You never need a ground-spotter when you've got a co-pilot, that's the beauty of it. You can take him anywhere and give him time to scan the area from above.Arnoldio wrote:I never piloted a cas huey but its probably that way when you need a ground spotter you have a copilot and vice versa.
CAS Huey Minimum Crew
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saXoni
- Posts: 4180
- Joined: 2010-10-17 21:20
Re: CAS Huey Minimum Crew
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LongHairedHuman
- Posts: 110
- Joined: 2010-11-23 16:03
Re: CAS Huey Minimum Crew
Indeed. And if CAS is called in, there is a great chance there is a firefight going on, and no time to stick out your head and lase. Plus, the enemy would be in cover, or might be flanking.saXoni wrote:You never need a ground-spotter when you've got a co-pilot, that's the beauty of it. You can take him anywhere and give him time to scan the area from above.
Bird's eye view > ground view

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WhiskeyHotel
- Posts: 111
- Joined: 2011-04-20 05:12
Re: CAS Huey Minimum Crew
Never really saw the point of having a spotter myself... I think it'd be cool but even with mumble and what not, I just normally (in the spotters seat) just ask to be quickly taxi'd after the CAS Huey's done it's work... but I've only done that once.

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Tarranauha200
- Posts: 1166
- Joined: 2010-08-28 20:57
Re: CAS Huey Minimum Crew
When flying CAS I find that spotter is good when you are engaging target with no accurate laze. Spotter can laze exat location and allow for more accurate hit.
IMO best option for spotting is 3-4 man recon squad. SL, medic, specialist/rifleman and sniper. This way squad is small enough to get behind enemy lines but big enough to survive there.
IMO best option for spotting is 3-4 man recon squad. SL, medic, specialist/rifleman and sniper. This way squad is small enough to get behind enemy lines but big enough to survive there.
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saXoni
- Posts: 4180
- Joined: 2010-10-17 21:20
Re: CAS Huey Minimum Crew
If you check out this video you'll find perfect examples of why having a co-pilot is better than having a spotter on the ground.
Check out the highlights "Proper teamwork", "They're back on this hill Squad 2" and "There's a lot of 'em here".
Squad 8 (a sniper) gets overrun by enemies, and asks for CAS. Without a spotter the infantry would've been really hard to spot, and to distinguish friendly and enemy would've been practically impossible.
Check out the highlights "Proper teamwork", "They're back on this hill Squad 2" and "There's a lot of 'em here".
Squad 8 (a sniper) gets overrun by enemies, and asks for CAS. Without a spotter the infantry would've been really hard to spot, and to distinguish friendly and enemy would've been practically impossible.
Last edited by saXoni on 2012-04-01 12:58, edited 1 time in total.
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flax32
- Posts: 2
- Joined: 2012-02-19 03:22
Re: CAS Huey Minimum Crew
Awesome video! Would love to see that with the pilots view aswell. Maybe something for the future? Someone made a homepage that displays and automatically syncs youtubevideos. Think I saw it here or on reddit, either r/projectreality or r/projectawesome.saXoni wrote:If you check out this video you'll find perfect examples of why having a co-pilot is better than having a spotter on the ground.
Check out the highlights "Proper teamwork", "They're back on this hill Squad 2" and "There's a lot of 'em here".
Squad 8 (a sniper) get's overrun by enemies, and asks for CAS. Without a spotter the infantry would've been really hard to spot, and to distinguish friendly and enemy would've been practically impossible.
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Tarranauha200
- Posts: 1166
- Joined: 2010-08-28 20:57
Re: CAS Huey Minimum Crew
Yesterday I was flying cas huey and had co-pilot. Yeah he spotted FOB and some INF but squads on ground were much more usefull.
Then I flew my CAS huey into invisible wall, LOL.
Then I flew my CAS huey into invisible wall, LOL.
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mangeface
- Posts: 2105
- Joined: 2009-12-13 09:56
Re: CAS Huey Minimum Crew
I wish the CAS Huey had 2 GAU-17s, a.k.a. M134. That'd make a formidable CAS platform.
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sprint113
- Posts: 113
- Joined: 2009-12-08 03:45
Re: CAS Huey Minimum Crew
Both sides (ground spotter or copilot) have their advantages and disadvantages. Either way, the copilot or ground spotter should be the SL in order to process and filter intel reports from other squads.
Copilot: A copilot extends the visual range of the chopper and can generally spot a larger area than a person can from the ground, esp while watching the ground as the chopper passes through for a strike to plan for the next strike. They are however limited by the chopper's safety and thus, it's harder to search for key targets.
Ground spotter: They can usually collect more detailed intel about a location with lower risk to the chopper, provided they can get into a good spotting area. Also, they listen for gunfire and other sounds to help them figure out where to locate key targets. By staying in one location for a period of time, they can use the size and frequency of enemy movement to determine FOB locations. Of course, most of these advantages highly depends on the ability of the spotter to get through enemy lines undetected, stay mobile to evade detection, and stay alive to gather intel and spot.
The ground spotter is almost always best served by a Squad Leader kit. In general, you should not need to fire unless you accidentally get caught running into an enemy, in which case the regular rifle and 3 patches (which reload faster off ammo bags) is preferable. Most things beyond a regular rifle's range can usually be bypassed without needing to fire a shot. A CAS huey, with proper flare usage and good intel, can usually take on an AA emplacement with no problem.
Copilot: A copilot extends the visual range of the chopper and can generally spot a larger area than a person can from the ground, esp while watching the ground as the chopper passes through for a strike to plan for the next strike. They are however limited by the chopper's safety and thus, it's harder to search for key targets.
Ground spotter: They can usually collect more detailed intel about a location with lower risk to the chopper, provided they can get into a good spotting area. Also, they listen for gunfire and other sounds to help them figure out where to locate key targets. By staying in one location for a period of time, they can use the size and frequency of enemy movement to determine FOB locations. Of course, most of these advantages highly depends on the ability of the spotter to get through enemy lines undetected, stay mobile to evade detection, and stay alive to gather intel and spot.
The ground spotter is almost always best served by a Squad Leader kit. In general, you should not need to fire unless you accidentally get caught running into an enemy, in which case the regular rifle and 3 patches (which reload faster off ammo bags) is preferable. Most things beyond a regular rifle's range can usually be bypassed without needing to fire a shot. A CAS huey, with proper flare usage and good intel, can usually take on an AA emplacement with no problem.
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=-=kittykiller
- Posts: 282
- Joined: 2012-02-12 18:43
Re: CAS Huey Minimum Crew
case in point htis is why a 2 man min crew shud be implimented, lso ffs they are tanks christsaXoni wrote:If you check out this video you'll find perfect examples of why having a co-pilot is better than having a spotter on the ground.
Check out the highlights "Proper teamwork", "They're back on this hill Squad 2" and "There's a lot of 'em here".
Squad 8 (a sniper) gets overrun by enemies, and asks for CAS. Without a spotter the infantry would've been really hard to spot, and to distinguish friendly and enemy would've been practically impossible.
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ma21212
- Posts: 2551
- Joined: 2007-11-17 01:12
Re: CAS Huey Minimum Crew
herp, can we make the co pilot fly it? and make that seat only manable if you have a person in the first seat like a tank or APC?


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sweedensniiperr
- Posts: 2784
- Joined: 2009-09-18 10:27
Re: CAS Huey Minimum Crew
cool so the F2 is the driver..ma21212 wrote:herp, can we make the co pilot fly it? and make that seat only manable if you have a person in the first seat like a tank or APC?

