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Re: The Launcher and Updater

Posted: 2013-04-13 12:07
by nAyo
Praise the lord AncientMan

Re: The Launcher and Updater

Posted: 2013-04-13 12:17
by Inspektura43
[R-DEV]AncientMan wrote:Yes, there's many little things like this that aren't demonstrated in the video. Switching to Low/Medium/High will affect all settings as expected, unless your computer does not support it. Because, on 32 bit machines without large address awareness, you will not be able to select High Textures, and certain settings are restricted to a minimum of Medium, to help to reduce exploits with people running on Low settings to gain an advantage.
So I wont be able to like run effects on high and textures on low settings?

edit: oh nvm I sort it out

Re: The Launcher and Updater

Posted: 2013-04-13 12:19
by AncientMan
Inspektura43 wrote:So I wont be able to like run effects on high and textures on low settings?
Sure, but certain settings have a minimum and maximum, some settings you cannot select Low, some settings you cannot select High (depending on your machine).

Re: The Launcher and Updater

Posted: 2013-04-13 12:39
by sweedensniiperr
Thanks Ancientdude :p 1.0 will surely be awesome.

Posted: 2013-04-13 12:40
by ubermensche
This will completely destroy the balance of the game! :P

Re: The Launcher and Updater

Posted: 2013-04-13 12:41
by PricelineNegotiator
This is really cool. You guys have done a lot of work on this, and people will really appreciate it. I'd say this is cooler than similar apps like DayZ Commander.

Say if I were to format my computer and reinstall BF2 and PR. Do I still need to run BF2 and sign into my account first before running PR?

Re: The Launcher and Updater

Posted: 2013-04-13 12:42
by AncientMan
PricelineNegotiator wrote:Say if I were to format my computer and reinstall BF2 and PR. Do I still need to run BF2 and sign into my account first before running PR?
You would only need to run BF2 first if you were using Steam, in order to finalize the installation. Any other use case, you would not need to run BF2 first.

Re: The Launcher and Updater

Posted: 2013-04-13 12:44
by CG-Delta
Now when it'll be more automatized will it still be relatively easy to manually install/add unofficial content like community created maps/mini-mods/updates like Single Player Map-Pack?
The question is not really how easy it is to install, but whether or not we'll lose control of this.

Re: The Launcher and Updater

Posted: 2013-04-13 12:44
by PricelineNegotiator
[R-DEV]AncientMan wrote:You would only need to run BF2 first if you were using Steam, in order to finalize the installation. Any other use case, you would not need to run BF2 first.
Lol, that was a little too fast. Nonetheless good information. You guys are doing damn good work with what you have.

Re: The Launcher and Updater

Posted: 2013-04-13 12:53
by AncientMan
CG-Delta wrote:Now when it'll be more automatized will it still be relatively easy to manually install/add unofficial content like community created maps/mini-mods/updates like Single Player Map-Pack?
The question is not really how easy it is to install, but whether or not we'll lose control of this.
At the moment, the system doesn't support custom content. But it's in my TODO list, just not that high up compared to some other things ;)

EDIT: It does support custom maps, but it does not support custom modifications of existing content

Re: The Launcher and Updater

Posted: 2013-04-13 13:00
by RazoR41
Looking great! :-)

Re: The Launcher and Updater

Posted: 2013-04-13 13:21
by Gosu-Rizzle
[R-DEV]AncientMan wrote:At the moment, the system doesn't support custom content. But it's in my TODO list, just not that high up compared to some other things ;)

EDIT: It does support custom maps, but it does not support custom modifications of existing content
How does the custom map thing work exactly? Do you have to install them manually like we do now or? And what about the minimods? Will the updater give you an option to install them when they are released? Or is it separate from the updater?

Re: The Launcher and Updater

Posted: 2013-04-13 13:24
by AncientMan
Pretty much just like how it is at the moment, all completely separate. But, I haven't even looked into this sort of stuff yet, just focused on getting main PR all working ;) . I do have a couple of ideas however related to this for work in the future. This launcher and updater that I showed, it's not final in any way.

Re: The Launcher and Updater

Posted: 2013-04-13 13:28
by Navo
So many retired evelopers. :(

Re: The Launcher and Updater

Posted: 2013-04-13 13:29
by Gosu-Rizzle
[R-DEV]AncientMan wrote:Pretty much just like how it is at the moment, all completely separate. But, I haven't even looked into this sort of stuff yet, just focused on getting main PR all working ;) . I do have a couple of ideas however related to this for work in the future. This launcher and updater that I showed, it's not final in any way.
Well it looks awesome so far :-) I think the updater will be a big help for keeping players comming back to PR, since you wont have to wait years between new content. Keep up the awesome stuff!

Re: The Launcher and Updater

Posted: 2013-04-13 13:39
by ChallengerCC
I have seen Wanda Shan. :)

Re: The Launcher and Updater

Posted: 2013-04-13 13:55
by brezmans
The updater is nice, but you owe me a new set of eardrums, mine got shattered watching that video ;)

Re: The Launcher and Updater

Posted: 2013-04-13 14:19
by Guniv
Cool stuff, but why are you using an .iso? won't that be difficult for a lot of people to figure out?

Re: The Launcher and Updater

Posted: 2013-04-13 14:23
by Mineral
If you can't figure out an iso :roll:

Re: The Launcher and Updater

Posted: 2013-04-13 14:28
by Guniv
MineralWouter wrote:If you can't figure out an iso :roll:
you'd be surprised.