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Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-08-30 20:15
by saXoni
As Arc said; truly astonishing.

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-08-30 20:36
by Doc.Pock
Now this is just. Wow man. Great job so far

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-08-30 21:31
by The Iron Dreamer
Poor Rhino....

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-08-30 21:53
by Pvt.LHeureux
This thread is win, since he renamed the building to "House of Pain"

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-08-31 09:21
by Rhino
Personally if I was making a version of Muttrah City for any other engine the last thing I would be doing is "remaking" vBF2 and PR statics like what your doing... Most of them hardly look anything like the buildings in Muttrah and I would be making new buildings based off the ones that are actually there...

Image

Anyways good luck with this and I hope your not importing vBF2 and PR statics, then modifying them a little as I must admit, I suspect you are, for your sake more than anything else as EA/DICE are not the best people to upset.

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-08-31 10:04
by ElPube
I agree with Rhino the buildings lack of shape and details but i see you use sketchup so the work done is impressive. Cool idea and interesting thread : I'm very curious to see if Cryengine 3 is good at managing that kind of map, keep going !

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-08-31 11:28
by BigNaptizzle
Again, I can assure you that everything (apart from the map image file I overlayed to get the positions of the buildings right + CryEngines default vegetation) is hand crafted and self-made from scratch. Though, you are definately right that I'm wasting a good bit of potential considering originality and visual quality of this project.

Some updates:

Image

Image

Image

Image

Image

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-08-31 13:48
by Rhino
Antol.PL wrote:Rhino, can I ask you something?
How did you come up with the idea of making this place? I mean Muttrah City.
You were there on vacation? : D
Or did you find nice photos from there on the web?

I'll go there someday and arrange the paintball-match over this city. I dont know who will take CAS :D
Never been, although looked into it last year but was too expensive and instead went to India :p

I came up with the idea back in v0.2, which was the version the littlebird was released in, which was basically PR's only new vehicle back then, but it had no maps for it, other than Gulf of Oman 32p and 64p which no one played anything above the 16 player version back then as there wasn't enough players and as such, no one ever saw the damn thing :p

With that I was determined to make a map for the LB and had an idea of an Amphibious Assault map on a city, and when browsing though pics of a google search I found a pic of Muttrah and fell in love with it, made Muttrah v1, then once PR had outgrown it since it was made small for v0.3 when PR didn't have many players, made the bigger, v2 we have today for v0.8 :D

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-08-31 15:37
by Stemplus
that mosque

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-08-31 16:48
by Doc.Pock
dat pixels man...

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-08-31 16:56
by Jacob PR
Pvt.LHeureux wrote:WOW, impressive!

The thing is that IF PR moves on CryEngine 3, your work could be used as one of the first map for PR "2" :razz:

A real legacy map!
Ehm... The Beaten Zone aka Project Reality 2 will be released for CryEngine 3!!!
Guys, holy ****. Tell me this is the real deal.
Crydev.net • Projects

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-08-31 20:21
by Trek762
@Up Is that official?

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-08-31 20:43
by Zemciugas
Looks amazing, although I support Rhino and think you should create it after the real Muttrah rather than the PR one.

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-08-31 20:49
by SShadowFox
Trek762 wrote:@Up Is that official?
No
Jacob PR wrote:Ehm... The Beaten Zone aka Project Reality 2 will be released for CryEngine 3!!!
Guys, holy ****. Tell me this is the real deal.
Crydev.net • Projects
Isn't true, proof :
Originally posted by [R-MOD]Jigsaw Image
This is rumour control, here are the facts:
  • Everything that the Project Reality team has published on PR2 is contained within the PR2 FAQ.
  • No further information can be released at this time.
  • The engine for PR2 has been confirmed as being the C4 engine.
Closed.

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-08-31 21:41
by Wakain
really awesome dude

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-08-31 23:17
by IINoddyII
Looks really nice Antol.

Guys.. little request.. threads that mention PR2 generally get locked - please don't ruin Antol's opportunity to showcase his skills by going all conspiracy theory.

Re: [WIP] Muttrah City in CryEngine3 (image heavy)

Posted: 2012-08-31 23:22
by SShadowFox
As you can see I only posted that PR2 on CE3 is fake.

Back on topic, nice work