Page 2 of 2
Re: 1.0.30.0 List of misc. bugs
Posted: 2013-08-04 00:25
by A. Reaper
On all maps, at least in coop local and internet anyway, the Give Up button does not work. Oddly enough, I can still call medic with it, just not give up, which is a little annoying when there's no medic to be found in 200m.
Re: 1.0.30.0 List of misc. bugs
Posted: 2013-08-04 01:14
by Skitrel
A. Reaper wrote:On all maps, at least in coop local and internet anyway, the Give Up button does not work. Oddly enough, I can still call medic with it, just not give up, which is a little annoying when there's no medic to be found in 200m.
Not a bug. Giveup now does not work until the respawn timer is at 0, where you would then be able to spawn in. This is to stop people pointlessly giving up early so that medics are more often able to reach people in the time period where they wouldn't be able to spawn in anyway.
Feature.
Re: 1.0.30.0 List of misc. bugs
Posted: 2013-08-04 01:14
by ghostfool84
You have to wait 60 seconds until you can give up. There is a timer missing.
- You cant select a second Medic if someone had it activated in the spawn screen. This bug was fixed in the beta afaik, but now its back.
Re: 1.0.30.0 List of misc. bugs
Posted: 2013-08-04 01:38
by Arab
OrdinarySvensson wrote:Being new to PR number 4 is really giving me a hard time. In every game I play I can't see the overlay. Just sometimes when a guy joins a squad and I'm already in it then I see when he's talking.
Same issue with me. No overlay at all.
Played on BigD server only online. I think it worked on co-op server.
Re: 1.0.30.0 List of misc. bugs
Posted: 2013-08-11 09:43
by Arab
Full health revives are still possible like beta without healing with first-aid. Doesn't matter what map, but it occurs at random chance.
Re: 1.0.30.0 List of misc. bugs
Posted: 2013-08-11 09:45
by Arab
Floating MEC Tank Turret aside, there's this very minor animation bug when reloading the Negev. When the reload is nearly complete, before you pull the handle you can fire.