Page 2 of 4

Re: Falklands Testing Bug Reports

Posted: 2012-06-04 13:29
by Wadziu
Somewhere over there. I fall into it with my jets front wheel, And when I disembarked i fall through the ground. Same think happened when i tried to retrieve jet.

Image

Re: Falklands Testing Bug Reports

Posted: 2012-06-04 13:34
by ShavedAlpaca
Image

Edit: Ninja'd
I do not know if its the same, but here is where I bounced and rolled over.

Image

The grease gun is ejecting rifle casings.

And something I did not manage to get a screenshot of - the skyraider's speed was above 1000 in level flight, this could be to balance it against other planes but I doubt that.

Re: Falklands Testing Bug Reports

Posted: 2012-06-04 13:58
by Rhino
Cheers guys :)
ShavedAlpaca wrote:And something I did not manage to get a screenshot of - the skyraider's speed was above 1000 in level flight, this could be to balance it against other planes but I doubt that.
Ye its super fast right now, haven't tweaked its physics yet from PRV :p

Re: Falklands Testing Bug Reports

Posted: 2012-06-04 14:11
by ShavedAlpaca
And after failing massively and falling off of the HMS Invicible I was standing in water.

Image

The red screen is because I broke my knees. Probably.

Re: Falklands Testing Bug Reports

Posted: 2012-06-04 14:24
by Doc.Pock
[R-DEV]Rhino wrote:
How much ram do you guys have?
6gigs. btw dagger coming soon

Re: Falklands Testing Bug Reports

Posted: 2012-06-04 14:36
by Rhino
sweedensniiperr wrote:around 3gb, i can run PR just fine with my low settings.
Doc.Pock wrote:6gigs.
Do you guys have the soundmod or something installed? Would be good if you could try loading up in windowed mode, the debugger etc.

Also what GFX card do you guys have?
ShavedAlpaca wrote:And after failing massively and falling off of the HMS Invicible I was standing in water.

The red screen is because I broke my knees. Probably.
ye, its an odd bug for water outside of the mini-map border, but the red screen is due to the water slowly killing you (since it has the death mat assigned to it) which was the best solution I could find to having people freely walking/landing on the water :p

Re: Falklands Testing Bug Reports

Posted: 2012-06-04 14:41
by Doc.Pock
[R-DEV]Rhino wrote:Do you guys have the soundmod or something installed? Would be good if you could try loading up in windowed mode, the debugger etc.

Also what GFX card do you guys have?
tried windowed and debug aleready :D

GTS250 atm.

Re: Falklands Testing Bug Reports

Posted: 2012-06-04 14:46
by Rhino
and what did the debugger say/do?

Re: Falklands Testing Bug Reports

Posted: 2012-06-04 16:17
by Ulysses
FN FAL doesn't have full-auto fire, at least for british rifleman. The firemode switching animation works but no sound or actual change of firemode.

Re: Falklands Testing Bug Reports

Posted: 2012-06-04 16:19
by Rhino
Ulysses wrote:FN FAL doesn't have full-auto fire, at least for british rifleman. The firemode switching animation works but no sound or actual change of firemode.
The L1A1 SLR (British version of the FN FAL) is only single shot. The Argentine FM FAL dose have full auto.

But think we do need to remove the firemode switching animation from the SLR.

Re: Falklands Testing Bug Reports

Posted: 2012-06-04 18:25
by Kevokpo
Maybe the crash is because a corrupt file that did not download correctly, a friend of mine always crashes at 14% when the objects are loading. He has a much better PC specs than me, he tried everything low, medium and high and always crashed, maybe a second download would be the best idea if the link is still up.

Another thing I noticed. I created a local network with a friend, he jumped in the british Carrier's AA and locked me I flew past him and went back to the center of the Islands, I was flying very low behind the mountains and I was being locked by something, I really don't think that the AA of the British carrier has the range to lock you from that distance. Also the same happened while being both of us in the same side, I was being locked by something I was in the mirage or dagger don't know really, they shape is the same, and my friend was in the A4 behind me. I got locked near the grid ECHO 3 or 4 area. If I can reproduce them I will record them.
Cheers

Re: Falklands Testing Bug Reports

Posted: 2012-06-06 19:50
by Kevokpo
So I find something, maybe it is due the fact the airport is outside the minimap, but when I took of the plane for mthe Arg base, the marker wasn't marking where I was. I was in the Southwest corner of the map and the marker goes in the opposite direction. The marker goes Northeast and I am at the Southwest. But it really is not important at all, at least not for me.


Image

Re: Falklands Testing Bug Reports

Posted: 2012-06-06 20:21
by Rhino
Its due to being outside of the minimap.

Re: Falklands Testing Bug Reports

Posted: 2012-06-10 10:25
by crusnik
My game also crashes on 13/14%, I have a Radeon 6970 and 8gigs of ram

Re: Falklands Testing Bug Reports

Posted: 2012-06-10 11:38
by Moszeusz6Pl
My game also crashed too first time, but I manage to load it with second try.

Re: Falklands Testing Bug Reports

Posted: 2012-06-10 12:50
by Jolly
Image

Just got this image, funny gear of Skyraider.

Image

And this one, it looks like bomb explode in sky not on the ground.(No aircraft was shoot down.)

All run in low settings, except high resolution and high effect.


Moszeusz6Pl wrote:My game also crashed too first time, but I manage to load it with second try.
Same here, for the first time, Game crashed, and it was memory faulty.
But everything goes well later, no crash happened again.



BTW: there is a sound bug, I don't know whether it's mentioned before, when Jets using their Gun. This bug happens.
I am sorry, I dont know how to describe it, but "I" just feel "myself" "deaf" that moment.

Re: Falklands Testing Bug Reports

Posted: 2012-06-10 14:35
by rPoXoTauJIo
Bombs exploded in air, because they have lifetime only 10 seconds.
Someone dropping bombs from space :)

Re: Falklands Testing Bug Reports

Posted: 2012-06-11 04:14
by Jolly
Just practicing jets on local.
Then I got those bug. :wink:

SeaHarrier's weapon name BUG:
Image

On this aircraft, Seaharrier armed with rockets.


Image

When radar off mode, Gun is M61.


Image

But when switched Rockets, Gun turned into GAU-8, as we know it's used by A-10. :p



Another one, A4 landing on GB-Carrier, Missing front Gear.
I could remember someone mentioned this odd bug, but I dont remember where...
LOL, Find ya! :p
https://www.realitymod.com/forum/f562-p ... ack-2.html

Image

Tried 2 times, landing from east to west, Gear all missed. :confused:
BTW, A-4 is Carrier Jet? :neutral:

Posted: 2012-06-11 04:28
by Steeps
I played a couple rounds as commander earlier today and the commander window (i.e. Caps Lock) seems to be kinda broken for both sides. First, I was only allowed one zoom level. Second, when I did zoom in that one level, I could not actually move the view around at all. As in when you click on the map the view normally follows.

And I'm sad that there isn't a UAV, should use like a recon plane :P


Sent from my iPhone using Tapatalk

Re: Falklands Testing Bug Reports

Posted: 2012-06-11 04:37
by Jolly
Steeps5 wrote:I played a couple rounds as commander earlier today and the commander window (i.e. Caps Lock) seems to be kinda broken for both sides. First, I was only allowed one zoom level. Second, when I did zoom in that one level, I could not actually move the view around at all. As in when you click on the map the view normally follows.

And I'm sad that there isn't a UAV, should use like a recon plane :P

We have radar, GB's on carrier, Arg have a radar station C9 somewhere