PR Squad Leader Recommendation Thread
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myles
- Posts: 1614
- Joined: 2008-11-09 14:34
Re: PR Squad Leader Recommendation Thread
ehh double post by accident :/
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myles
- Posts: 1614
- Joined: 2008-11-09 14:34
Re: PR Squad Leader Recommendation Thread
TG Jafar Ironclad
Also an amazing commander to.
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CaptianSarcasm
- Posts: 13
- Joined: 2011-02-13 00:13
Re: PR Squad Leader Recommendation Thread
Player name: I.Baustain
Kit/vehicle: Whatever kit our squad needed
Map and side: Jabal, Muttrah, Jalalabad, Midnight Sun (U.S)
Act of heroism/good conduct: He knows how to keep the squad working together when it's necessary and when to have some fun, example: On Midnight Sun, It was taking awhile for the game to end and the squad was getting bored, so for a little morale boost we went on an "adventure" into the valley on the northern end of the map. We ended up getting a helo to pick us up and we all jumped out over West Valdez (there was only one survivor
. And yes I know it's co-op server so it may not be to impressive but I wasn't in the mood for deployment and I very much enjoy the community on the Veterans Gaming Co-op sever
).
Kit/vehicle: Whatever kit our squad needed
Map and side: Jabal, Muttrah, Jalalabad, Midnight Sun (U.S)
Act of heroism/good conduct: He knows how to keep the squad working together when it's necessary and when to have some fun, example: On Midnight Sun, It was taking awhile for the game to end and the squad was getting bored, so for a little morale boost we went on an "adventure" into the valley on the northern end of the map. We ended up getting a helo to pick us up and we all jumped out over West Valdez (there was only one survivor
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Bringerof_D
- Posts: 2142
- Joined: 2007-11-16 04:43
Re: PR Squad Leader Recommendation Thread
LtGreenhorn:
After a full server CTD i loaded back on and joined up with a hand full of guys in a voip infantry squad, the russians had already about half their team joined up but our reinforcements from Canada had not yet arrived. (according to admins everyone on the server CTDed, so i guess the russians had faster computers.) we spawned on the contested flag which we had previously owned before the CTDs and are now dug in. LtGreenhorn gave us concise and clear orders placing each man exactly where he wanted us on the defensive line making sure we were with a meter of exactly where he needed us. the 6 of us fended off wave after wave of russian infantry and APCs onto our hill in Yamalia. We held that position strong and even pushed forward in a counter attack and captured the next flag when reinforcements finally arived to take up the defensive.
along the way i was tasked to make a 400 meter dash to retrieve an abandoned Gwagon left by CTDed occupants as we scrounged for any ammunition we could find. we got lucky there was one box left. Once the teams were back in full swing Canada had claimed a resounding victory over the russian federation. For the ending half of the game which the CF had little to no air or armor support fighting against the full force of the russian team. LtGreenhorns leadership was definitely what made the difference just a few hours ago on the TAR server.
we later loaded onto Korengal where he lead a defensive on the first two caches against overwhelming fire from both the US main and incoming infantry squads. the 6 of us once more held strong and wiped them out. Soon after he moved up the chain to become the commander of the INS team to lead us to yet another victory. More on that in the commander thread.
during the cache defense i was working the PKM on the hill at rather long range firing into the zone where there was a mix of enemy and friendlies. Instead of calling me out for team killing several squad mates, he instead said "dont mind it bringer, that was beautiful shooting... you nailed me with the first 2 shots the rest of the burst was waste." he took the game seriously but never once flew off the handle, took things casually and encouraged all his troops.
