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Re: [0973] Artillery IED kills M1A2 at too long a distance

Posted: 2011-09-22 18:16
by Sgt.Desert Tiger[TR]
TheComedian wrote:So the hideous balance on this map is a practical joke by the devs? How are we supposed to find it in the huge city?
Insurgency maps completly joke.

Maps %50-60 open ground(so caches are open targets) and not fit insurgency.In Lashkar map I saw too many times caches are spawn at not covered open grounds.If they dumb like put their caches there now there is nothing like Taliban today.10 years and they did find nothing :S.

Re: [0973] Artillery IED kills M1A2 at too long a distance

Posted: 2011-09-22 18:16
by Rudd
In short you have no idea where it is either
I don't memorise stuff on every PR map, no.

Re: [0973] Artillery IED kills M1A2 at too long a distance

Posted: 2011-09-22 18:19
by Sgt.Desert Tiger[TR]
I never saw arty ied user in that map either and suprised with this article XD.So there is a whole city wait for me to search for it if there is one.

Re: [0973] Artillery IED kills M1A2 at too long a distance

Posted: 2011-09-22 18:25
by Nixy23
Then you've either not played that map enough, or you didn't pay attention to it. It's pretty often used to be honest.

Re: [0973] Artillery IED kills M1A2 at too long a distance

Posted: 2011-09-22 18:30
by Sgt.Desert Tiger[TR]
Nixy23 wrote:Then you've either not played that map enough, or you didn't pay attention to it. It's pretty often used to be honest.
I played it tons of times but didnt saw anyone use it :S

Maybe my luck(or bad luck) XD

Re: [0973] Artillery IED kills M1A2 at too long a distance

Posted: 2011-09-22 18:55
by TheComedian
I have never ever seen anyone use it. Infact, I remember a Karbala feedback thread where adding an IED kit was discussed.

Re: [0973] Artillery IED kills M1A2 at too long a distance

Posted: 2011-09-22 19:10
by tankninja1
Ive played this map hundreds of times never seen anyone use arty ied or heard reports of arty ieds

Re: [0973] Artillery IED kills M1A2 at too long a distance

Posted: 2011-09-22 20:47
by =HCM= Shwedor
I'm going to shed some light, hit your key to pick up kits in the insurgents main base, between the far west shed (the one with the enfield and SVD) and the shed just east on it. (shed like statics, I have no idea what they are supposed to be. They just hold sniper kits and stuff) The kits are invisible until you pick them up and drop them again.

Re: The artillery IED is ludicrously powerful.

Posted: 2011-09-22 22:31
by 40mmrain
lagopus wrote:Did insurgent get arty IED on karbala in the latest patch? and if so, where is it? Never seen enyone with that kit on Karbala. Ins get 1 sniper, 1 marksman, 2 rpg and 1 AA.

I find it strange that it could destroy your tank, ive had it placed directly under tanks (al basrah) without destroying it.
it is actually a 'hidden' kit. It is invisible on the ground in the insurgency main.

Possibly another bug?

m going to go on karbala right now, and test this out. Ill take screenshots

edit: essentially exactly what schwedor said.

Re: [0973] Artillery IED kills M1A2 at too long a distance

Posted: 2011-09-23 06:04
by FLAP_BRBGOING2MOON
i took interest in this as i was hit with a RPG and then a single incin was thrown on the tank, and it blew.

checked the br for you
40mmrain wrote:M1A2 is destroyed by arty IED at long distance,
[XFIRE]4e0809[/XFIRE]
40mmrain wrote:I assure you guys it was the only ied there, they are very visible on thermals, and I made sure to check for them.


check the battlerecorder next time.

dev should lock this

Re: [0973] Artillery IED kills M1A2 at too long a distance

Posted: 2011-09-23 07:04
by Rudd
hahaha, how unlucky :P

yeah locked, ty for the effort in checking BRB