Page 2 of 14

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-18 00:58
by qubolo
There is no point in arguing over that, i see it will never bring any good. DEV's will do what they gotta do. And i hope their attitude won't be like
Why are we even bothered by ONE GUY doing what he wants. If he's so inclined to go solo, let him.

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-18 00:59
by Mikemonster
But if you did this the snipers couldn't have a personal medic - They would have to take the Officer kit instead and would only be able to mark targets rather than shooting people whilst Spotting For The Teamâ„¢. I suppose they could always take a Logi, build a FOB (or drop a new rally) and then cycle the kits though, that would be a workaround.

It may remove the entire point people take the kit and they may just take a HAT instead.

Actually make the HAT available only to a squad with 4x people in and this suggestion would be great.

Although 4 people is enough to have Sniper, Spotter, Medic and HAT.. The most l33t squad devised.. And then they would take all 4 of them to the corner of the map or a tall hill and Spot For The Teamâ„¢.. Damnit.. The problem doubles in size..

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-18 02:17
by Bluedrake42
woah woah woah woah.
why isn't this already in the game?

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-18 03:50
by lukeviper248
Thought DMR was supposed to be the spotter

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-18 10:20
by LongHairedHuman
I'm not so sure this will solve anything. While you might reduce the amount of useless snipers, you could also increase the amount of useless sniper-spotter teams. While this can be only certain when tested (Which, sadly, can not be done by the test team).

But sniper kits are still assets, and shouldn't assets be managed by the server admins? Perhaps it could be better to make some kind of automated asset-denial system, that can be altered on per server basis?

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-18 13:27
by Souls Of Mischief
qubolo wrote:There is no point in arguing over that, i see it will never bring any good. DEV's will do what they gotta do. And i hope their attitude won't be like
You still didn't tackle any points I made.
LongHairedHuman wrote:I'm not so sure this will solve anything. While you might reduce the
amount of useless snipers, you could also increase the amount of useless sniper-spotter teams.
While this can be only certain when tested (Which, sadly, can not be done by the test team).

But sniper kits are still assets, and shouldn't assets be managed by the server admins? Perhaps it could be better to make some kind of automated asset-denial system, that can be altered on per server basis?
DIS MUDAFUKA RIGHT HERE, GETS IT.

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-18 14:33
by Heskey
Arguably, there is a necessity for an Officer and a Medic in a recon squad.

And arguably there isn't:

1. More people to get bored, be spotted and get shot
2. A spotter SL can place target markers without requiring an officer kit.
3. Recon should not be seen, and thus shouldn't need a medic (see point 1).

Perhaps simply have the Sniper request conditions be:

1.) There must be at least TWO people in the squad (including yourself) to request the kit.
2.) At least ONE player in the squad must be a spotter.

Perhaps make it like Mortar fire missions, where you can't deploy the sniper rifle without an active target mission from the spotter. This means you don't need zaney conditions where the sniper will be autokilled for not having a live spotter in the squad and/or nearby, to cover when the spotter goes down.

Let's be clear here, a sniper should not operate alone, and if no spotter is nearby his options should be hide or retreat, not Hold Your Ground.

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-18 14:40
by labonte95
souls, this idea is to encourage snipers and spotters to work together, not totally get rid of lone wolfing. i mean, its not like you can ever fully get rid of lone wolfing anyway. A sniper and spotter working together greatly enhances the snipers efficiency, allowing the team to observe two different targets at once. I don't see why you are so against the idea unless you yourself love to join squads, take the sniper, and then go on your merry little way.

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-18 14:55
by Ca6e
[R-DEV]Moszeusz6Pl wrote:Interesting idea. Only drawback of it is, that it will no longer by available to request sniper as long range squad support weapon, although they can still request spotter to get it.
But i think the marksman is for long range squad support weapon!

Snipers primary job is reconnaissance, and secondary eliminating high value target, like commanders, snipers, and other high value enemies, in PR lone HATs,...

Snipers do have more team based tactics, then squad based!

So i think that idea is a good solution, against LONE-mumble quiet-lack of teamwork-WOLFs

I dont have anything to do against lone snipers who actually support their team, and report or mark targets. I just dont like COD based snipers, uh here is a good spot, lets make camp fire, and shoot some enm. i actually give them 2 min. of live after first shoot.

solute

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-18 15:20
by Souls Of Mischief
labonte95 wrote:souls, this idea is to encourage snipers and spotters to work together, not totally get rid of lone wolfing. i mean, its not like you can ever fully get rid of lone wolfing anyway. A sniper and spotter working together greatly enhances the snipers efficiency, allowing the team to observe two different targets at once. I don't see why you are so against the idea unless you yourself love to join squads, take the sniper, and then go on your merry little way.
Why? Because it suddenly makes them more effective?