After a full server CTD i loaded back on and joined up with a hand full of guys in a voip infantry squad, the russians had already about half their team joined up but our reinforcements from Canada had not yet arrived. (according to admins everyone on the server CTDed, so i guess the russians had faster computers.) we spawned on the contested flag which we had previously owned before the CTDs and are now dug in. LtGreenhorn gave us concise and clear orders placing each man exactly where he wanted us on the defensive line making sure we were with a meter of exactly where he needed us. the 6 of us fended off wave after wave of russian infantry and APCs onto our hill in Yamalia. We held that position strong and even pushed forward in a counter attack and captured the next flag when reinforcements finally arived to take up the defensive.
along the way i was tasked to make a 400 meter dash to retrieve an abandoned Gwagon left by CTDed occupants as we scrounged for any ammunition we could find. we got lucky there was one box left. Once the teams were back in full swing Canada had claimed a resounding victory over the russian federation. For the ending half of the game which the CF had little to no air or armor support fighting against the full force of the russian team. LtGreenhorns leadership was definitely what made the difference just a few hours ago on the TAR server.
we later loaded onto Korengal where he lead a defensive on the first two caches against overwhelming fire from both the US main and incoming infantry squads. the 6 of us once more held strong and wiped them out. Soon after he moved up the chain to become the commander of the INS team to lead us to yet another victory. More on that in the commander thread.
during the cache defense i was working the PKM on the hill at rather long range firing into the zone where there was a mix of enemy and friendlies. Instead of calling me out for team killing several squad mates, he instead said "dont mind it bringer, that was beautiful shooting... you nailed me with the first 2 shots the rest of the burst was waste." he took the game seriously but never once flew off the handle, took things casually and encouraged all his troops.
Last edited by Bringerof_D on 2011-06-29 17:51, edited 1 time in total.
Information in the hands of a critical thinker is invaluable, information alone is simply dangerous.
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KiloJules
- Posts: 792
- Joined: 2011-03-17 18:03
Re: PR Squad Leader Recommendation Thread
player name: Bluto79
kit: Cpt. Officer Obvious
map and side: Russia, Yamalia, TG server
act of heroism/good conduct:
1. Squad named Teamwork VoIP - name was business.
Establishing, holding and defending FOBs and flags.
2. Clear orders - there where a lot of them, often switching back and forth, but as I squadlead myself often enough, I know it was necessary and always to be "up to date", since the overall situation was changing every few seconds. What I liked was the way he immediately connected names to voices - made it easy for him to assign tasks directly to the guys. I usually do it with the "Kit-names" but often enough I get sth. like:
AR do this and that!...Nothing happens...AR?...PlayerName?!...Yeah, what should I do?...
3. Managed to keep the spirit up even when situations didn't look so good. Made a couple of really not that bad jokes, I lol'ed a couple of times. Didn't break the game though, just managed to find the right moments to bump the morale up a bit and the moments where you just command and fight.
Besides him not using mumble (YET) for technical reasons (I handled the inter-squad-comms for him) he was a very pleasent guy to be arround. I just feel bad, he lead me in my personal worst round for a looong time (KDR wise) and that we didn't have the time to talk a bit more about a solution for his mumble probs.
Kind Regards,
KiloJules
kit: Cpt. Officer Obvious
map and side: Russia, Yamalia, TG server
act of heroism/good conduct:
1. Squad named Teamwork VoIP - name was business.
Establishing, holding and defending FOBs and flags.
2. Clear orders - there where a lot of them, often switching back and forth, but as I squadlead myself often enough, I know it was necessary and always to be "up to date", since the overall situation was changing every few seconds. What I liked was the way he immediately connected names to voices - made it easy for him to assign tasks directly to the guys. I usually do it with the "Kit-names" but often enough I get sth. like:
AR do this and that!...Nothing happens...AR?...PlayerName?!...Yeah, what should I do?...
3. Managed to keep the spirit up even when situations didn't look so good. Made a couple of really not that bad jokes, I lol'ed a couple of times. Didn't break the game though, just managed to find the right moments to bump the morale up a bit and the moments where you just command and fight.
Besides him not using mumble (YET) for technical reasons (I handled the inter-squad-comms for him) he was a very pleasent guy to be arround. I just feel bad, he lead me in my personal worst round for a looong time (KDR wise) and that we didn't have the time to talk a bit more about a solution for his mumble probs.
