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Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-30 22:05
by victor_phx
Awesome. Everything. Amazing.
Thanks for sharing with us!
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-30 22:24
by sweedensniiperr
effects for shooting at bushes?
new medic kit texture.(or something else?)
also: patch not dropping in the same way it's being held, 2/10 would not download.
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-30 22:33
by spawncaptain
new stuff I saw: M14 EBR, flares, new death screams and wounded sounds, improved M4 model and animations, field dressing animation, M240G (we've seen the M240B before, I know), awesome hit effects. Nice to hear the suppressed M110 doesn't sound like one of those ninja silent rifles we know from the movies.
Edit: Video says it's an SPR, not an M110.
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-30 23:07
by doop-de-doo
Wow. Gratz to you Anders and your fellow devs for the time and effort put in!
O.O
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-30 23:25
by ShockUnitBlack
A big thanks for your work Anders
Ten bucks to whoever identifies the weapon being used by the first MEC guy who gets shot (pretty sure he's using an AR).
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-31 03:23
by risegold8929
MEC AI wearing new uniforms? Or is it just me.
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-31 03:29
by ShockUnitBlack
New kit geometries.
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-31 03:37
by Rabbit
ShockUnitBlack wrote:A big thanks for your work Anders
Ten bucks to whoever identifies the weapon being used by the first MEC guy who gets shot (pretty sure he's using an AR).
First guy he shoots (guy who is prone) has a bipod.
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-31 04:23
by CTRifle
wow those effects and sounds look amazing!! Cant wait

Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-31 04:26
by DDS
The fallen insurgent is pointing... to what.. where?
Perhaps a sign?!
Whats that he's saying...?
انت لم تر شيئا بعد
Well done Anders. I've told Rivers this already but your sound mod has made PR enjoyable again for me. I now have severe tinnitus in my right ear. Your mod sounds are much better on my ears than the old sounds which had become almost unbearable for me. I appreciate the quality and labor of love you have put into this.
Thanks...
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-31 06:13
by titsmcgee852
Antol.PL wrote:0:50 - 5 mag's
after bipod setup - 6
BUIS system on this gun available?
6:14 - why there is so many kit's behind gate?
He's in co-op, there's an rcon command to spawn all the kits your team has (rcon kits)
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-31 10:02
by DavviZ
gx wrote:First guy he shoots (guy who is prone) has a bipod.
Pretty sure it's the MEC marksman with the deployed G3.
It sounds just like the G3's that the two closer bots got.
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-31 10:35
by Tit4Tat
nice work, i personally like how you can now see through the ACOG and not how it was before, sticker picture type. Small details make a big difference.
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-31 10:55
by lucky.BOY
Swapped undeployed and deployed mode for marksman? Ie. deployed on 3 and undeployed on 4, or maybe im making things up...
The interview is really good, although you could use somebody to do proof reading. Even though now the grammatical errors make it somewhat amiable, idk

Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-31 11:23
by Arab
<3 this!
Devs, make an option to lower gun and vehicle sounds plox to reduce tinitis. Watching this video makes my ears ring
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-31 11:45
by -=anders=-
DavviZ wrote:Pretty sure it's the MEC marksman with the deployed G3.
It sounds just like the G3's that the two closer bots got.
It's an MG3. Sed?r du!
Arab wrote:<3 this!
Devs, make an option to lower gun and vehicle sounds plox to reduce tinitis. Watching this video makes my ears ring
Im sry that were hurting your ears. Wear earplugs! Atleast its better than real life.

Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-31 13:13
by Rudd
Arab wrote:<3 this!
Devs, make an option to lower gun and vehicle sounds plox to reduce tinitis. Watching this video makes my ears ring
Seriously dude...there is an effects audio volume setting in bf2. I suggest you use it.
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-01-31 13:19
by Arab
Conman51 wrote:Skeleton gloves for USMC.....BAD FUCKING ***!! (but maybe a bit unrealistic to have them on every one)
But my bigger question is why is there no suppression when you take fire. Is this just for testing purposes?
Also did i see a civi with a pistol?
Thank you for this work anders and devs!
@Anders @Rudd Yeah maybe I'll just use Rudd's Suggestion. Can't believe I forgot that one :s
For Fallujah, I think the devs said they had those gloves for that operation, and now they finally did it.
It's... pretty bad ***.
Edit: 6:05 is that black texture on the ledge fixable?
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-02-02 13:05
by psychickactivity
Good job Sshadow , excellent , so now you can do yourself another DEV ........Dont you ??