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Re: Help us fill Project Normandy servers!

Posted: 2012-01-15 15:16
by Hulabi
Join in, let's get this rollin'

Re: Help us fill Project Normandy servers!

Posted: 2012-01-15 16:05
by Jolly
Wanna join in, but lag don't allow me to.

BTW, Opened one PR normandy server in asia for half an month, then closed because of lack of players. Hope your server full every night!

Re: Help us fill Project Normandy servers!

Posted: 2012-01-15 23:15
by Cassius
Jolly wrote:Wanna join in, but lag don't allow me to.

BTW, Opened one PR normandy server in asia for half an month, then closed because of lack of players. Hope your server full every night!
Well try to drum up some players. Rumor has it Asia has plenty of people in that age demografic :p .

Re: Help us fill Project Normandy servers!

Posted: 2012-01-15 23:40
by cyprezz
Is it me or is the BAR kit glitchy. First of all the iron sight is off center, secondly the rate of fire is faster on deploy mode than when it's on regular mode. And it also take some time for the gun to be usable after reloading or picking up the gun, when compared to other gun.

Another thing I found glitchy is that the German grappling hook is practically a space rocket when you throw it.

Re: Help us fill Project Normandy servers!

Posted: 2012-01-16 01:15
by Pvt.LHeureux
The higher ROF is normal in deployed mode, the BAR could change it's ROF

Re: Help us fill Project Normandy servers!

Posted: 2012-01-16 19:29
by chris_stoiva_ganjais
Browning on ships and BAR have the same offset in sight and bulletdirection. Also Browning seems to overheat a lot, last night i got two and two shots with 15 seconds between able to fire. Kinda lost two squads due to that. Also marker and directionarrow on compass isnt aligned.

But, cant wait to see this in 128 mode, could be epic.

Re: Help us fill Project Normandy servers!

Posted: 2012-01-16 19:45
by Pvt.LHeureux
Yup the overheating will be fixed.

Re: Help us fill Project Normandy servers!

Posted: 2012-01-16 20:36
by AfterDune
chris_stoiva_ganjais wrote:Also marker and directionarrow on compass isnt aligned.
Doesn't have to do with PN I'm afraid.

Re: Help us fill Project Normandy servers!

Posted: 2012-01-16 21:01
by Pvt.LHeureux
[R-DEV]AfterDune wrote:Doesn't have to do with PN I'm afraid.
Yeah this is present in PR too, I think it's related to vehicles, when you move fast the marker got to aligne, etc.

Re: Help us fill Project Normandy servers!

Posted: 2012-01-17 00:27
by Wicca
I had a bug where, i was the driver of the boat. Then when we hit the shore we all got out and was inside the boat. Then we threw smoke. Then i got back into the driver seat, but i couldnt see anything.

Then when i tried to open the door the server crashed.

Re: Help us fill Project Normandy servers!

Posted: 2012-01-17 00:42
by Ratface
just got done with some fh2 and im in a PN mood now, I'm going to try to seed a server, anyone else who wants to help hop in, let's see if we can get a big game going tonight somehow ^^

Re: Help us fill Project Normandy servers!

Posted: 2012-01-17 01:03
by Pvt.LHeureux
Wicca wrote:I had a bug where, i was the driver of the boat. Then when we hit the shore we all got out and was inside the boat. Then we threw smoke. Then i got back into the driver seat, but i couldnt see anything.

Then when i tried to open the door the server crashed.
First time I read about that. Really uncommon :?
Ratface wrote:just got done with some fh2 and im in a PN mood now, I'm going to try to seed a server, anyone else who wants to help hop in, let's see if we can get a big game going tonight somehow ^^
It's too late, all Europeans are off already! :)

But the server was running today and it hit 64 players.

Re: Help us fill Project Normandy servers!

Posted: 2012-01-17 01:11
by Ratface
damn, oh well, ill try again later :P

Re: Help us fill Project Normandy servers!

Posted: 2012-01-17 06:02
by AfterDune
Wicca wrote:I had a bug where, i was the driver of the boat. Then when we hit the shore we all got out and was inside the boat. Then we threw smoke. Then i got back into the driver seat, but i couldnt see anything.

Then when i tried to open the door the server crashed.
No idea what that was. We've lowered the ramps so many times now :p .

Btw Wicca, make sure to update the server, it fixes the K98 re-arm bug.

Re: Help us fill Project Normandy servers!

Posted: 2012-01-17 11:25
by Wicca
Also, the 128 layer is more stable then the 64 one. We had 2 crashes on the 64 layer.


Ill try to update it.

Re: Help us fill Project Normandy servers!

Posted: 2012-01-17 11:29
by AfterDune
I doubt that. The only difference is that the 128 layer has 2 more flags, the rest is identical.

Re: Help us fill Project Normandy servers!

Posted: 2012-01-17 11:32
by Wicca
Updated the server.

Well i remember one instance. where the server completly stopped everyone had connection issue for about 10 seconds. Similar to what sometimes happens on SISU. Then it worked, 5 min later it crashed. Then 64 layer again 5 min into the game the server crashed again.

on the 128 layer that never happend.

Re: Help us fill Project Normandy servers!

Posted: 2012-01-17 11:41
by AfterDune
Weird. Well, all the better for the event, we'll only use the 128p layer ;) .

Re: Help us fill Project Normandy servers!

Posted: 2012-01-17 12:10
by Wicca
Yhup..

I had alot of fun on the map :) Thanks afterdune

Re: Help us fill Project Normandy servers!

Posted: 2012-01-17 14:39
by Pvt.LHeureux
AD, when does the 231s spawn? I've seen them ONCE in combat, and they spawned too early so it was changed. Now I want to know when they spawn and if it's possible to make them spawn when the US cap the CC for exemple. So germans can counter-attack better than currently.