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Re: Who else agrees with this?

Posted: 2012-01-24 13:27
by DNA9881
It's a game you either like or don't!

Re: Who else agrees with this?

Posted: 2012-01-24 13:36
by saXoni
DNA9881 wrote:It's a game you either like or don't!
Really?

Re: Who else agrees with this?

Posted: 2012-01-24 13:40
by Outlawz7
DNA9881 wrote:It's a game you either like or don't!
I'm in between.

Re: Who else agrees with this?

Posted: 2012-01-24 13:42
by Bufl4x
the_epic_pooh wrote: 4.Smart People (players)
Still to many idiots, but i blame the difficulty of the game for that.
8.Never really get's old
Very slowly but it does.

Re: Who else agrees with this?

Posted: 2012-01-24 13:51
by LieutenantNessie
Perfect game, players are just too sensitive

Re: Who else agrees with this?

Posted: 2012-01-24 14:59
by Arnoldio
Holy shit, jerkzilla, you dont even see logi squads on 128.

Might be the helis dropping crates... or something.

I shall make a logi squad. :D

Re: Who else agrees with this?

Posted: 2012-01-24 16:51
by saXoni
Bufl4x wrote:Still to many idiots, but i blame the difficulty of the game for that.
I don't think it's the difficulty, I think it's the type of game. When a person comes from Call of Duty, where everyone are insulting each other with God knows what words they've got problems fitting into this community. This is what I've been noticing for a long time now. When these people enter the community and they think it's okay to act like a fucktard without having to worry about anything - they're wrong. It's ruining both their own and others experience of the mod.

Re: Who else agrees with this?

Posted: 2012-01-24 17:12
by LieutenantNessie
saXoni wrote:I don't think it's the difficulty, I think it's the type of game. When a person comes from Call of Duty, where everyone are insulting each other with God knows what words they've got problems fitting into this community. This is what I've been noticing for a long time now. When these people enter the community and they think it's okay to act like a fucktard without having to worry about anything - they're wrong. It's ruining both their own and others experience of the mod.
Do you seriously get offended if some kid calls you a "faggot" ?

Re: Who else agrees with this?

Posted: 2012-01-24 17:24
by MaSSive
LieutenantNessie wrote:Do you seriously get offended if some kid calls you a "faggot" ?
I dont get offended I just get the need to visit his momma :p

Re: Who else agrees with this?

Posted: 2012-01-24 17:24
by LieutenantNessie
[R-COM]MaSSive wrote:I dont get offended I just get the need to visit his momma :p
^ exactly

Re: Who else agrees with this?

Posted: 2012-01-24 17:42
by Apocalypse89
I only recently started playing PR so I can't comment on the past community, but even in its current form it's miles and miles ahead of just about any other game, thanks to both the players and the servers which enforce quality gameplay.

Even the worst squad in most PR games has 1000 times more communication and teamwork than your average vBF2 pub squad, to say nothing of other more popular and newer games. I think that, more than the gameplay(though that indirectly helps in promoting teamwork), sets it apart from any other game. :smile:

Re: Who else agrees with this?

Posted: 2012-01-24 20:41
by the_epic_pooh
Project Reality... no joke is the best.

ARMA 2... well, I never played PR version YET. I heard it's still good in 'beta' form.

Re: Who else agrees with this?

Posted: 2012-01-24 20:43
by Mellanbror
Have to say that I haven't been ofended by another player in a very long time. This is what I'm talking about, those things were more common in the past.

And here is an absolute truth, time gives you more experienced players. Sure we have lost a good few. But I dare say this; those still playing from the old days (like me) are more in procentage compared to fresh ones than ever before.

Hince the better overall gaming experience in PR nowdays IMO.
Keep up the good teamwork PR-players =)

About a dedicated logisquad. Who needs that? I'll establish my own fob pls. Hate when players make those. Usually place fobs anywhere but where it's needed most. A dedicated logisquad says nothing about overall teamwork.
Love for the helidrops =)

Re: Who else agrees with this?

Posted: 2012-01-24 21:46
by Shovel
Arcturus_Shielder wrote:How many in the DEV team still play PR?
This is an interesting question. How many DEVs actually play still?

Re: Who else agrees with this?

Posted: 2012-01-24 21:52
by Adriaan
Shovel wrote:This is an interesting question. How many DEVs actually play still?
Present.
As far as I know a bunch of us still play from time to time, some more than others. I play regularly in the weekends anyways, it's also one of the few games I play regularly. You've got to consider though that next to modding there's a lot of the team that have serious real life commitments that take up a lot of time. Playing PR usually requires setting aside quite a bit of time (I prefer to take my time for it anyways) and not everyone may always be able to do that (not only Devs either).

Re: Who else agrees with this?

Posted: 2012-01-24 21:55
by rushn
I haven't played in 1 year.... cause of my job

also rounds are loooong

Re: Who else agree's with this?

Posted: 2012-01-24 22:52
by Cassius
jerkzilla wrote:Out of curiosity, when is the last time someone seriously suggested fast ropes?
Probably happens on a regular basis as new players come in. How are they supposed to know about bf2s engine limitations.

Re: Who else agree's with this?

Posted: 2012-01-25 00:11
by Brainlaag
Cassius wrote:Probably happens on a regular basis as new players come in. How are they supposed to know about bf2s engine limitations.
By reading through the forums? I think that approximately 2000 threads about fastrops should be enough for anyone to realize its not quite possible to implement :D .

Re: Who else agrees with this?

Posted: 2012-01-25 01:47
by FelipeFR
PR is unlike anything else. God bless PR, and the devs, and the players, and everyone that could make this wonderful mod become what it is today. Hehe. :D

BTW, did you guys ever though of adding fastropes to the game?

Re: Who else agrees with this?

Posted: 2012-01-25 02:39
by the_epic_pooh
Mods on here need to have a HUGE thing over the screen before entering/posting on the forums...

POST ABOUT ADDING FASTROPES.... YOU WILL PAY.