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Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2012-12-31 08:10
by crot
PR:A2 version is definitely better WHEN there is a decent amount of people playing and they're using comms. And that is very rare these days. So, really, PR:BF2 is better all together. It is way more practical and still fun.
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2012-12-31 09:55
by UKrealplayER666
Also, as silly as comparing A2 and BF2 is, comparing PR and ACE is equally so. ACE is designed to be played with an organised community with a structure of command and not least designed to be played against AI where as PR is supposed to be PvP centric and allow open game play between two sides of human players, sadly i think PR:A2 is way off base at the moment probably due to the lack of bespoke content and the still clunky control systems, once they manage to streamline it to the level PR:BF2 is at now then i think it will take off.
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2012-12-31 13:59
by Gracler
As others said its not really comparable.
I think though that if you like bf2 you will love PR-BF2
And probably if you like ARMA you would like PR-ARMA but love is kept for the future when it is more finished.
Personally I only play the BF2 version of PR. I don't really like ARMA even though it is impressive in many ways and the options seems limitless, it is a bit too real which means that you might never see any enemy's, and you will struggle with the control of your character unless your an experienced ARMA player.
You can ofcourse state that this is PR and it has to be real, but lets be "real" and admit that if we wanted the real thing you would join the army and not sit behind a desk pretending. What "gamers" are looking for is to play around with realistic weapons with realistic tactics and realistic background, but without the time consuming things like walking 50km in the dark to sneak in and kill 1 guy and move another 50km to pick up food rations and supply. Ofcourse someone might want this kind of game but then you have too much free time to spend

Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2013-01-01 04:22
by Acemantura
Apples and Oranges, one is more arcady, the other more simulationy and requires a bit more patience.
edit: I prefer the BF2 version myself, I haven't any patience.
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2013-01-01 12:42
by silderoy
BF2

R by all of the voices!
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2013-01-02 12:27
by Nugiman
PR:BF2 for shizzle!
I dont like the engine of ARMA 2, so buggy, so much glitches.
Even though the development of PR:BF2 is much nicer, i'm following it for over 4 years now. Nothing can ever beat that game!
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2013-01-02 18:48
by Republic_Commando
I bought ARMA2:CO just to play DayZ and ended up getting hooked on ARMA itself. I have been playing PR since .8 something and once in awhile I need a break from it. I've been playing alot of ARMA 2 ACE+ ACRE on the United Operations server which is pretty different from PR. They are two completely different games and both have their own strengths and weaknesses. ARMA 2 PR seemed less polished than ACE which is one reason I don't use it anymore.
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2013-01-03 04:56
by Trooper909
PR:bf2 all the way.
PR:arma2 unfortunately make the already clunky engine even more clunky,also Running around in pitch black with no NVG's vs a team who all get NVG's is just plain self harm to play and makes me want to kill a cute bunny rabbit.
Different engine and different dev teams working on them so difficult to compere tbh.
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2013-01-03 12:14
by Tarranauha200
PR:A2 is better when you get used to the controlls. Realistic ballistics, bullet penetration, destroyable buildings, no stupid deviation, higher view distance etc.
PR:A2 is based on millitary sim when PR:BF2 is based on arcade shooter. Unfortunately there are not many players in PR:A2 and there is currently one server running.
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2013-01-06 11:27
by cyprezz
I think one of the main reason for the low player count in PRA2 is that it's limited to 1 or a couple of servers right now. And since I'm located in North America, the ping is pretty bad in server that usually have players. What ever happen to the tactical server? Lets see if people start playing more once they fully release the license to let individual servers to host their own, it's been over one year since they released beta.
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2013-01-18 15:30
by Xtri
I really think Project Reality can be great for Arma, especially now that Arma 3 is coming out soon. Also the good thing with the new Arma 3 Engine is that it's based on the old one with a lot of new features. Which means you can port your mods ect. over to Arma 3.
I really hope we see some content updates for Arma 3 when it comes to Project Reality. Because that game will be kick *** and can't even compare to BF2. If the devs of PR really went in for making it great on Arma 3 it would seriously be EPIC.
I am by no means trying to bash BF2 here, I play BF2 Project Reality every day and I love it but the engine is getting very old and moving on to something like Arma 3 would be the logic step, when the time is right that is. That shit is built for Project Reality.
And here is some candy for you:
http://www.armaholic.com/forums.php?m=posts&q=15281
And a video:
http://www.youtube.com/watch?v=m69eEkAgKcc
Just imagine how awesome that would be if we got Project Reality features and great maps implimented for it.
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2013-01-18 16:57
by Murphy
Arma 2 is horrible for PvP, the hit registry is piss poor and 90% of the time you end up getting killed by the guy you just put 10 rounds into (I've recently raged from Wasteland mod for the last time, I'm done with A2 online). I think PR:A2 is pretty much a failed attempt to bring a better team play experience to a game that just sucks online, and I don't blame the PR:A2 devs they just picked a bad game to work with. BF2 may lack the graphics and immersion Arma 2 can provide but BF2 has a much better netcode and in all is just a better produced game giving the players smooth and functioning online battles.
