PR:BF2 v1.1.0.0 Changelog

The changelogs for recently released Project Reality versions
UTurista
PR:BF2 Developer
Posts: 985
Joined: 2011-06-14 14:13

Re: PR:BF2 v1.1.0.0 Changelog

Post by UTurista »

  • Flare Bug :You won't reload flares once they reach 0
  • French tank Weapon Selector bug? :You can't switch to AP/HE after the first shot of HE/AP
  • French Tank 'you can not leave' bug? :Sometime if you try to leave the tank you get stuck in mid air.
Did I missed these fixes in the changelog?

Good job with the updates nevertheless.
Image


Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
Phoenix4894
Posts: 67
Joined: 2009-12-26 17:22

Re: PR:BF2 v1.1.0.0 Changelog

Post by Phoenix4894 »

O_turista_portugues wrote:
  • Flare Bug :You won't reload flares once they reach 0
  • French tank Weapon Selector bug? :You can't switch to AP/HE after the first shot of HE/AP
  • French Tank 'you can not leave' bug? :Sometime if you try to leave the tank you get stuck in mid air.
I guess everything needs its time to be fixed, and everything has its priorities: All in all the changelog is IMO good :)
Image
atom9[CH]
Posts: 117
Joined: 2011-06-25 08:52

Re: PR:BF2 v1.1.0.0 Changelog

Post by atom9[CH] »

Geronimo wrote:Just one question: What about the commander lazing ability?
Removed UAV lasing ability.
Steeps
Posts: 1994
Joined: 2011-08-15 15:58

Post by Steeps »

Any news on bouncing British armor or the Leclerc HE shell bugs?
Image


Image
Inspektura43
Posts: 415
Joined: 2012-06-23 16:00

Re: PR:BF2 v1.1.0.0 Changelog

Post by Inspektura43 »

Nice updates thankyou.
Easiest way to talk behind someones back.
1.Join PR community
2.Get access to SA forums
3.Talk
PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: PR:BF2 v1.1.0.0 Changelog

Post by PatrickLA_CA »

You guys rock!
In-game: Cobra-PR
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: PR:BF2 v1.1.0.0 Changelog

Post by Smegburt_funkledink »

Image
MOAR SMOKE & FIRE EFFECTS!!!
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
Owls
Posts: 109
Joined: 2013-12-16 04:44

Re: PR:BF2 v1.1.0.0 Changelog

Post by Owls »

Surpise~
p.s.y.c.h.o
Posts: 13
Joined: 2009-05-12 00:08

Re: PR:BF2 v1.1.0.0 Changelog

Post by p.s.y.c.h.o »

Did you guys take a look at the disconnection issues? I stopped playing because of that :(
Geronimo
Posts: 274
Joined: 2013-03-28 20:49

Re: PR:BF2 v1.1.0.0 Changelog

Post by Geronimo »

'atom9[CH wrote:;1972111']Removed UAV lasing ability.
Thanks, accidentaly skipped it.
Maj.Osama
Posts: 140
Joined: 2010-10-20 19:47

Re: PR:BF2 v1.1.0.0 Changelog

Post by Maj.Osama »

Removed UAV lasing ability.

YES !
nozzzle
Posts: 25
Joined: 2011-08-27 21:54

Re: PR:BF2 v1.1.0.0 Changelog

Post by nozzzle »

The cell phone is bugged on Kokan for the insurgents. You right click, it goes up to your ear and then resets to its original position never letting you open the cellphone menu. So you can't build any hideouts.
AncientMan
Retired PR Developer
Posts: 5111
Joined: 2007-05-22 07:42

Re: PR:BF2 v1.1.0.0 Changelog

Post by AncientMan »

nozzzle wrote:The cell phone is bugged on Kokan for the insurgents. You right click, it goes up to your ear and then resets to its original position never letting you open the cellphone menu. So you can't build any hideouts.
We're aware, thanks.
Image
Ghostwolf
Posts: 163
Joined: 2012-02-16 23:20

Re: PR:BF2 v1.1.0.0 Changelog

Post by Ghostwolf »

Thanks for that new year gift!

Sounds awesome.
User avatar
Michael Z Freeman
Posts: 240
Joined: 2009-03-27 18:45

Re: PR:BF2 v1.1.0.0 Changelog

Post by Michael Z Freeman »

Smegburt_funkledink wrote:
Image
MOAR SMOKE & FIRE EFFECTS!!!
YEAH ! This could really kick off my 2014 with a bang :smile: . Been waiting a long time for those optimisations. Know how much work this can be. Well done PR team !
EllmansWorld
Posts: 15
Joined: 2013-12-15 18:14

Re: PR:BF2 v1.1.0.0 Changelog

Post by EllmansWorld »

Thanks PR Team. I really appriciate what you do for the mod.
Tarranauha200
Posts: 1166
Joined: 2010-08-28 20:57

Re: PR:BF2 v1.1.0.0 Changelog

Post by Tarranauha200 »

Good uptade. But the sparks when hitting metal objects with bullets are still not removed. I know they look nice but they aren`t realistic in any way.
Matri
Posts: 28
Joined: 2011-09-05 21:40

Re: PR:BF2 v1.1.0.0 Changelog

Post by Matri »

First Good Job Second How About Realsing An Offline Updater U Know Contain All Update From 1.0 To 1.1 ?
It Will Be Cool Because When I Format My Pc I Had To Install It Again And The Update Takes For Ever
Image
BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Re: PR:BF2 v1.1.0.0 Changelog

Post by BloodyDeed »

You can download the 1.1 Full on this page: Downloads | Project Reality
Image
Viral_Krieger
Posts: 24
Joined: 2013-05-31 20:56

Post by Viral_Krieger »

Added medic healing indicator
I wonder what this is, I guess I'll have to see for myself.
Locked

Return to “Changelogs”