just cause the ground is snowy there are also forests and in a forest is only less snow !
there will be woodland camo more helpful than a white dot in a green forest
Re: [Map] Black Coast (2km) [WIP]
Posted: 2009-11-16 15:53
by Zeno
wtf is wrong??
Re: [Map] Black Coast (2km) [WIP]
Posted: 2009-11-16 16:14
by Wicca
is it the ocean?
Re: [Map] Black Coast (2km) [WIP]
Posted: 2009-11-16 17:17
by Zeno
the white spots are fucked up! cant remove them:S
Re: [Map] Black Coast (2km) [WIP]
Posted: 2009-11-16 22:41
by Amok@ndy
did you check your groundhemi.dds in your mapfolder ?
Re: [Map] Black Coast (2km) [WIP]
Posted: 2009-11-17 04:24
by HangMan_
What do those spots look like ingame?
Re: [Map] Black Coast (2km) [WIP]
Posted: 2009-11-17 21:23
by Zeno
just as in the editor
Re: [Map] Black Coast (2km) [WIP]
Posted: 2009-11-20 18:46
by Zeno
bump for RAAAAGE!
Re: [Map] Black Coast (2km) [WIP]
Posted: 2009-11-24 16:24
by Zeno
im currently testing out a 4km version of this map
Re: [Map] Black Coast (2km) [WIP]
Posted: 2009-11-25 22:41
by stiankir
and I'll be the second one to test it out, right?????????
Re: [Map] Black Coast (2km) [WIP]
Posted: 2009-11-26 06:19
by Zeno
ofc is RR going to test
Re: [Map] Black Coast (2km) [WIP]
Posted: 2009-11-29 10:36
by Zeno
can somebody with rights change this thread to Cold Response 4km?