Yes, I do, but I do ask for a permission first, most of the time, SL's don't have any problems with it.

You want to know why I go solo? I don't trust pubbies. Why should I be forced to play with a guy, who I'll have to boss around and manage his every move. If a sniper wants to play solo, let him. If a sniper wants to have a spotter, he can already do that. We are trying to micro-manage players. Players who are hard-coded. What are we going to do next? Make tanks usable only when it's crewed by 3 people, because it's realistic, because it makes the tank more effective? Place a DoD around a cache so Insurgents don't go too far from it?

This is a crappy solution for a non-existent problem. Even more so, when 1.0 rolls out, where snipers don't have radios, spotters do. Yet, that can create a different set of problems, snipers will still lone-wolf, while not being able to mark/laze targets. Now they have to rely on a another player, who might be setting up his camp on a roof, miles away from the action, doing jack shit.

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-18 19:29
by Heavy Death
Souls Of Mischief wrote:Yes, I do, but I do ask for a permission first, most of the time, SL's don't have any problems with it.

You want to know why I go solo? I don't trust pubbies...

Tl;dr defensive rant to protects his little sniper kit
You are pretty much missing the point of PR and should probably steer away from it.
- If you go into squads for sniper kits and then go your own way... thats a meh thing.
- Not trusting anyone (though thats a bit far fetched, i believe its only an excuse for lonewolfing)
- Point of PR is teamwork, not sniper360noscope fraggzz, and you say that if the works splits between sniper and a spotter, thats totally bad because spotter will be a jackass anyway... But thats point b again.

Youre doing the same as if you would whine about crewed vehicles having the solo protection, because you totally want to solo it as anybody else in the same vehicle would just be wrong because he is not a trustworthy pub and you are some kind of master race pro who likes to work alone.

To clear up some things:
- If you want long range capabilities in your squad, you get a DMR, not a sniper.

- DMR =/= Spotter


I think its a good idea. Mostly because there will be pretty much 0 sniper thieves, who join squad, request without asking and then leave.
The part about SL only having the option to request spotter is good in the case of only SL being able to use the radio markers, but if everybody else can do them, then id say leave it for anyone.
Sniper teams should operate in two, like crewed vehicles. Silly boys will cry, but if there is a chance that hopefully atleast one of the two has some sense in him and will do the recon part not only the shooting.

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-18 19:56
by MiG-29
Souls Of Mischief wrote: How about once you go further than 50m away from a SM you get kicked from the server? /s

"
No, just no.

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-18 21:02
by ExeTick
MiG-29 wrote:No, just no.

I guess you didnt understand his sarcasm :-P

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-18 21:02
by LongHairedHuman
MiG-29 wrote:No, just no.
(/s stands for /sarcasm, as in that remark was sarcastic.)

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-18 22:11
by Gracler
HAAN4 wrote:Agreed, requesting spotter only for Squad leader will also improve the suggestion

+1

spawn delete it please
+2

Since the sniper kit is THE most wanted solo kit that inspires a lot of players to join a squad..... act as if they care about the squad for 2 min.... then figure out the sniper is available and leave... is annoying me furiously.

It happens frequently.... and I'm surprised when the "ninja" asks me if it is okay that he spawns a sniper kit and takes off with it. It happens like 1 out of 5 times or so. Then ill mostly accept his request, but he could just take it anyway if he wanted.

People don't feel like "stealing" other kit's because there life expectancy is much lower with other kits normally.

So giving a squad-leader the opportunity to choose if a player should have a sniper kit is a great idea.... no more stealing and buggering off with that kit at-least.

If I remember correctly the spotter kit is very much like the officer kit so even if your doing an infantry squad and want to have a sniper in your big squad you can just prepare yourself and spawn in as a spotter next time.

Technically I'm not sure what is possible but those who believe it will "double" the waste of players.....nothing has really changed if you wanna solo you can always solo... now you just need acceptance from a SL.

ps. I also believe that the HAT kit should require 4 instead of 2 squad-members since that is the 2nd most wasted kit. Too many full infantry squads gets wasted because no HAT is available because they are all taken by "ambush" special forces recon squads.