Kind Regards,
KiloJules
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Arc_Shielder
- Retired PR Developer
- Posts: 1621
- Joined: 2010-09-15 06:39
Re: PR Squad Leader Recommendation Thread
hitmanrules, very good at orienting the squad in Battle for Qinling yesterday in NwA *2 AAS server. Not a moment was dull as he knew exactly what to do and where to go. Unsurprisingly we were the better squad and took out alot of armor, around 7 or 8 if I'm not mistaken.
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80HD
- Posts: 121
- Joined: 2011-06-30 21:05
Re: PR Squad Leader Recommendation Thread
Player name:acemantura
Player nationality (optional): Greek (speaks better 'merkin than a lot of native midwesterners)
Kit/vehicle: SL + various as needed
Map and side: Muttrah/MEC
Act of heroism/good conduct: I have had the pleasure of playing with many good/very good SL's, but acemantura is by far and away the best SL I have followed in PR.
Literally playing my first deployment, and the best squad on our team by a longshot is 5/6 and sends out a request for another player. It was late, and I was straight out of Co-Op/PR Guide bootcamp but I said what the hell, worst thing that can happen is they boot me for sucktasticness.
Immediately upon joining, I was welcomed in and told exactly what to do and where to be. Ace managed the squad to a detailed level without getting into nitpicking micromanagement. He was very patient, but kicked our asses in to gear as needed. We'd pushed up to the docks and had a couple of abortive runs, one time eating 2-3 grenades resulting in a full squad wipe.
Instead of getting pissed off, he pulls us off the front line and we run through a bounding and covering crash course for 5 to 10 minutes. We immediately put these new tactics into use trial by fire style, and ripped through the enemy FOB and capped the docks. Map came down to the wire, but we eeked out a ~40-0 victory.
Time zone difference bedamned, this Greek is a hell of an SL - definitely jump on any chance to run with his unit.
Player nationality (optional): Greek (speaks better 'merkin than a lot of native midwesterners)
Kit/vehicle: SL + various as needed
Map and side: Muttrah/MEC
Act of heroism/good conduct: I have had the pleasure of playing with many good/very good SL's, but acemantura is by far and away the best SL I have followed in PR.
Literally playing my first deployment, and the best squad on our team by a longshot is 5/6 and sends out a request for another player. It was late, and I was straight out of Co-Op/PR Guide bootcamp but I said what the hell, worst thing that can happen is they boot me for sucktasticness.
Immediately upon joining, I was welcomed in and told exactly what to do and where to be. Ace managed the squad to a detailed level without getting into nitpicking micromanagement. He was very patient, but kicked our asses in to gear as needed. We'd pushed up to the docks and had a couple of abortive runs, one time eating 2-3 grenades resulting in a full squad wipe.
Instead of getting pissed off, he pulls us off the front line and we run through a bounding and covering crash course for 5 to 10 minutes. We immediately put these new tactics into use trial by fire style, and ripped through the enemy FOB and capped the docks. Map came down to the wire, but we eeked out a ~40-0 victory.
Time zone difference bedamned, this Greek is a hell of an SL - definitely jump on any chance to run with his unit.
[PiCE]uamaelstrom
(Server Admin for: Relentless Assault)
REQUIRED READING:
http://www.realitymod.com/forum/f137-pr-game-tactics-strategies/27725-common-mistakes-project-reality-apheirox.html
(Server Admin for: Relentless Assault)
REQUIRED READING:
http://www.realitymod.com/forum/f137-pr-game-tactics-strategies/27725-common-mistakes-project-reality-apheirox.html
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Mouthpiece
- Posts: 1064
- Joined: 2010-05-24 10:18
Re: PR Squad Leader Recommendation Thread
Player name: Sadist_Cain
Player nationality: British
Kit/vehicle: Squad leader
I've had only like three rounds with him, but I immediately knew he's a top squadleader. He has mastered the arts of communication with people (a necessity to PR's SL), has a really good, clear voice and accent, gives perfect orders, and seemed to know this game all around, for example, he precisely predicted where the british fob will be in Dragon Fly, we located it and destroyed it. He's actually one of few SL's whose tactics seemed totally right to me in the given moment, like, "Wow, I'm thinking the same as this guy". Can adapt to situations and checks his map often to be more useful to the team.
