Re: Crash after map 100% loads
Posted: 2013-03-28 21:48
Would anyone be willing to download my map and have a look at it yourself? I've put alot of work into this Level and do not want to make it for no reason...
Code: Select all
rem *** Generated by BF2Editor ***
if v_arg1 == BF2Editor
run Heightdata.con
LevelSettings.InitWorld
run Terrain.con BF2Editor
run StaticObjects.con BF2Editor
run Sounds.con
run Sky.con BF2Editor
run Editor/GamePlayObjects.con host
UndergrowthEditable.create
Undergrowth.load Levels\farah\
run Overgrowth/Overgrowth.con
Overgrowth.editorEnable 1
run AmbientObjects.con BF2Editor
run Water.con
run TriggerableTemplates.con BF2Editor
else
run Heightdata.con
run Terrain.con v_arg2
run Sky.con v_arg2
run CompiledRoads.con
run Sounds.con
run tmp.con v_arg1
Undergrowth.load Levels\farah\
run Overgrowth/Overgrowth.con
run Overgrowth/OvergrowthCollision.con
run AmbientObjects.con
run Water.con
run TriggerableTemplates.con
endIf
rem ------------------------------- LevelSettings -------------------------------
rem -----------------------------------------------------------------------------
run ../../Factions/faction_init.con 1 "mec"
run ../../Factions/faction_init.con 2 "gb"
rem -----------------------------------------------------------------------------
gameLogic.setBeforeSpawnCamera 139/27/123 -20/-11/0
if v_arg1 == BF2Editor
LevelSettings.CustomTextureSuffix ""
else
texturemanager.customTextureSuffix ""
endIf
rem -----------------------------------------------------------------------------
GameLogic.MaximumLevelViewDistance 1000
rem -----------------------------------------------------------------------------
gameLogic.setDefaultNumberOfTicketsEx 16 1 50
gameLogic.setDefaultNumberOfTicketsEx 16 2 50
gameLogic.setDefaultNumberOfTicketsEx 32 1 50
gameLogic.setDefaultNumberOfTicketsEx 32 2 50
gameLogic.setDefaultNumberOfTicketsEx 64 1 50
gameLogic.setDefaultNumberOfTicketsEx 64 2 50
gameLogic.setDefaultNumberOfTicketsEx 128 1 50
gameLogic.setDefaultNumberOfTicketsEx 128 2 50
gameLogic.setDefaultTimeToNextAIWave 8
gameLogic.setTicketLossAtEndPerMin 1000
gameLogic.setTicketLossPerMin 1 10
gameLogic.setTicketLossPerMin 2 10
rem -----------------------------------------------------------------------------
rem -----------------------------------------------------------------------------
renderer.globalStaticMeshLodDistanceScale 1
renderer.globalBundleMeshLodDistanceScale 1
renderer.globalSkinnedMeshLodDistanceScale 1Code: Select all
rem ------------------------------- LevelSettings -------------------------------
rem -----------------------------------------------------------------------------
gameLogic.setTeamName 1 "MEC"
gameLogic.setTeamName 2 "USMC"
gameLogic.setTeamLanguage 1 "English"
gameLogic.setTeamLanguage 2 "English"
gameLogic.setTeamFlag 0 "flag_neutral"
gameLogic.setTeamFlag 1 "flag_ch"
gameLogic.setTeamFlag 2 "flag_us"
gameLogic.setKit 1 0 "" ""
gameLogic.setKit 2 0 "" ""
gameLogic.setKit 1 1 "" ""
gameLogic.setKit 2 1 "" ""
gameLogic.setKit 1 2 "" ""
gameLogic.setKit 2 2 "" ""
gameLogic.setKit 1 3 "" ""
gameLogic.setKit 2 3 "" ""
gameLogic.setKit 1 4 "" ""
gameLogic.setKit 2 4 "" ""
gameLogic.setKit 1 5 "" ""
gameLogic.setKit 2 5 "" ""
gameLogic.setKit 1 6 "" ""
gameLogic.setKit 2 6 "" ""
rem -----------------------------------------------------------------------------Code: Select all
rem ------------------------------- LevelSettings -------------------------------
rem -----------------------------------------------------------------------------
run ../../Factions/faction_init.con 1 "mec"
run ../../Factions/faction_init.con 2 "gb"
rem -----------------------------------------------------------------------------Code: Select all
renderer.waterAnimSpeed 0Code: Select all
renderer.waterAnimSpeed 1