Settings today (pretty epic changes ):
100 player
8p per squad
2 medics per squad
Removed kit allocation delay for all infantry kits
UAV doesn't expire anymore, takes 1min to relocate
Amount of needed informants to give commander intel reduced from 6 to 4; time for informants to deplay reduced from 180 to 60 seconds.
rallypoints no longer expire. Overrun takes now 3 enemies within 50m. No delay between setting rallies.
Removed need of mortar firemission
Removed ability to pickup enemy kits
Soundmod is allowed but not mandatory
Maplist:
maplist.append "muttrah_city_2" "gpm_cq" 64
maplist.append "dragon_fly" "gpm_cq" 64
maplist.append "shijiavalley" "gpm_cq" 64
maplist.append "black_gold" "gpm_cq" 128
maplist.append "karbala" "gpm_insurgency" 64
maplist.append "jabal" "gpm_cq" 64
maplist.append "vadso_city" "gpm_cq" 128
maplist.append "fallujah_west" "gpm_insurgency" 64
Server will be online around 17:30 PRT.
Please use the following threads for feedback:
General 100p feedback:
https://www.realitymod.com/forum/f252-p ... ost1780520
Map (128p layouts) related:
https://www.realitymod.com/forum/f253-v ... ost1780516
Administrative feedback (PRTA):
https://www.realitymod.com/forum/f29-pr ... erica.html
I prefer if you state your opinion about the changes
after actually playing with them.
Some of you might love or hate these changes, please keep in mind that 100p is still in testing phase, therefore things like this
have to be tested.