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Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-11-17 18:39
by Wicca
Ok olive trees are deleted Map is working... Now i need to fix my stupid Init.con :( Hate that shizzle.. Also no spawn points. really depressing...

Work work work :P

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-11-17 19:14
by Wicca
Im gonna give up... Only to come back stronger than ever!

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-11-17 22:04
by KP
Nooo, don't give up! This is looking great!

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-11-17 22:07
by Zeno
winners never quit, quiters never win!!!

dont think you have it harder than everybody else working with bf2 mapping :roll:

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-11-17 22:33
by OkitaMakoto
Keep it up Wicca! Dont give up!

Sorry I was a turd on Xfire the other day. You kept asking me questions while I was busy getting my rear end handed to me during a bad game of MW2 multiplayer :\ Not a good combo ;)

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-11-17 23:05
by Zeno
i was bussy with some chicks when you asked me on xfire... what more can i say :D

i will help you when i get avalible :P

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-11-17 23:13
by Rudd
He was just pissed off with the bugs that he couldn't find, you know when you're too close and you start getting frustrated because you cant see the wood for all those pesky trees...

He's got his overgrowth sorted out and a couple of things to do with his init.con as well, so I expect Wicca will get back on the job :)

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-11-18 06:13
by Wicca
Ok i will sort my overgrowth nao... And im back in buisniss peeps... So dont cry.

Thanks for tha help RUDD :D

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-11-22 11:18
by Wicca
Yarr! Will make a testing version soon girls. Hope you want to try it out. Just a small one, to see if it doesnt look like shite due to popular demand :P

And then ill "Lightmap" it medium, and do a fullfledged test with 64 players HOPEFULLY. But not necesarry.

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-11-22 12:18
by Adriaan
Yay, partey!
I'm curious to see how it looks now :smile:

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-11-30 18:00
by Wicca
Hello, ive been working on a map for about half a year now.

MAP HERE

Please download this link and extract it into:

C:/Programfiles/EA/Battlefield2/Mods/pr/Levels/

And extract it there, do not copy that though, just find your way to it. Its pretty simple ;)

I belive RR will be hosting it!

RT testing server

PW: norway


Please help me test it.

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-11-30 20:59
by Tofurkeymeister
I played your map a bit, and its quite unique. I can see it being an original map. However, I suggest adding more detail and unique areas, as most of the map is open areas without much cover.

-Tofurkeymeister

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-12-01 19:35
by Wicca
Yeah you are correct, its quite dull atm. But! Gameplay is according to the ppl trying it out, quite good in terms of PR standards.. So am happy with that :P

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-12-01 21:32
by Adriaan
It looks great Wicca! With a few more improvements it will be awesome. Will be great having mech. infantry fights going on in all the hills and valleys.

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-12-02 07:38
by Wicca
Download the_karez_offensive.rar

New version with Less spammy Trans choppers, APCs and Hummers etc.

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-12-08 19:05
by Wicca
Tested some basic gameplay, Infantry is good, Mechanized has not been tested.

Things to be added:

Small compounds.

More bushes, overgrowth.

Work on villages.

Military outposts (Russian)

Wrecks of russian armor.

Car wrecks.

Vegetation IE, grass.

More really large rocks.



On a side note, i really want to test the gameplay on 64 players, i got alot of good feedback from the Testers, escpecially on the infantry part of it.

Also they wanted compounds.
The main bases are not ready, but im going to work on those last they are not first priority.

I have alot of work this december, since i work in the food industry, im not going to work to much on themap this month.

I might get a full scale test of the map, but that is to be seen, am not sure of that.

Thank you all for reading.

// Wicca out

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-12-10 06:39
by Wicca

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2009-12-12 07:29
by Wicca
Test is at 1800 PRT. Server details are yet to be announced.
Sunday 13th of december.

If you wish to test, add me to xfire: wiccasick

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2010-02-18 17:22
by motherdear
more updates !!!!

Re: [Map] Karez Offensive (4km) [WIP]

Posted: 2010-02-18 17:25
by Zeno
yes wicca! show us some love! 8)