Pr to add Viagra to all kits except pilot?

General discussion of the Project Reality: BF2 modification.
Spush
Retired PR Developer
Posts: 4359
Joined: 2007-02-19 02:08

Re: Pr to add Viagra to all kits except pilot?

Post by Spush »

Trooper909 wrote:We could go back to the days when caches could only be blown by an engineer if you would prefer?
Would require a lot more teamwork. Sounds like a better idea to me :) , no moAr ninja caches.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Pr to add Viagra to all kits except pilot?

Post by Rudd »

with only 2 kits per team that would be a bit problematic :P
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CBT02
Posts: 151
Joined: 2010-01-19 04:51

Re: Pr to add Viagra to all kits except pilot?

Post by CBT02 »

maybe if 128 player is implemented we could switch back to the engineer being responsible for destroying caches .... DAMN IT now i'v got my hopes up! .......


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~"i think lagging and blinking are related" CBT02~
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: Pr to add Viagra to all kits except pilot?

Post by KP »

While this has most certainly been an interesting thread, Silly_Savage just about sums up why throwing thermite grenades might not generally be the best of ideas.

Also, feedback threads such as this one belong in the Feedback section. If it was a suggestion thread, it'd belong in the Suggestion section. Same with the whole combat engineer destroying caches thing.

Because of this, I'm locking this thread. Like a pro. ;-)
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
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