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Player name: Brainlaag
Player nationality: Italian
Kit/vehicle: Squad leader
He's a guy that totally doesn't sound Italian, instead he sounds something like Scottish. The same with Sadist_Cain - he seems to know this game all around, checks the map, communicates with others squads and squadmates and if there are some less experienced people he constantly reminds not to bunch up and gives some basic formations that more experienced players form in, ekhem, automatically. Also he adapts to situation well and can both attack and defend if needed and when needed. He knows the art of initiative and how important it is in a battle.
P.S.
Of course these aren't the only good SL's I've had good games with. Sadist_Cain just sounds like the perfect SL, lol. And with Brainlaag I've had countless (good) rounds. There are many more good ones out there like hitmanrules and Danger 6000, and, argh, can't remember. I'll add more people to this list if and when I remember (I probably won't).
Player nationality: British
Kit/vehicle: Squad leader
I've had only like three rounds with him, but I immediately knew he's a top squadleader. He has mastered the arts of communication with people (a necessity to PR's SL), has a really good, clear voice and accent, gives perfect orders, and seemed to know this game all around, for example, he precisely predicted where the british fob will be in Dragon Fly, we located it and destroyed it. He's actually one of few SL's whose tactics seemed totally right to me in the given moment, like, "Wow, I'm thinking the same as this guy". Can adapt to situations and checks his map often to be more useful to the team.
***
Player name: Brainlaag
Player nationality: Italian
Kit/vehicle: Squad leader
He's a guy that totally doesn't sound Italian, instead he sounds something like Scottish. The same with Sadist_Cain - he seems to know this game all around, checks the map, communicates with others squads and squadmates and if there are some less experienced people he constantly reminds not to bunch up and gives some basic formations that more experienced players form in, ekhem, automatically. Also he adapts to situation well and can both attack and defend if needed and when needed. He knows the art of initiative and how important it is in a battle.
P.S.
Of course these aren't the only good SL's I've had good games with. Sadist_Cain just sounds like the perfect SL, lol. And with Brainlaag I've had countless (good) rounds. There are many more good ones out there like hitmanrules and Danger 6000, and, argh, can't remember. I'll add more people to this list if and when I remember (I probably won't).
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NoobSentinel
- Posts: 79
- Joined: 2010-07-16 18:52
Re: PR Squad Leader Recommendation Thread
Player name: =UKSF= vistamaster01
Player nationality: dunno.
Kit: Squad leader.
He isn't afraid to tell each SM what to do, to use them efficiently. After the rounds with him we all said that it was a fun round, even if we lost. He filled our time with permanent action.
Player nationality: dunno.
Kit: Squad leader.
He isn't afraid to tell each SM what to do, to use them efficiently. After the rounds with him we all said that it was a fun round, even if we lost. He filled our time with permanent action.
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sweedensniiperr
- Posts: 2784
- Joined: 2009-09-18 10:27
Re: PR Squad Leader Recommendation Thread
papayrus
Why?
Why?
- on mumble
- care for the team
- care for building fobs
- doesn't get pissed/dissapointed if you all go down
- generally seem like a good guy
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maarit
- Posts: 1145
- Joined: 2008-02-04 17:21
Re: PR Squad Leader Recommendation Thread
Ron-Schultz
played yesterday with him in sisu server.
he divided our squad to two fireteams and was good leader.
too bad that something happed to our squad and everybody just left.
but that hour,it was one of the greatest hour in my PR career.
fireteam 2 leader was also good.hes name was bussiken or something.
played yesterday with him in sisu server.
he divided our squad to two fireteams and was good leader.
too bad that something happed to our squad and everybody just left.
but that hour,it was one of the greatest hour in my PR career.
fireteam 2 leader was also good.hes name was bussiken or something.
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Psyrus
- Retired PR Developer
- Posts: 3841
- Joined: 2006-06-19 17:10
Re: PR Squad Leader Recommendation Thread
I appreciate it, thanks~sweedensniiperr wrote:papayrus
Why?
- on mumble
- care for the team
- care for building fobs
- doesn't get pissed/dissapointed if you all go down
- generally seem like a good guy
Having a good squad such as that day makes the job of squad leading far more enjoyable.
