Help us fill Project Normandy servers!

General discussion of the Project Reality: BF2 modification.
Hulabi
Posts: 2277
Joined: 2009-08-08 22:15

Re: Help us fill Project Normandy servers!

Post by Hulabi »

Join in, let's get this rollin'
Jolly
Posts: 1542
Joined: 2011-07-17 11:02

Re: Help us fill Project Normandy servers!

Post by Jolly »

Wanna join in, but lag don't allow me to.

BTW, Opened one PR normandy server in asia for half an month, then closed because of lack of players. Hope your server full every night!
Cassius
Posts: 3958
Joined: 2008-04-14 17:37

Re: Help us fill Project Normandy servers!

Post by Cassius »

Jolly wrote:Wanna join in, but lag don't allow me to.

BTW, Opened one PR normandy server in asia for half an month, then closed because of lack of players. Hope your server full every night!
Well try to drum up some players. Rumor has it Asia has plenty of people in that age demografic :p .
|TG|cap_Kilgore
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cyprezz
Posts: 143
Joined: 2009-11-10 02:32

Re: Help us fill Project Normandy servers!

Post by cyprezz »

Is it me or is the BAR kit glitchy. First of all the iron sight is off center, secondly the rate of fire is faster on deploy mode than when it's on regular mode. And it also take some time for the gun to be usable after reloading or picking up the gun, when compared to other gun.

Another thing I found glitchy is that the German grappling hook is practically a space rocket when you throw it.
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Help us fill Project Normandy servers!

Post by Pvt.LHeureux »

The higher ROF is normal in deployed mode, the BAR could change it's ROF
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
chris_stoiva_ganjais
Posts: 29
Joined: 2010-01-29 14:21

Re: Help us fill Project Normandy servers!

Post by chris_stoiva_ganjais »

Browning on ships and BAR have the same offset in sight and bulletdirection. Also Browning seems to overheat a lot, last night i got two and two shots with 15 seconds between able to fire. Kinda lost two squads due to that. Also marker and directionarrow on compass isnt aligned.

But, cant wait to see this in 128 mode, could be epic.
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Help us fill Project Normandy servers!

Post by Pvt.LHeureux »

Yup the overheating will be fixed.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Help us fill Project Normandy servers!

Post by AfterDune »

chris_stoiva_ganjais wrote:Also marker and directionarrow on compass isnt aligned.
Doesn't have to do with PN I'm afraid.
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Pvt.LHeureux
Posts: 4796
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Re: Help us fill Project Normandy servers!

Post by Pvt.LHeureux »

[R-DEV]AfterDune wrote:Doesn't have to do with PN I'm afraid.
Yeah this is present in PR too, I think it's related to vehicles, when you move fast the marker got to aligne, etc.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: Help us fill Project Normandy servers!

Post by Wicca »

I had a bug where, i was the driver of the boat. Then when we hit the shore we all got out and was inside the boat. Then we threw smoke. Then i got back into the driver seat, but i couldnt see anything.

Then when i tried to open the door the server crashed.
Xact Wicca is The Joker. That is all.
Ratface
Retired PR Developer
Posts: 962
Joined: 2011-04-21 18:57

Re: Help us fill Project Normandy servers!

Post by Ratface »

just got done with some fh2 and im in a PN mood now, I'm going to try to seed a server, anyone else who wants to help hop in, let's see if we can get a big game going tonight somehow ^^
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Help us fill Project Normandy servers!

Post by Pvt.LHeureux »

Wicca wrote:I had a bug where, i was the driver of the boat. Then when we hit the shore we all got out and was inside the boat. Then we threw smoke. Then i got back into the driver seat, but i couldnt see anything.

Then when i tried to open the door the server crashed.
First time I read about that. Really uncommon :?
Ratface wrote:just got done with some fh2 and im in a PN mood now, I'm going to try to seed a server, anyone else who wants to help hop in, let's see if we can get a big game going tonight somehow ^^
It's too late, all Europeans are off already! :)

But the server was running today and it hit 64 players.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Ratface
Retired PR Developer
Posts: 962
Joined: 2011-04-21 18:57

Re: Help us fill Project Normandy servers!

Post by Ratface »

damn, oh well, ill try again later :P
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Help us fill Project Normandy servers!

Post by AfterDune »

Wicca wrote:I had a bug where, i was the driver of the boat. Then when we hit the shore we all got out and was inside the boat. Then we threw smoke. Then i got back into the driver seat, but i couldnt see anything.

Then when i tried to open the door the server crashed.
No idea what that was. We've lowered the ramps so many times now :p .

Btw Wicca, make sure to update the server, it fixes the K98 re-arm bug.
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Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: Help us fill Project Normandy servers!

Post by Wicca »

Also, the 128 layer is more stable then the 64 one. We had 2 crashes on the 64 layer.


Ill try to update it.
Xact Wicca is The Joker. That is all.
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Help us fill Project Normandy servers!

Post by AfterDune »

I doubt that. The only difference is that the 128 layer has 2 more flags, the rest is identical.
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Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: Help us fill Project Normandy servers!

Post by Wicca »

Updated the server.

Well i remember one instance. where the server completly stopped everyone had connection issue for about 10 seconds. Similar to what sometimes happens on SISU. Then it worked, 5 min later it crashed. Then 64 layer again 5 min into the game the server crashed again.

on the 128 layer that never happend.
Xact Wicca is The Joker. That is all.
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Help us fill Project Normandy servers!

Post by AfterDune »

Weird. Well, all the better for the event, we'll only use the 128p layer ;) .
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Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: Help us fill Project Normandy servers!

Post by Wicca »

Yhup..

I had alot of fun on the map :) Thanks afterdune
Xact Wicca is The Joker. That is all.
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Help us fill Project Normandy servers!

Post by Pvt.LHeureux »

AD, when does the 231s spawn? I've seen them ONCE in combat, and they spawned too early so it was changed. Now I want to know when they spawn and if it's possible to make them spawn when the US cap the CC for exemple. So germans can counter-attack better than currently.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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