Dr2B Rudd wrote:lol, I'm perfectly happy to say goodby to the paddles, shame they will still be on the US, MEC, PLA medic models.
What? So this update is only for the Brits? But in the video those are US soldiers.

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Waaah_Wah
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Re: [Kits] Medic!

Post by Waaah_Wah »

No they are on the soldier model, just like theres a mine on an insurgents back when he picks up a british rifleman kit. (Afaik)
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

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Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Re: [Kits] Medic!

Post by Ironcomatose »

Waaah_Wah wrote:No they are on the soldier model, just like theres a mine on an insurgents back when he picks up a british rifleman kit. (Afaik)
Ohhhh. Ah who cares about that :-P

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Antonious_Bloc
Posts: 348
Joined: 2007-11-20 05:57

Re: [Kits] Medic!

Post by Antonious_Bloc »

Whats the song on the end? Sounds sweet.
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FireStrike
Posts: 24
Joined: 2008-07-01 19:04

Re: [Kits] Medic!

Post by FireStrike »

WOOOOOOOOOOOOOOOOW, that was out of this WORLD!!!!!
=WFL= Sgt Bilko
Posts: 96
Joined: 2007-05-05 15:44

Re: [Kits] Medic!

Post by =WFL= Sgt Bilko »

Dr2B Rudd wrote:... "keep still you ignorant *******, i'm trying to heal you, so stop running away from me"
the always run away from me for some reason, something to do with latex I think
Ditto that.

They'll always run away even if you're spamming "Get meds here" ... it's like watching Monty Pythons "100 metres sprint for those with no sense of direction" ...

... and all those who slow down the healing by constantly swinging around and/or look you in the eyes while your healing instead of laying still facing the enemy ... and ...

:)
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=WFL= Sgt Bilko
Posts: 96
Joined: 2007-05-05 15:44

Re: [Kits] Medic!

Post by =WFL= Sgt Bilko »

Btw ... how about adding a big frickn flag with a red cross and the text "Get free dope here", that the medic animation pulls out when he goes for the medbag. That might get their attention ;)
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