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Re: Transport Helicopter Updates
Posted: 2013-04-12 10:43
by temexter
Looking good.
I hope you'll focus in releasing the current package promptly and amendments in near future as the new installer can handle small patches/updates.
Keepuptheawesumness

Re: Transport Helicopter Updates
Posted: 2013-04-12 10:51
by FK Ye@h H@rDstyl3
Rhino your saying that Light Transport Choppers can carry up to eight players as it is now. Also your saying medium and heavy Transport can carry a full load of troops. What does that mean? Do you managed it to get more than eight players in a vehicle? That would be awesome!!!
As far as i know eight is the limit set by the engine?!?!
Re: Transport Helicopter Updates
Posted: 2013-04-12 11:21
by Steckdose200
FK Ye@h H@rDstyl3 wrote:Rhino your saying that Light Transport Choppers can carry up to eight players as it is now. Also your saying medium and heavy Transport can carry a full load of troops. What does that mean? Do you managed it to get more than eight players in a vehicle? That would be awesome!!!
As far as i know eight is the limit set by the engine?!?!
Well what if they could bind two vehicles together, and you would have to use the correct entrance to get to your seat.
This would increase the total seats like this: 2 Pilots and 8 men in the back.
Since there will be 128 Player Servers with 8 men Squads this should be considerd to be done, if it isn't allready impelmented.
So if a heli gets destroyed, because of an hit in the cockpit, the rest of the heli and all its passenger could maybe crashland?
Re: Transport Helicopter Updates
Posted: 2013-04-12 11:39
by piepieonline
Steckdose200 wrote:Well what if they could bind two vehicles together, and you would have to use the correct entrance to get to your seat.
Can't... Well, not properly, so yea, it basically stands at 'hardcoded'.
(Least, last I heard... unless something has completely blindsided me)
Re: Transport Helicopter Updates
Posted: 2013-04-12 11:49
by BloodyDeed
Doesn't work properly the way you described.
More than 8p in a vehicle is (still) not possible, there are no new hacks or achievements.
Re: Transport Helicopter Updates
Posted: 2013-04-12 11:51
by Stealthgato
FK Ye@h H@rDstyl3 wrote:Rhino your saying that Light Transport Choppers can carry up to eight players as it is now. Also your saying medium and heavy Transport can carry a full load of troops. What does that mean?
It says 8 players including the pilot...
KneeHiGh wrote:Have there been any views or discussions from the DEVs on how this will effect gameplay on maps where one side has its forces carrier based while the other is ground based?
For example on maps like Muttrah, Baraccuda, Jabal to name a few where there are light helis this would be a disadvantage for the attacking team especially at the start of the round. With trans pilots having to do 2 runs before a squad can get a FOB up at a flag and then move onto the next. This will stall many advances and put BLUFOR teams on the back foot at the beginning of the round.
Any thoughts/comments ?
I think it's a good balancing measure, now it will be a little bit harder for the team with helicopters to go around building FOBs all over the place behind the lines (but I guess it won't matter much with the stupid permanent rallies >.>).
Re: Transport Helicopter Updates
Posted: 2013-04-12 11:52
by Zemciugas
Nice changes, will the German and Israeli factions be getting the AIX CH53 any time soon?
Re: Transport Helicopter Updates
Posted: 2013-04-12 12:55
by camo
i don't get why the zhi-8KA is a heavy lift helicopter even though it lifts roughly the same as the Merlin? Please correct me if i'm wrong.
Re: Transport Helicopter Updates
Posted: 2013-04-12 13:47
by Rhino
camo_jnr_jnr wrote:i don't get why the zhi-8KA is a heavy lift helicopter even though it lifts roughly the same as the Merlin? Please correct me if i'm wrong.
The Zhi-8KA has a max lift of around 8,000 kg where the Merlin and other Medium Lift choppers have a max lift of around 5,000 kg. Although this isn't actual cargo capacity of each helicopter which will differ and for many helicopters isn't stated in weight or not at all, but these values are still more or less on the ball in the same ratios.
Re: Transport Helicopter Updates
Posted: 2013-04-12 17:22
by CR8Z
Noice! Thanks for the update! Very much looking forward to all the changes/improvements!
Re: Transport Helicopter Updates
Posted: 2013-04-12 21:26
by Hiyy
What happened to the MH-6 / AH-6 little birds? I thought they were being reincluded in major maps again. They are a wonderfully modeled and flight worthy helicopter in PR, it would be a same to just scrap them in newer versions. Also, I thought the Canadian CF 146 Griffon was far though the tube as well. I've seen fully colored models and post saying it was working on the modding forms, is it still not complete??
Re: Transport Helicopter Updates
Posted: 2013-04-12 21:36
by zombie-yellow
Yeah, what happened to the CH-146 ? D:
Re: Transport Helicopter Updates
Posted: 2013-04-12 21:42
by Spush
zombie-yellow wrote:Yeah, what happened to the CH-146 ? D:
Not ready. Probably won't make it for 1.0.
Re: Transport Helicopter Updates
Posted: 2013-04-12 21:51
by Kothra
Hiyy wrote:What happened to the MH-6 / AH-6 little birds? I thought they were being reincluded in major maps again. They are a wonderfully modeled and flight worthy helicopter in PR, it would be a same to just scrap them in newer versions.
I think they're not included here because they wouldn't carry any supplies at all.
Re: Transport Helicopter Updates
Posted: 2013-04-12 22:20
by 40mmrain
[quote=""'[R-DEV"]Spush;1885027']Not ready. Probably won't make it for 1.0.[/quote]
fug what a shame I was hoping they'd have some miniguns or M2s on them too.
[quote="Hiyy""]What happened to the MH-6 / AH-6 little birds? I thought they were being reincluded in major maps again. They are a wonderfully modeled and flight worthy helicopter in PR, it would be a same to just scrap them in newer versions. Also, I thought the Canadian CF 146 Griffon was far though the tube as well. I've seen fully colored models and post saying it was working on the modding forms, is it still not complete??[/quote]
the MH-6 is on ramiel only in 1.0 as far as I know, because it's mogadishu, where it was employed as trans. The OH-6 armed, and trans is making it's way into vietnam too, btw, so watch out for that.
Re: Transport Helicopter Updates
Posted: 2013-04-13 03:13
by waldov
Can Heavy lift helicopters carry more then 8 guys now?
Re: Transport Helicopter Updates
Posted: 2013-04-13 03:22
by Rhino
Hiyy wrote:What happened to the MH-6 / AH-6 little birds? I thought they were being reincluded in major maps again. They are a wonderfully modeled and flight worthy helicopter in PR, it would be a same to just scrap them in newer versions.
They aren't listed above as they are not classed as either Light, Medium or Heavy lift transport/utility helicopters, they come under the scout helicopter role.
Hiyy wrote:Also, I thought the Canadian CF 146 Griffon was far though the tube as well. I've seen fully colored models and post saying it was working on the modding forms, is it still not complete??
A modelled and textured 3D render is quite different from a working ingame model. It still needs exporting and coding.
waldov wrote:Can Heavy lift helicopters carry more then 8 guys now?
As per posts before, no, that's an engine limitation of the BF2 engine.
Re: Transport Helicopter Updates
Posted: 2013-04-13 03:54
by tankninja1
[R-DEV]Spush wrote:Not ready. Probably won't make it for 1.0.
Aw man we will still have to land that chinook on the perilous mountains of Op. Archer.
Maybe it will have some guns?