Re: PR:F v0.182 Server Side Patch
Posted: 2012-10-09 10:27
nice job. you kicked failure in the nuts.
I'm sorry I've not heard of pretty much any of this, if your "still waiting" then its probably because you haven't reported them, or for some other reason.Dr_Death wrote:still waiting for the patch where you fix the weapon parkinson textures and the argentinean planes lag that make the dogfighting a nightmare, also, still waiting for the A-4AR, fixing the FOB AA crashing the server, and tweaking the VW mode on capturing the flag (there have to be 6 planes close to the flag at all time to capture it)
Going to need more info on this. I very much doubt its down to the vertex wobble, all that's about is the engine looses its accuracy it can place vertexes when getting further away from the centre of the map and no, to my knowledge no way to fix it.Dr_Death wrote:and cant no one change the engien in this texture bug? i am sure is related to the planes lag on the movement and cockpit, because this dont happen on the HMS, however, they are way closer to the center of the map, and like i said before, that make dogfighting almost a nightmare for the Arg. planes.
Which AA would this be? There are quite a few and was it the AA at Stanley, Pebble or Argentina?Dr_Death wrote:And the Arg. AA bug is when you mount on one, on the argentinean side, tryed it on the AAS on the night, the server didn't crashed, the connection did (thats what i meant) i lost connection, it was that, or a CTD after pressing E to get in the AA
HUDs are only temporary right now, taken from other jets which is why pretty much all of them don't have the right missile/cannon names etc. In time we will look into making custom ones for each jetDr_Death wrote:oh, and maybe you will want to take a look on the planes HUD, i get it, its the first public relase and not every plane have the same weapons, but the HUD for the planes is.... very wrong sometimes (for example, % of power display dissapear when changing weapons, or the language/color change when doing that, etc.)
C-130 would be pretty pointless as per this topic: https://www.realitymod.com/forum/f563-p ... spawn.htmlDr_Death wrote:may i suggest to add an argentinean chinook to the main base? or try to make a C-130?
some.... noobs get as rifleman in the tierra del fuego airbase and they have no way to get to the islands.
no, there were no paratroopers for the arg. army in the falklands war, and there is no runway, but they may could land the C-130 on pebble island or you could make some kit with a parachute.
Just you? If so its possibly from being out of memory when trying to load the deployable AA HUD etc but unlikely, and yes I know you have 8gbs, but BF2 is 32bit so limited to only so much memory.Dr_Death wrote:and i mean the FOB AA, when you are on the arg. side and make a FOB, and then deploy some AA defences, at least happened once to me, it CTD when i entered