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Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-05 18:26
by Onil
[R-CON]Mineral wrote:That's not how I see it though. It's a distraction of the main thing, and if you are only doing it to get the players attention, then well... You get a even bigger no from me

Either you focus on the zombies, or you don't implement them. That's my opinion at least. Looking at the vote I'm not the majority opinion
You misunderstood, we're not adding the zombies because they're popular... we're adding them because we do need that extra element of challenge that they add in the same way that Hunger Games had fires and other obstacles being added by the organization. We simply don't have any other idea for a good obstacle besides the zombies and that is mostly because they already proved to work on the DayZ Survival GameZ events/tournaments.
The zombies are not a distraction to the survival aspect of the game, they add to it. I would say that most of the thrill and fun comes from the player interaction and I do not think that that will be reduced because of the zombies. I will repeat myself and say that if you have any suggestion to replace the zombies as an extra opponent that preferably does not require a bigger number of actual players, then do suggest it.
From the experience we got from the 3rd SGE, the implementation of the zombies added an interesting extra mostly because at a distance and in low light settings, you are not always able to distinguish if it is a player or a zombie bot and so the thrill is constant. So basically that is what they add to the game, besides the challenge of having to adapt to new tactics in order to avoid getting over-run by them.
So basically the AI adds something extra to the game... they don't necessarily need to be zombies though, but it just makes sense specially since BF2 AI is brain-dead anyway.
Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-05 18:56
by Murkey
I voted for being interested (mostly thinking about monthly events as I am too busy to play both PR and what would be PR:Z).
The reason I voted for is because, as Onil has detailed above, the survival game events I've taken part in were really fun, I'd recommend them highly. However they did lack something to drive the teams, promote teamwork outside of a special event and would help with the issues of pacing and identifying rival groups.
There are loads of Survival game event recordings on youtube (including one from me), so I'd recommend seeing what the events were like before deciding for or against zombies.
Cheers, Murkey.
Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-07 08:30
by waldov
Whats with people having rage boners against zombies in BF2? Firstly the main focus here is survival against other players with zombies to spice it up and secondly Omnicide was a fun zombie game for BF2 showing that it can work. As for competing with other servers I dont think it should be as much of a problem , its not like you need a 100 players, thats the advantage it could work well with just 20 or 30 players. Every weekend id imagine you could easily get that so Im definitely for having this mini mod weekly.
Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-07 10:20
by ChallengerCC
tatne wrote:Why do people have to force zombie mod to every game?
A good question.

Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-08 18:22
by Onil
No-one is forced to play anything...
All minimods and mods for that matter, are both made for the ones who search for something different. This minimod is for the ones who will enjoy it, independently of how many might not enjoy it. This minimod changes nothing for the ones who aren't interested, they can continue playing normal PR as if PR:Z never existed.
And people rarely read stuff before voting or commenting so i'm sure 90% hasn't even read that it is a survival focused minimod where the zombies are far from being the primary thing.
So in conclusion: Don't like it, don't play it.
As long as we get a small and stable player-base, the minimod will continue to be developed and events will be organized.
Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-08 21:16
by Gracler
If it had been a mini-mod announced as perhaps Siege mode where you have a base and have to defend it or something similar I might have been interested. However the moment I read the word "zombie" I was instantly repelled, because there are many other games even free games that does a very good survival mode that BF2 would never be able to get close to.
The simple "zombie event" that already have taken happened a few times I think, is all that is needed. No need to tweak anything just set up the imbalanced knife only vs 1 life with guns.
It's cool that someone want to make this mini-mod though but the replay value is going to be extremely limited I think, at least for my part.
Mini-mods should explore new game-modes instead of existing ones that are done by the hundreds.
Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-08 22:01
by Onil
Gracler wrote:It's cool that someone want to make this mini-mod though but the replay value is going to be extremely limited I think, at least for my part.
Mini-mods should explore new game-modes instead of existing ones that are done by the hundreds.
That is exactly what this minimod does even though it runs on a normal AAS layer, they are there mostly to control some spawners. The different game-mode is introduced via python.
And regarding the replay value being limited or low, we're ok with that as long as we can successfully organize an event every two months, it is worth all the work developing this.
Besides the fact that you do learn a lot while developing a minimod and some of the work can actually be re-used for other minimods or even the main mod.

Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-09 01:27
by AnA10Warthog
I would prefer an alien minimod, to be honest. Imagine...Indpendence Day.. in PR...
Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-09 04:38
by Arab
I would prefer a Star Wars mini-mod. How awesome would that be?
Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-09 05:55
by Rhino
Arab wrote:I would prefer a Star Wars mini-mod. How awesome would that be?
First Strike mod for Battlefield 2142 - Mod DB
Not possible to have walkers in BF2 which is one of the main reasons why they moved from BF2 to BF2142.
Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-09 06:57
by 3ti65
Hepp Onil,
As having participated in almost all survival games events, i guess you could use my feedback:
I found the most interesting part of the SGE was the pvp action and not the zombies. In the last SGE, the pvp got (almost) drowned by the zombies, as many real players got killed by zombies instead of getting killed by me and my guys.
Seriously, what made the SGE interesting was the pvp part. The zombies were a nice addition, but if the pvp gameplay gets harmed by them, then theyre not helping. So separating the SGE and the zombie mod might be a good idea.
Although; A zombie minimod could for me only be interesting, if you had to achieve a mission in coop/ scenario style... Just shooting zombies in AAS style would be boring as fuck, as they can easily be outsmarted. It would have to be an interesting and maybe even dynamic scenario, which in order to achieve it you would have to use a lot of teamplay etc.
That's my honest opinion. But whatever you do, keep the SGE up, and maybe add some other maps too. Almost every PR map could be great for SGE to be honest. Just make it night time.
Keep it up my friend.

Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-09 15:53
by Onil
3ti65 wrote:Hepp Onil,
As having participated in almost all survival games events, i guess you could use my feedback:
I found the most interesting part of the SGE was the pvp action and not the zombies. In the last SGE, the pvp got (almost) drowned by the zombies, as many real players got killed by zombies instead of getting killed by me and my guys.
Seriously, what made the SGE interesting was the pvp part. The zombies were a nice addition, but if the pvp gameplay gets harmed by them, then theyre not helping. So separating the SGE and the zombie mod might be a good idea.
Although; A zombie minimod could for me only be interesting, if you had to achieve a mission in coop/ scenario style... Just shooting zombies in AAS style would be boring as fuck, as they can easily be outsmarted. It would have to be an interesting and maybe even dynamic scenario, which in order to achieve it you would have to use a lot of teamplay etc.
That's my honest opinion. But whatever you do, keep the SGE up, and maybe add some other maps too. Almost every PR map could be great for SGE to be honest. Just make it night time.
Keep it up my friend.
Hey mate, thanks for the feedback.
The last SGE didn't go according to plan even though we had tested the zombies quite a bit and thought that they were fine. However, in the event, most players died by a zombie which means that they were too powerful. The objective was always for them only to be an annoyance and distraction while the biggest danger was still the other survivors.
So PR:Z will be developed in the same sense, the zombies are there to add a bit of thrill and some challenge in terms of tactics, but your main adversary is other players. However players will also play as zombies if they die. So be aware of smart zombies
We will of course keep it a pvp minimod but we want to try and tweak it so that it requires a bit of teamwork and possible role-playing. That's the over-all idea here.
We will continue to organize normal SGE's and we are modding Dovre for the next event.
So keep checking in

Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-10 01:56
by 3ti65
Niiice

Dovre is the best choice, obviously.
Cant wait to participate... So they're still gonna be zembies at SGE?
Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-10 16:14
by IWI-GALIL.556FA
At first I would have said I wanted no part of this, but after reading a lot of the posts, I have now become very interested in this mod and will anxiously await its arrival.

Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-10 16:57
by Onil
3ti65 wrote:Niiice

Dovre is the best choice, obviously.
Cant wait to participate... So they're still gonna be zembies at SGE?
Yeah we kinda need SGE to test some stuff for PR:Z, but if the zombies prove to be a bad influence in the SGE gameplay in SGE-4 then we will not use them anymore in the next event.
We're thinking however of having a warmup round for the players to experience the minimod before having the official round with competitive game-play. That will allow for a better comprehension and preparation from the players in the event and also for them to be able to give us better feedback related to how the zombies affect it.
It might take some time until the next event is organized but you're welcome to apply as a tester to give it an early try. We appreciate the help.
Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-10 17:12
by WelshManDan
Meh, zombies are overused imo
Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-10 17:26
by Onil
WelshManDan wrote:Meh, zombies are overused imo
Thank you captain obvious. Read the discussion first and then you might have something useful to post.
Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-10 21:52
by matty1053
Meh.
Pros:
Could attract more players.
Could be a fun gamemode, if played correctly.
Cons:
It would take a very long time to make IIRC? (To have bots "eat players" it's almost impossible)
I don't want PR to be 24/7 Zombiez ect... I wanna play flippen PR 1.0 AAS/ INS!
It will attract those 'players'.
No teamwork needed.
It would become basiclly a DayZ. In a way.
I don't really support this, but I think that releasing a 'test' of this 'mod' would be better then starting a thread like this.
Re: Poll: Who's interested in a PR Zombie minimod?
Posted: 2013-10-10 22:52
by Onil
matty1053 wrote:Meh.
Pros:
Could attract more players.
Could be a fun gamemode, if played correctly.
Cons:
It would take a very long time to make IIRC? (To have bots "eat players" it's almost impossible)
I don't want PR to be 24/7 Zombiez ect... I wanna play flippen PR 1.0 AAS/ INS!
It will attract those 'players'.
No teamwork needed.
It would become basiclly a DayZ. In a way.
I don't really support this, but I think that releasing a 'test' of this 'mod' would be better then starting a thread like this.
It would not take long to make... its half done as it is but it will probably always be in development unless if our current player base looses interest. And bots never "eat" players, they always kill players, no matter what game you play even if they have fancy animations.
You talk as if a minimod would EVER replace the main mod... are you kidding me? It you had bothered to read you would know that it would run on a pass-worded coop server and will never run on a normal PR server.
You would also know that one of the objectives is to make it require teamwork to balance the pvp gameplay. So yes it is comparable with DayZ but trying to improve certain gameplay features that DayZ attempted but wasn't able to deliver.
And we have "released" a test of this mod in a way, by organizing 3 events with it. It would be impossible to have everyone try it anyway as it requires some admin control for the time being. Your input should be based on the concept, which you obviously didn't read.
The Poll is only for us to have a general idea, we wont be relying on it that much. But it also serves as advertising since most people don't check the community modding part of the forum.