Page 2 of 2

Re: [Vehicle] M4A1 Sherman (texture)

Posted: 2012-12-16 08:31
by AfterDune
Yeah, looks nice :) .

Don't forget the hatches and the lid on the back though ;) . And some other things.

Re: [Vehicle] M4A1 Sherman (texture)

Posted: 2012-12-16 11:53
by lucky.BOY
Could you do new normals? The old ones have markings baked into them... I had ago at the markings myself too, redid the rhino and changed the star and moved it to the turret, could I send you over the .psd? I added you on xfire for that matter.

Re: [Vehicle] M4A1 Sherman (texture)

Posted: 2012-12-16 12:27
by Tim270
Yeah I would start the normals over again, also make sure the specular map (Go to channels, its in the alpha channel in the diffuse (I assume)) is not using the old texture.

Re: [Vehicle] M4A1 Sherman (texture)

Posted: 2012-12-16 19:40
by CTRifle
Do you still want the hatches/panels and little things still there on the body or just remove them?

Re: [Vehicle] M4A1 Sherman (texture)

Posted: 2012-12-16 21:01
by AfterDune
There are hatches there irl, so would be nice to see _something_ like that. Don't know how well you can manage that with just textures though.

Re: [Vehicle] M4A1 Sherman (texture)

Posted: 2012-12-16 21:17
by CTRifle
It's ok I get them, looks pretty good ;)

Re: [Vehicle] M4A1 Sherman (texture)

Posted: 2012-12-17 01:06
by CTRifle
Alright so I put in some hatches like this

Image

and this

Image

used a different track texture and did the front

Image

and added little handles on the top of the hatch on the turret.

I did re do the normal map as well and lower the specular so its not as shiny

Re: [Vehicle] M4A1 Sherman (texture)

Posted: 2012-12-17 07:55
by Pvt.LHeureux
Wow, this is so much better :D

Re: [Vehicle] M4A1 Sherman (texture)

Posted: 2012-12-17 08:10
by AfterDune
Wow, is that even the same tank? :-D Great job!

Re: [Vehicle] M4A1 Sherman (texture)

Posted: 2012-12-24 16:25
by AfterDune
If the texture is done, could you pass us the PSD?

Thanks once again!

Re: [Vehicle] M4A1 Sherman (texture)

Posted: 2012-12-24 16:52
by Pvt.LHeureux
Now, we only need new LODs for the tank..

Re: [Vehicle] M4A1 Sherman (texture)

Posted: 2012-12-24 23:24
by lucky.BOY
I can look into that if you want me to.

Re: [Vehicle] M4A1 Sherman (texture)

Posted: 2012-12-25 10:43
by AfterDune
Sure, feel free to do so :D .

Re: [Vehicle] M4A1 Sherman (texture)

Posted: 2013-01-23 12:44
by doggreen
It is possible to change the entry in the tanks? Make the entry from the rear or the front without the need to climb the tank? Let me explain:

To enter these tanks you have to be jumping like a kangaroo and sometimes even put a jeep in front to be able to reach the turret.

Re: [Vehicle] M4A1 Sherman (texture)

Posted: 2013-01-23 12:52
by AfterDune
Just jump on either side of it and you'll get in ;) .

Re: [Vehicle] M4A1 Sherman (texture)

Posted: 2013-01-23 13:29
by rodrigoma
that's how they did it in real life actually
:lol: :lol: :lol:

Re: [Vehicle] M4A1 Sherman (texture)

Posted: 2013-01-23 23:17
by doggreen
I could never imagine this, you're right, thanks for the tip :-D :wink: