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Posted: 2005-06-24 07:52
by Wolfmaster
yeah, there is way too less time to do it properly.

Posted: 2005-06-24 08:04
by waffenbaum
I think on average, depending on the wound, a dying patient has approx 26 seconds to live on untreated if the wound is head or neck based. In the chest, 30 to 47 seconds would be realistic. fatal shots in the arms, groin and legs would be dependant on blood loss and circulation, but a ripped aortha can quickly turn nasty, and the patient would loose too much blood to be saved after just 15 seconds.

Also, most fatal chest shots aren't treatable with the shock pads, and you might as well give up in advance if the person has been struck with anything bigger than a 50.cal, not to mention a rocket or a tank shell.

Posted: 2005-06-24 08:08
by Wolfmaster
yeah, i know. you'd have to glue the pieces together if he was directly hit by a tank shell. :lol:

Posted: 2005-06-25 12:50
by GABBA
I fell useless :( ......i would save a buddies even if that meant i would be in the line of fire.........i always apolagize if i can't save him in time.

Posted: 2005-06-25 14:42
by Outlaw289
I ALWAYS sprint right towards the wounded ith my shock paddles out, because the enemy is usually shooting at other people, and they dont expect me to run right out like that. I must look like a madman when Im running out in the middle of the street n Karkand to revive two buddies amidst all the flying nades and rifle fire :P

Posted: 2005-06-25 15:55
by Wolfmaster
yeah, it's what i do as well. there's no use in being careful cus you'll never be there in time and you only have to wait 15 sec for respawn.

Re: Only medics need apply.

Posted: 2008-05-18 18:09
by OkitaMakoto
Annoyed, because I'm either under heavy fire and can't risk it without risking more damage to my squad, which is a good annoyed I guess. This is probably pretty close to real life in not being able to get to someone in a street or something... Its good in this regard

However, most times I am also annoyed because I shock paddle them when they claim to be critically wounded and it misses, hitting thin air, so in a great attempt to save them I throw down bandage after bandage in order to get the body to bounce up... then it fails and I am annoyed.

Like I said, I think the first annoyed is just a great part about PR... sometimes things dont work out and you cant get to them.. but the other times im annoyed are just because of BF2 hating me :P

Hope this poll takes us to good places

Re: Only medics need apply.

Posted: 2008-05-18 18:10
by bosco_
Necro!

Re: Only medics need apply.

Posted: 2008-05-18 18:11
by Eddiereyes909
dead thread is no longer dead.


I voted in it after i found it in a search, does that revive them?

Re: Only medics need apply.

Posted: 2008-05-18 18:13
by bosco_
I think it does.

Re: Only medics need apply.

Posted: 2008-05-18 18:16
by com_kieffer
I don't give a damn, he'll spawn back in 30 seconds if the area he's in is hot i prefer to live and help rather than try and die

Re: Only medics need apply.

Posted: 2008-05-18 18:21
by Outlawz7
Holy thread resurrection :o

Re: Only medics need apply.

Posted: 2008-05-18 18:23
by Brummy
Annoyed/Helpless if it's a squad member/guy I know. Blue mob can die. :p

Re: Only medics need apply.

Posted: 2008-05-18 18:24
by Cyrax-Sektor
I'll feel bad, especially if it's a squad mate. If only I could've gotten there sooner. :( Sometimes, if they're engulfed in flames, they'll respawn back in at least one minute. It's great getting one out of the fire tho.

Re: Only medics need apply.

Posted: 2008-05-18 18:33
by GR34
Pissed, mainly when the defib take 3 tries to work

Re: Only medics need apply.

Posted: 2008-05-18 18:54
by Masaq
What the hell? This is like having zombie sex with a body three years old... Okita, what were you smoking when you revived this one?!

Re: Only medics need apply.

Posted: 2008-05-18 19:39
by Scot
I feel halpless. Cos i can't speel god adn can;t rite bakc saing sroy.

Re: Only medics need apply.

Posted: 2008-05-18 19:53
by Wolfe
All of the above.

There isn't enough time to save a fallen squadmate, and even less time if more than one squadmate is down. It's basically a race against the clock to clear the area of hostiles, locate fallen soldiers, then revive (which often may not revive on the first try). More often than not, that race is lost, and thus loses the effectiveness of medics.

I would love to see double the revive time, but less healing power from medic bags, making it take longer to heal someone up full. From a critical state, it should take more than 10 seconds to fix'm up to max.

Re: Only medics need apply.

Posted: 2008-05-18 22:13
by OkitaMakoto
[R-MOD]Masaq wrote:What the hell? This is like having zombie sex with a body three years old... Okita, what were you smoking when you revived this one?!
Couldnt help myself, youve been out of my life for so long :P

But seriously, it showed up on my 'new posts' listing... I blame Rhino