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Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-01-26 12:03
by OkitaMakoto
After reading your whole edited updated first post, all I can think to say is "Hai, sensei! Arigatou gozaimasu!"

I remember you pounding all the things you said in the OP to me over a year ago :P

PURPOSE!

STORY!

CREATIVE USE OF STATICS!

WHY IS THIS HERE?
WHY THERE?

GIVE IT LIFE!

Looks amazing man, cant wait to get home and see it in game!! Not to mention to get back to mapping myself... gonna forget everything I learned making Ramiel[hopefully learned something right] ;)

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-01-30 21:50
by frankboer
I'd like the infinite wisdom of the PR-mapper-team on this this:

'How long do you reckon this will take to make into a PR worthy desert map??'

https://www.realitymod.com/forum/f66-pr ... t-wip.html

I made this quick-video to show what my ideas are:

Project Reality map: 'Udairi Desert' promo on Vimeo (HD 720p)

I know you can take as much time as you see fit, but I would really love an rough estimation on the time to create a 4km (Bare) desert map like this.
I know is 4km but is practically 'just sand'...

Keep in mind I have never mapped before....


Thanks a bunch :mrgreen:


- |TG| Mr.47(NL)

(PS: can someone forward this to DuckHunt I searched and searched but couldn't find him on the forums) :neutral:

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-05 15:19
by IronTaxi
Just an update.

Back at my desk top and will get back to work finishing this little puppy up..

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-07 15:44
by Blade.3510
candidate 4

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-07 20:04
by mp5punk
Cant Wait!

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-07 20:11
by McBumLuv
Blade.3510 wrote:candidate 4
It's already been picked :p

It's still looking like a great up-and-coming map. Any other time I'd say it's the best, but there are just so many awesome upcoming maps. Though, don't get me wrong, from what I've seen they all look like the greatest of quality :D

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-07 20:54
by Cptkanito
Who reactivated this? its like really old... :twisted:

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-07 21:12
by Tannhauser
Update coming, maybe? :)

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-07 21:59
by IronTaxi
i bumped it finally got some time to put into it

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-07 22:09
by =Romagnolo=
Where were you ?

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-10 12:03
by sik_gerar
is it 0.9 out soon? cant believe you are thinking on it when .875 been out for so short.. still im looking forward to play this map soon though :D

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-10 12:43
by Incomplete Spork
Sik Gerar, A new version comes out about every 6 months

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-10 15:46
by Adetter
i think it look alike the other coast map on PR,where the MEC`s has a castle and USMC a USS

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-10 18:46
by IronTaxi
Adetter wrote:i think it look alike the other coast map on PR,where the MEC`s has a castle and USMC a USS
may look similar but completely different gameplay and objectives..

My goal is to have the russians purely defend their base against a militia attack..

the russians will have plenty of time to decide where to defend and to deploy all of their defensive structures etc before the militia has a chance to attack.

im attempting to craft the level so that there are only really a handful of major holes through which the militia can attack. they, as a team, will have to choose one or 2 and attempt to break through into the base.

some new screens coming soon

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-10 22:41
by Incomplete Spork
Militia and Russia? aww :(

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-10 23:46
by Tannhauser
Wasn't this a coastal map? I think it would of ben 10x better to have it be a coastal assault rather than ground Russia vs Militia. But eh, it's your choice afterall ...

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-10 23:54
by IronTaxi
might be.. I basically just lay out maps and the rest of the dev team does the game play layout.. so who knows what it will become :)

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-11 03:31
by Anderson29
looking good so far

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-12 01:36
by soldiermmlj
Excellent work, looks like a good map. Candidate 2 is a good choice, not the clutter of the 3rd one or the plainess of the other ones. Anyway keep up the great work.

Re: [Map] Siege at Ochamachira [WIP]

Posted: 2009-03-24 19:58
by Cpl.Small
any news on this map??