Re: View Distances?
Posted: 2012-05-09 06:57
The gain is very minimal compared to changing the view distance and it's also legit.PFunk wrote:And turning your settings down so that some of the terrain doesn't render isn't?
The gain is very minimal compared to changing the view distance and it's also legit.PFunk wrote:And turning your settings down so that some of the terrain doesn't render isn't?
not sure if serious...votps wrote:i think the FOG OF WAR in this game is way too over-fogged ...
i mean you cant see a shit in 200 meters
votps wrote:
i found in google some ways to decrease the fog by editing the game files, but after i tried it , it seems that it really worked, but i get kicked by PB for using MD5 TOOL
its not realistic..
and its annoying
anybody else agree that the fog of war need to be removed or atleast to be decreased
Pretty much this and a some way of balancing and limiting certain weapons capabilities.Rudd wrote:Each map has a tailored fog distance
this distance is highly dependent on the view distance of each map, which is chosen on a performance vs longer distance basis...
also since you've seen the game files, you KNOW its more than 200m
Pvt.LHeureux wrote:Well actually Noddy, Fog of War is the term used to describe the "blackness" in RTS games that you need to explore![]()
I think default should be on 90% when you first start,not sure though.KingKong.CCCP wrote:not sure if serious...
you did increased the view distance from 75 to 100% in the video settings?
Its only legit because its hardcoded. Ultimately having a better computer or internet connection is cheating, its just nothing that we can control. I remember some people complaining in the PRT way back when that it wasn't fair that the servers were all in Europe while most of one team was American and most of the other was European or something. But none of that mattered cause I knew one guy who had such bad net that he had a 700 ping sometimes, and somehow he was better than most people.Pvt.LHeureux wrote:The gain is very minimal compared to changing the view distance and it's also legit.
Yes, but everyone can profit from that, while changing the game and map files is "cheating" "hacking". If I was using a soundmod that makes enemy footsteps louder that would be cheatingPFunk wrote:Its only legit because its hardcoded. Ultimately having a better computer or internet connection is cheating, its just nothing that we can control. I remember some people complaining in the PRT way back when that it wasn't fair that the servers were all in Europe while most of one team was American and most of the other was European or something. But none of that mattered cause I knew one guy who had such bad net that he had a 700 ping sometimes, and somehow he was better than most people.
Its all relative, and honestly how long can this mod stay alive if we handicap ourselves with tech limits. I mean, my compute ris 5 years old and is finally starting to be old enough to not play some new games, but PR doesn't even make it break a sweat.
Oh, and you can scale the draw distance just like the other settings so how is that not legit too?
I'm not talking about hacking the game files, I'm talking about having the draw distance set higher in the actual mod since the world is moving on technologically. If people still can't handle it with their dinosaur rigs then you can just use the built in draw distance scaling option that is part of the options. Those people who can't handle the max draw just drop it 10 or 15% and stay out of tanks or tell the SL they don't want the HAT kit.Pvt.LHeureux wrote:Yes, but everyone can profit from that, while changing the game and map files is "cheating" "hacking". If I was using a soundmod that makes enemy footsteps louder that would be cheating
Infantry... tasty.Murphy wrote:This thread makes me want to play Warcraft (remember that game that existed before MMORPGS?)......
I have always wanted massive view distances so the assets can play more true to reality, but that would lag everyone to hell and it's probably not fun for the infantry.
https://www.realitymod.com/forum/f26-pr ... ost1934702Mariuska wrote:Hi, i noticed a problem with a view distance, when i set it to a random number between 50 % and 100%, press apply and the view distance resets back to default (50 or 100). The problem is i cant choose random VD number. Anybody could explain this?
My resolution 1152x864@75hz everything on low.