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Re: [Map]Torgan Valley (2km) [WIP]

Posted: 2012-12-13 10:12
by simeon5541
Grober wrote:There is a heli runway in map so ...

i would like to have a mix of hinds and w3 sok?ł youtube
but for now no one works on w3 model so for now only hinds cause i dont want give polish forces abbility to put FO's easy way every where so no Mi-17 on this map :)
Personally I like more idea of Sokol plus Hind against MEC heavy APCs
and even maybe one Shilka on their side.
Problem is that PR doesn't posses Sokol model.
I bet that number of people have said to you that POE2 have Sokol model,
and other dozen of people that they are not Blacksand mod and that they would not give it to PR.
However I am sure that there could be reached some agreement since if
I remember corectly French Forces are using few models from some French Forces BF2 mod which is
not made by Black Sand Studios.
In the end if you can't use it permanently you should try to agree with them to loan it for some time.
Example :
POE2 Sokol would be used for two PR versions until Polish Forces make its own model,
if Polish forces doesn't make its own model by that time they have obligation to remove
POE2 model from at that time next version and replace it with what they have at their disposal.

Re: [Map]Torgan Valley (2km) [WIP]

Posted: 2012-12-13 11:42
by Brooklyn-Tech
song in that video is a PERFECT map loading song.

dont know if you can use it due to copyrights and things like that. would have to look into it

Re: [Map]Torgan Valley (2km) [WIP]

Posted: 2012-12-18 20:29
by Heavy Death
This map looks so cute for some reason, especially the version where you did all the fields. Cant wait to play on it!

Re: [Map]Torgan Valley (2km) [WIP]

Posted: 2012-12-18 20:45
by waldov
Nice map but ins mode should be taliban vs poland.

Re: [Map]Torgan Valley (2km) [WIP]

Posted: 2012-12-19 12:04
by Doc.Pock
the lake/river ends quite awkwardly on the west and southwest end... otherwise looks nice

Re: [Map]Torgan Valley (2km) [WIP]

Posted: 2012-12-19 18:40
by Rhino
simeon5541 wrote:Problem is that PR doesn't posses Sokol model.
I bet that number of people have said to you that POE2 have Sokol model,
and other dozen of people that they are not Blacksand mod and that they would not give it to PR.
However I am sure that there could be reached some agreement since if
I remember corectly French Forces are using few models from some French Forces BF2 mod which is
not made by Black Sand Studios.
In the end if you can't use it permanently you should try to agree with them to loan it for some time.
Example :
POE2 Sokol would be used for two PR versions until Polish Forces make its own model,
if Polish forces doesn't make its own model by that time they have obligation to remove
POE2 model from at that time next version and replace it with what they have at their disposal.
POE2 have refused to trade with any mod many times in the past. We have even offered them items like our Harrier etc but they where under the firm belief that their assets should stay inside their mod.

Re: [Map]Torgan Valley (2km) [WIP]

Posted: 2012-12-20 13:16
by Pvt.LHeureux
Well maybe they thought that their mod would last... But mods that don't alter the gameplay in BF2 die quickly.

Re: [Map]Torgan Valley (2km) [WIP]

Posted: 2012-12-20 19:30
by simeon5541
[R-DEV]Rhino wrote:POE2 have refused to trade with any mod many times in the past. We have even offered them items like our Harrier etc but they where under the firm belief that their assets should stay inside their mod.
That is sad . . .
Their mod would be even greater with some PR assets,and opposite.
--------------
But what is with Mi-24 model ?
There is few of them made by BSS and there is one from SF.
I still wonder why there is sill no Hind in PR. :-?
I'm not saying that PR can't work without it,
but it is such a common Attack Helicopter Worldwide.

Re: [Map]Torgan Valley (2km) [WIP]

Posted: 2012-12-21 00:10
by ddeo
Grober is also working on Mi-24 Hind model. Take a look at our design plan: https://docs.google.com/spreadsheet/ccc ... 2SlE#gid=2 It's at pretty advanced stage. Model has been started by guywithawrench, then it was given to us. Grober has almost completly remastered it. :)

Re: [Map]Torgan Valley (2km) [WIP]

Posted: 2013-02-12 08:34
by The_MDexs
Looks like a village from arma 2 But still great work keep it up

MDexs

Re: [Map]Torgan Valley (2km) [WIP]

Posted: 2013-02-24 08:10
by Heavy Death
YES! LOOK AT THAT VILLAGE! Look how buildings arent aligned to a grid. 11/10 would play.

Re: [Map]Torgan Valley (2km) [WIP]

Posted: 2013-08-14 14:03
by CTRifle
very cool!