The Chinook

General discussion of the Project Reality: BF2 modification.
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Kirra
Posts: 1143
Joined: 2009-01-22 18:24

Re: The Chinook

Post by Kirra »

[R-CON]Rudd wrote:cuz he spends too much time on these forums

in a way lazing is still hardcoded, what we have ingame is a fun approximation that is a pale reflection of what lazing is IRL, but its fun, its teamwork orientated and reflects a RL aspect of combat, yet it doesn't move at the speed of sound (will bounce off) is a sticky laze that rather than a constant laze, i.e you fire it and run away for 30seconds until a new one is needed, etc etc etc.

Please don't just go "there MUST be a way with X" the DEVs have got enough on their plate withot having to find new methods for things that probably cannot be done. If stuff can be done it will be investigate in due course. Only exception to this request would be if you actually arrive with the code to do it youself.
I'm not telling anybody to sit around and spend time trying to make fast ropes or some shit, but i do find it pretty silly when people (who are NOT devs) start shouting "hardcoded" about things they don't really know anything about. Especially when things that were supposedly hardcoded were proven to be possible.
cuz he spends too much time on these forums
Lol, said the guy with almost 10k posts ;)
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: The Chinook

Post by Rudd »

when people (who are NOT devs) start shouting "hardcoded" about things they don't really know anything about.
The devs have effectively become experts on the BF2 engine, you are starting to sound petulant.

there have been a handful of instances in my memory where a DEV has been proven wrong regarding BF2's capabilities, sometimes a single dev has been proven wrong rather than the whole team also.
Lol, said the guy with almost 10k posts
I spam at the speed of light.
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rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: The Chinook

Post by rampo »

Kirra wrote:I'm not telling anybody to sit around and spend time trying to make fast ropes or some shit, but i do find it pretty silly when people (who are NOT devs) start shouting "hardcoded" about things they don't really know anything about. Especially when things that were supposedly hardcoded were proven to be possible.
Anyone whit the experience on the forums like rudd or gazzthompson should be respected and heard. And most of the info these guys know has come from the devs and what they have reported on the forums
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Herbiie
Posts: 2022
Joined: 2009-08-24 11:21

Re: The Chinook

Post by Herbiie »

[R-CON]Rudd wrote:The devs have effectively become experts on the BF2 engine, you are starting to sound petulant.

there have been a handful of instances in my memory where a DEV has been proven wrong regarding BF2's capabilities, sometimes a single dev has been proven wrong rather than the whole team also.
He says who's not a dev ;)
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Re: The Chinook

Post by Masaq »

Time for a lock. No need for us to host pointless arguments about the definition of "hardcoded",

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
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