Re: 100p instead of 128p ?
Posted: 2013-08-01 07:24
I'm happy as I thought 100 was perfect, 128 was too much on most maps.
Was delighted when it was announced at 100 long ago.
Was delighted when it was announced at 100 long ago.
Oh come on, it's a shame to waste so much potential. Only heretics that missed out the events talk like that[R-DEV]AfterDune wrote:We finally have more than 64 players, now people complain that 100 is not enough? Shut it, you get 36 players more than what you're used to man.
I don't care about public availability, or public play with 200 players. I could hardly imagine anything worst than regular servers with 100+ players. The only thing I'm interested in is, if you will lift the limit for events from time to time, events regulated, or held by the DEV team if necessary.[R-DEV]Rudd wrote:because the PR team wish to try and ensure as reliable an experience as possible, with very high player numbers that simply isn't possible:
1) clans will be trying to run huge servers that their boxes cannot support
2) we have set up the 128 layers specifically for 100p, more people mean poor transport/player ratio
3) clans will have problems seeding their servers, if 2 servers worth of players are on one server...then that means there is an empty server out there that someone is paying for; it's not particularly fair
This is actually not a bad idea.Brainlaag wrote:I don't care about public availability, or public play with 200 players. I could hardly imagine anything worst than regular servers with 100+ players. The only thing I'm interested in is, if you will lift the limit for events from time to time, events regulated, or held by the DEV team if necessary.
It would be awesome to have 200p events again, with the needed planning / rule sets and possibly sign-ups beforehand. Increasing the player count to 100+ will be something that'll attract a lot of people to such events, which hopefully will be a major success, as we've seen with these kind of events in the past.Brainlaag wrote:The only thing I'm interested in is, if you will lift the limit for events from time to time, events regulated, or held by the DEV team if necessary.
Well I've been your commander in those 200 player Normandy events, son, show some respectBrainlaag wrote:Oh come on, it's a shame to waste so much potential. Only heretics that missed out the events talk like that.
I know, hence the smiley. Nonetheless I sense the blasphemy in your thoughts AD.[R-DEV]AfterDune wrote:Well I've been your commander in those 200 player Normandy events, son, show some respect.
IKR????ComradeHX wrote:It is already sometimes difficult to find a squad with 100p full server and squad limit + asset-specific squad(when rule on beta server clearly stated they are first-come-first-serve) + "special" clanners locking for a squad of 4-5 instead of 8.
i think you have forgotten your rank, soldier![R-DEV]AfterDune wrote:Well I've been your commander in those 200 player Normandy events, son, show some respect.
Wrong.[R-DEV]AfterDune wrote:We finally have more than 64 players, now people complain that 100 is not enough? Shut it, you get 36 players more than what you're used to man.