I have hopes for Arma 3, maybe since DayZ has become so popular they will get some guys working on the netcode and the issues with multiplayer will be addressed.
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2013-01-18 20:46
by Zyco187
bf2 PR ALL DAY. arma sucks
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2013-01-19 00:44
by Xtri
Everything will be updated. If you just look at what the DayZ team is trying to achieve these days..
If you hit someone in their nightvision googles, the nightvision googles will be broken. It's that much detailt. Ofcourse there will be a lot of haters around here who doesn't like this. But it's afterall time to move on to a new engine. A engine who can really bring life to Project Reality. A engine who can really show what Project Reality is all about.
And Murphy I do not think I am talking about Arma 2. I am talking about Arma 3.
Project Reality needs to move onto something new. The BF2 Engine is old, and used up. I believe 1.0 will be the last, and the most awesome release for the BF2 engine. I believe after that PR will move onto something new. Simply because the BF2 engine is now old and dull. They can't really modify it as much as they want.. Simply put. It's time we move onto something new, and I think the Arma 3 engine is just that.
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2013-01-19 00:51
by Murphy
It's apparent the previous poster does not have much online PvP experience with Arma2. Sure there is a lot to speculate about when we consider DayZ and the future of Arma, but at present A2 is notorious for having a really bad netcode and despite them fixing the teleportation issues everyone had in the past they still have a lot of work until the game can be considered good for TvT and PvP. There is a reason most players have stuck to bot stomping in the past, and even with the netcode changes there is still a lot of issues.
Arma 2 is a great game it is just unfit for Player vs Player interactions at present, which I believe was one of a few contributing factors to the very abysmal player count for PR:A2.
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2013-01-19 01:04
by Xtri
As far as I am concerned, I am not talking about Arma 2. I am talking about Arma 3.
I know Arma 2 through and through. I've done a lot of coding for it myself. It's bad, It's not even nearly as good as it could be. It's one of the reasons I'm waiting for Arma 3.. But, you should see how Arma 2 does with a proper soundmod, It's just purely insane. I'll give you a link in a sec.
Here you go:
J.S.R.S
http://www.youtube.com/watch?v=dwXwEwwPYwE
Yeah, try to beat that with BF2.
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2013-01-19 01:15
by Xtri
J.S.R.S the best soundmod for Arma 2.. See what it really does..
Don't even try.
BF2 is old and used up. PR 1.0 is the last of it's age. After that they will move on. And Arma 3 is the only logical step.
A lot will not like it, but well. You who will not like it, you've had years of fun with the BF2 engine. So shut up. It's over, it's done. It's been there for years, be happy about that.
I've said what I have to say
A end of an era.
And I myself would say a great era.
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2013-01-19 01:29
by ComradeHX
Xtri wrote:J.S.R.S the best soundmod for Arma 2.. See what it really does..
Don't even try.
BF2 is old and used up. PR 1.0 is the last of it's age. After that they will move on. And Arma 3 is the only logical step.
A lot will not like it, but well. You who will not like it, you've had years of fun with the BF2 engine. So shut up. It's over, it's done. It's been there for years, be happy about that.
I've said what I have to say
A end of an era.
And I myself would say a great era.
People thought same thing when ARMA came out, then same thing again when ARMA2 came out.
BF2 is still here and kicking.
And if you ever read the forums, devs said 1.0 is not the end.
Personally, I give no **** about ARMA3 because it is not even out and you can speculate all you want...if it happens to be worse than ARMA2, you are just going to go cry about how unfair world is.
And not everyone has the pc to run ARMA2, even; there are many around the world who would not be playing ARMA3 for at least 4 years... such great number of players for a already niche game, eh?
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2013-01-19 01:35
by Xtri
That's the main problem with Arma 3, people will not have the PC to run it. Yepp. Indeed.
I love BF2 project reality. seriously, I won't say that it's the end until I see it myself.
I've had.. Way too much fun with PR.. As a squad leader and not.
But I myself think the Arma 3 engine is the step in the right direction for Project Reality.
I sit here myself, and play PR2 as a squad leader. And you can't even believe how stressing it is. But still I love it
The game I love the most, but I believe it's time to move on soon.
Re: To anyone with both BF2 and Arma2 versions, which do you prefer?
Posted: 2013-01-19 04:22
by Arab
I'd try both, but I'm not a big fan of Arma. BF2 is Part-Realistic, Part-Arcade - and in real-life sometimes you have to be a guerilla.
It's a perfect blend. Many PR developers sacrificed their blood, sweat, tears and keyboards venting their anger, their talent, their love and passion into making this fine mod, and I will respect that by seriously donating $50 for each keyboard broken
