[Map] Karez Offensive (4km) [WIP]

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Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Ok olive trees are deleted Map is working... Now i need to fix my stupid Init.con :( Hate that shizzle.. Also no spawn points. really depressing...

Work work work :P
Xact Wicca is The Joker. That is all.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Im gonna give up... Only to come back stronger than ever!
Xact Wicca is The Joker. That is all.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: [Map] Karez Offensive (4km) [WIP]

Post by KP »

Nooo, don't give up! This is looking great!
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Map] Karez Offensive (4km) [WIP]

Post by Zeno »

winners never quit, quiters never win!!!

dont think you have it harder than everybody else working with bf2 mapping :roll:
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
OkitaMakoto
Retired PR Developer
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Re: [Map] Karez Offensive (4km) [WIP]

Post by OkitaMakoto »

Keep it up Wicca! Dont give up!

Sorry I was a turd on Xfire the other day. You kept asking me questions while I was busy getting my rear end handed to me during a bad game of MW2 multiplayer :\ Not a good combo ;)
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Map] Karez Offensive (4km) [WIP]

Post by Zeno »

i was bussy with some chicks when you asked me on xfire... what more can i say :D

i will help you when i get avalible :P
Image
[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Rudd
Retired PR Developer
Posts: 21225
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Re: [Map] Karez Offensive (4km) [WIP]

Post by Rudd »

He was just pissed off with the bugs that he couldn't find, you know when you're too close and you start getting frustrated because you cant see the wood for all those pesky trees...

He's got his overgrowth sorted out and a couple of things to do with his init.con as well, so I expect Wicca will get back on the job :)
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Wicca
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Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Ok i will sort my overgrowth nao... And im back in buisniss peeps... So dont cry.

Thanks for tha help RUDD :D
Xact Wicca is The Joker. That is all.
Wicca
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Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Yarr! Will make a testing version soon girls. Hope you want to try it out. Just a small one, to see if it doesnt look like shite due to popular demand :P

And then ill "Lightmap" it medium, and do a fullfledged test with 64 players HOPEFULLY. But not necesarry.
Xact Wicca is The Joker. That is all.
Adriaan
Retired PR Developer
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Joined: 2008-10-22 21:47

Re: [Map] Karez Offensive (4km) [WIP]

Post by Adriaan »

Yay, partey!
I'm curious to see how it looks now :smile:
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Wicca
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Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Hello, ive been working on a map for about half a year now.

MAP HERE

Please download this link and extract it into:

C:/Programfiles/EA/Battlefield2/Mods/pr/Levels/

And extract it there, do not copy that though, just find your way to it. Its pretty simple ;)

I belive RR will be hosting it!

RT testing server

PW: norway


Please help me test it.
Xact Wicca is The Joker. That is all.
Tofurkeymeister
Posts: 647
Joined: 2008-03-22 13:09

Re: [Map] Karez Offensive (4km) [WIP]

Post by Tofurkeymeister »

I played your map a bit, and its quite unique. I can see it being an original map. However, I suggest adding more detail and unique areas, as most of the map is open areas without much cover.

-Tofurkeymeister
Wicca
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Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Yeah you are correct, its quite dull atm. But! Gameplay is according to the ppl trying it out, quite good in terms of PR standards.. So am happy with that :P
Xact Wicca is The Joker. That is all.
Adriaan
Retired PR Developer
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Re: [Map] Karez Offensive (4km) [WIP]

Post by Adriaan »

It looks great Wicca! With a few more improvements it will be awesome. Will be great having mech. infantry fights going on in all the hills and valleys.
Last edited by Adriaan on 2009-12-01 21:42, edited 1 time in total.
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Wicca
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Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Download the_karez_offensive.rar

New version with Less spammy Trans choppers, APCs and Hummers etc.
Xact Wicca is The Joker. That is all.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Tested some basic gameplay, Infantry is good, Mechanized has not been tested.

Things to be added:

Small compounds.

More bushes, overgrowth.

Work on villages.

Military outposts (Russian)

Wrecks of russian armor.

Car wrecks.

Vegetation IE, grass.

More really large rocks.



On a side note, i really want to test the gameplay on 64 players, i got alot of good feedback from the Testers, escpecially on the infantry part of it.

Also they wanted compounds.
The main bases are not ready, but im going to work on those last they are not first priority.

I have alot of work this december, since i work in the food industry, im not going to work to much on themap this month.

I might get a full scale test of the map, but that is to be seen, am not sure of that.

Thank you all for reading.

// Wicca out
Xact Wicca is The Joker. That is all.
Wicca
Posts: 7336
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Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Xact Wicca is The Joker. That is all.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: [Map] Karez Offensive (4km) [WIP]

Post by Wicca »

Test is at 1800 PRT. Server details are yet to be announced.
Sunday 13th of december.

If you wish to test, add me to xfire: wiccasick
Xact Wicca is The Joker. That is all.
motherdear
Retired PR Developer
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Re: [Map] Karez Offensive (4km) [WIP]

Post by motherdear »

more updates !!!!
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[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Map] Karez Offensive (4km) [WIP]

Post by Zeno »

yes wicca! show us some love! 8)
Image
[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
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