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Re: Give transport trucks the ability of carrying one small crate

Posted: 2013-09-03 16:35
by Hannes_Sbg
Give it to the APCs. This way you would encourage the teamplay and communication between INF and APCs, which is still lacking. Some weaker APCs (MTLB, M113) are kind of useless right now and would be more usefull. We already have (had?) an APC with a heavy crate, the IDF Command M113, but without troop transport ability it is kind of useless. You could remove the posibility to request kits from APCs too. Never really liked that APCs are unlimited kit supplier.

Re: Give transport trucks the ability of carrying one small crate

Posted: 2013-09-03 21:09
by Redamare
I sort of agree with this except If this was to happen it should be at the expense of 2 seats in the back at minimum

Re: Give transport trucks the ability of carrying one small crate

Posted: 2013-09-04 07:32
by MuffinMunchies
How many Combat Engineers become Marksman in the field?

That about states my opinion as to whether we need kit-changing crates on the front line. Kits are preparation, as Gracler said. It isn't supposed to be easy to change your kits without returning to a FOB. We also have more than enough methods of delivering supplies already. We have light choppers, heavy choppers, and logi trucks in plentiful numbers. The only time supplies become an issue is if the choppers can't be used due to enemy AA AND the logis are abandoned, or there is no trans squad. The first is a consequence of your team being beaten by the other and should happen in those cases, that's called tactics. The second is the fault of squads who use the logis, and since they are usually left at FOBs, the logis aren't that hard to get to to take back to main. The third isn't a problem with the mod, just with your team.

Re: Give transport trucks the ability of carrying one small crate

Posted: 2013-09-04 08:44
by Hannes_Sbg
Redamare wrote:I sort of agree with this except If this was to happen it should be at the expense of 2 seats in the back at minimum
Even the small M113 has a higher payload than a Twin Huey. Modern APCs have the payload of medium chopper and we are still talking about a light crate.

Re: Give transport trucks the ability of carrying one small crate

Posted: 2013-09-04 10:33
by KneeHiGh
I do like the idea mainly for the kit requests it allows. As a SL you can set your rally point near one and at least have access to restricted kits/ammo

Re: Give transport trucks the ability of carrying one small crate

Posted: 2013-09-04 12:58
by epicelite
What if logies carried a small crate, and 4 ammo boxes along with their 2 large supply crates?

Re: Give transport trucks the ability of carrying one small crate

Posted: 2013-09-04 14:41
by ghostfool84
Why we need that? For kit request you should need some base and you can also request kits from an apc if you jus ask them to come over. And what Kit do you need in the Open Field thats not accessable from the spawn screen? HAT & Sniper?

Re: Give transport trucks the ability of carrying one small crate

Posted: 2013-09-04 20:05
by waldov
I like this idea, 2 transports should be able to make an FOB.

Re: Give transport trucks the ability of carrying one small crate

Posted: 2013-09-04 20:19
by matty1053
Bad.
People still waste logi's for transport.

Plus, this would be a lone wolf type game if they did that.

Transport trucks are supposed to transport troops. Not give supplies to make fobs.


What would be the point for choppers then?

Re: Give transport trucks the ability of carrying one small crate

Posted: 2013-09-05 06:10
by waldov
matty1053 wrote:Bad.
People still waste logi's for transport.

Plus, this would be a lone wolf type game if they did that.

Transport trucks are supposed to transport troops. Not give supplies to make fobs.


What would be the point for choppers then?
You havent considered that the squad using the trans also might want to build a FOB at the end of there journey (other squad leaders here should know what i mean.)

Re: Give transport trucks the ability of carrying one small crate

Posted: 2013-09-05 08:19
by ghostfool84
If you have one Squad why you need 2 Transport Trucks? If you have one Squad you could use Logi and Transtruck. If you want to transport a full Squad you simply need 2 Vehicle except you got a Mech Inf Squad. Idont see the benefit except that you can take kits from the crate.

Re: Give transport trucks the ability of carrying one small crate

Posted: 2013-09-05 12:24
by Death!
waldov wrote:You havent considered that the squad using the trans also might want to build a FOB at the end of there journey (other squad leaders here should know what i mean.)
This is the major advantage.

Plus, you won't need two rides from a light chopper to build a FOB, just one. Or you can work together with another infantry squad to place it, besides requesting kits (which is a thing that I really can't see any significant change).

About lone-wolfing, lone-wolves can take logis and people won't even complain because it is acceptable to take a logi truck alone, but it is ?ber asshating to take a trans truck alone. When people see you driving a trans truck alone, they usally complain a lot.

Seriously, I can't really see all the big draw backs you guys are seeing. It is just a small change that I am sure will help every squad leader, plus one less asset to be abandoned on the field.

The only game changing issue would be on Muttrah for real, as Jafar said. MEC is already too OP on Muttrah on 1.0, a lot of mini logis would turn it even stronger.

Re: Give transport trucks the ability of carrying one small crate

Posted: 2013-09-05 14:16
by ghostfool84
They added the light supply crate for a reason i think, you need to plan your logistics and ninja fobs are harder to build.

If you have to transport a full squad the Trans chopper will need 2 rides, and if you only have a Trans truck and need a Fob you have to risk something, thats the plan behind it i think.

And why you would not abadon the trans truck? You drop the crate when you arrived at your location like we drop the ammo now, i dont see the difference.

Its not that big gamebreaking change, but i simply see no need for that, set up a fob is easy enough on most maps, a few maps could have improvements that can be solved with a slight better vehicle layout.