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-18 22:36
by F33bz
Gracler wrote: ps. I also believe that the HAT kit should require 4 instead of 2 squad-members since that is the 2nd most wasted kit. Too many full infantry squads gets wasted because no HAT is available because they are all taken by "ambush" special forces recon squads.
Please this. Please? LAT should need 2-man, HAT needs 4-man.

It would definitely cut down on HAT spam too, I think.

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-18 23:26
by Gracler
My 2nd thought on this is that If the SL is not an active part of choosing if his squad-member should have a Sniper then what is the real purpose of the 2 man requirement that the kit already has?

so.....

1: Make the SL decide if a sniper can be spawned as

OR

2: Remove the 2 man requirement and let solo squads able to get snipers if available. (this would remove the squad-jumping behavior that happens frequently in my experience. )


The sniper ninjas remind me of keeping a heavy door open for an old lady in a shopping center and a young guy see the opportunity and rush through first.... It doesn't harm me in any way.... it just makes me feel a little abused :bur2: .

I hate to be forced to lock my squad but sometimes I have done it when a Ninja is returning after he died to get a new kit.

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-19 11:33
by Heavy Death
Gracler wrote:The sniper ninjas remind me of keeping a heavy door open for an old lady in a shopping center and a young guy see the opportunity and rush through first.... It doesn't harm me in any way.... it just makes me feel a little abused :bur2: .
.
That makes me feel like i want to smash the very door in his face. Yes he didnt do any harm, but he abused your generosity, and such people will never hold doors. Scum of the earth.

Same goes to those ******** who come and steal your kit. Hes wasting a slot on the server that could be filled with someone actually useful. Not harming, but not contributing either.

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-19 15:49
by Souls Of Mischief
Heavy Death wrote:You are pretty much missing the point of PR and should probably steer away from it.

- If you go into squads for sniper kits and then go your own way... thats a meh thing.

So I should have 5 guys following me around while I am marking enemy FOB's locations and scouting for possible cache locations?

- Not trusting anyone (though thats a bit far fetched, i believe its only an excuse for lonewolfing)

No, it's not. Why should I jeopardize my chance of survival as a sniper with relying on a pubber? I've had spotters, all of them were people who I've played extensively with. But being forced by people on this thread, who I suspect don't even use the sniper kit, to rely on a pubber, when I can do the same job effectively alone, is unwarranted.

- Point of PR is teamwork, not sniper360noscope fraggzz, and you say that if the works splits between sniper and a spotter, thats totally bad because spotter will be a jackass anyway... But thats point b again.


REALLY? How did I not notice this in my 6 years of playing PR... OMG! I need to reevaluate my life. COMPLETELY.

Also, you clearly missed my point about useless sniper and/or spotter. Re-reading my previous statements might help.


Youre doing the same as if you would whine about crewed vehicles having the solo protection, because you totally want to solo it as anybody else in the same vehicle would just be wrong because he is not a trustworthy pub and you are some kind of master race pro who likes to work alone.

I wouldn't. But nice assumption.
..............

Re: Required Spotter kit to request sniper kit

Posted: 2013-07-20 15:07
by Careless
Anyway, what's the whole hate against snipers?
Most of them save your c*nts while you "le teemworkers lolz FTW11" are engaging "special 1337-0p3eratians" (aka, running in the middle of the street, dragging all attention to you and building fobs on stupid places).

Okay, let's take two guys. A spotter and a sniper. This is more of a disadvantage on one hand. Now you have two idiots running around on hill tops and rooftops, so two times the tickets to lose.
Let the player decide himself what he wants.

Often I want to play PR, but just in a relaxed atmosphere, no fat beardnecks using pseudo-military language because this is "le pr0j3ct r3ality", then I take a sniper kit and just lone-wolf.


Eitherway I'm in a ****-squad obeying the ****-commands of a **** SL dying every 5 minutes because of 90% of the players are impatient ***** (sorry, but it's true), or I just sit in a bush, killing 10 guys (who maybe had the potential to killa whole squad with an arty-IED or an rpg) in one round.
As a sniper, who's not even in a squad, you still can do some (or even more appropriate) teamwork, covering other people, killing flanking enemies or alerting them, lazing, etc).

I just find it funny how people complain about snipers (the most patient role alone with commander in PR) of being arcade-fixed, while most of the arcade-style is in the so called "squad teamwork".

Don't get me wrong, I love PR and the whole teamwork concept, just trying to show people that you don't have to be a dense pretentious motherf--cker just because of the name "project reality" or it's concept.

User infracted for language... - Spec