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Asystole
- Posts: 158
- Joined: 2009-06-27 09:51
Re: PR Squad Leader Recommendation Thread
Player name: Danger_6
Player nationality (optional): UK
Kit/vehicle: Squad leader
Map and side: Any
Tacticool, gives feedback, tough but fair. If I have a chance to join his squad I will. If I had a top 5 list of squadleaders, he would rank there easily.
Player nationality (optional): UK
Kit/vehicle: Squad leader
Map and side: Any
Tacticool, gives feedback, tough but fair. If I have a chance to join his squad I will. If I had a top 5 list of squadleaders, he would rank there easily.
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Vista
- Posts: 1282
- Joined: 2011-04-30 10:36
Re: PR Squad Leader Recommendation Thread
Thanks for recomendation!NoobSentinel wrote:Player name: =UKSF= vistamaster01
Player nationality: dunno.
Kit: Squad leader.
He isn't afraid to tell each SM what to do, to use them efficiently. After the rounds with him we all said that it was a fun round, even if we lost. He filled our time with permanent action.
What was your in-game name?
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Portable.Cougar
- Posts: 1192
- Joined: 2007-03-03 01:47
Re: PR Squad Leader Recommendation Thread
I enjoy playing with other SL's together as a platoon.
Boogey
Jaymz
Dbzao
Marco
ChrisWeb
I enjoy working together with these guys. They all know how to use the other SQs assets as well as their own.
I need to step up my game as I have not been on this list in years.
Boogey
Jaymz
Dbzao
Marco
ChrisWeb
I enjoy working together with these guys. They all know how to use the other SQs assets as well as their own.
I need to step up my game as I have not been on this list in years.

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Psyrus
- Retired PR Developer
- Posts: 3841
- Joined: 2006-06-19 17:10
Re: PR Squad Leader Recommendation Thread
Player name: Vapoman
Player nationality: Australian [WA]
Kit: Squad leader.
A squad leader who finds the right balance between action, planning, delegation and seizing the moment. I like that you play the objectives~
Player nationality: Australian [WA]
Kit: Squad leader.
A squad leader who finds the right balance between action, planning, delegation and seizing the moment. I like that you play the objectives~
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C.Death[3rdID]
- Posts: 32
- Joined: 2010-02-21 21:35
Re: PR Squad Leader Recommendation Thread
Player Name: [3dAC]wez2007
Player Nationality: UK???
Works with clan mates but also lets others in squad. He was able to keep track of things well. He had 3 of us as infantry,2 as armour and he was on the mortars (Which he has amazing accuracy with).
Kit: SL
We were playing on Jabal.
Player Nationality: UK???
Works with clan mates but also lets others in squad. He was able to keep track of things well. He had 3 of us as infantry,2 as armour and he was on the mortars (Which he has amazing accuracy with).
Kit: SL
We were playing on Jabal.
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Mikemonster
- Posts: 1384
- Joined: 2011-03-21 17:43
Re: PR Squad Leader Recommendation Thread
[fc] Dave
Great guy, had some genuinely workeable ideas to attack.
Great guy, had some genuinely workeable ideas to attack.
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Nehil
- Posts: 181
- Joined: 2009-11-06 11:10
Re: PR Squad Leader Recommendation Thread
[PRTA] Oskar
Solid leader and tactician. Open to input, very able to multitask and not to seize under pressure. Also good guy.
Cheers to you Oskar for a number of excellent consecutive rounds!
Solid leader and tactician. Open to input, very able to multitask and not to seize under pressure. Also good guy.
Cheers to you Oskar for a number of excellent consecutive rounds!
In game name: NateBlack0
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twodogshumping
- Posts: 6
- Joined: 2009-10-10 15:03
Re: PR Squad Leader Recommendation Thread
Skinner_03.....squared away dude. He was leading a US squad during korengal and it was great. We were hunting for unknowns and he set the tone for the squad and made sure there wasn't any radio spam. I feel like korengal gets a bad rap because it can be confusing at times.....but with sq leads like skinner, it's amazing.


