Knives in too many kits
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=MeRk= Morbo5131
- Posts: 87
- Joined: 2012-11-04 23:55
Re: Knives in too many kits
By all means remove them, but if you touch the SKS' bayonet I'll fucking harm people.
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camo
- PR:BF2 Developer
- Posts: 3165
- Joined: 2013-01-26 09:00
Re: Knives in too many kits
hahaha I'm with morbo on this one. Everything about the sks bayonet is sexy.=MeRk= Morbo5131 wrote:By all means remove them, but if you touch the SKS' bayonet I'll fucking harm people.
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=MeRk= Morbo5131
- Posts: 87
- Joined: 2012-11-04 23:55
Re: Knives in too many kits
I'd say that makes them balanced. I don't think it should render people dead-dead though, as if a stab wound is more lethal than two bulletsDr_Death wrote:While in-game the knifes are HORRIBLY balanced (1-hit-instadeath-death, being hard to use, and hard to hit)

