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Re: Knives in too many kits

Posted: 2014-07-23 05:15
by =MeRk= Morbo5131
By all means remove them, but if you touch the SKS' bayonet I'll fucking harm people.

Re: Knives in too many kits

Posted: 2014-07-23 05:23
by camo
=MeRk= Morbo5131 wrote:By all means remove them, but if you touch the SKS' bayonet I'll fucking harm people.
hahaha I'm with morbo on this one. Everything about the sks bayonet is sexy.

Re: Knives in too many kits

Posted: 2014-07-31 16:04
by =MeRk= Morbo5131
Dr_Death wrote:While in-game the knifes are HORRIBLY balanced (1-hit-instadeath-death, being hard to use, and hard to hit)
I'd say that makes them balanced. I don't think it should render people dead-dead though, as if a stab wound is more lethal than two bullets