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Re: Mobile mortars

Posted: 2014-10-12 03:01
by meiz22
Forklift Mortar?

Just came to my mind straight away when seeing thread :p .

Re: Mobile mortars

Posted: 2014-10-13 05:51
by SIDEKILL3R
just make mortar range decreased than regular mortars like 500-400 or Lower meters maxed so don't have to worry about people camping at DOD

Re: Mobile mortars

Posted: 2014-10-16 00:56
by Fir3w411
matty1053 wrote:Every map has that flat land close to main...

Examples..
Khami, the MEC as a HUGE flat land not far from DOD. US does too, but not as big.
Kashan, MEC has the goodsize land, US does too.
Bijar Canyons, MEC has a decent area, IDF has better area's.
Marlin, well both teams have good land, especially France, they have cover from cargocrates.

To be honest, it would be like every second...
Ex: "WARNING: MATTY1053 GET MORTAR VEHICLE OUT OF MAIN DOD."

Plus, it would be impossible for the Bomb cars or rockets to hit it... They would be in "DoD" a lot of times.
For this to be combat effective, it has to be perfectly level. Imagine the mortar has a max range of 700m. Even a 5 degree inclination will put it completely off target. I am sure if this is ever implemented they'll come up with something, but I am just saying.

Re: Mobile mortars

Posted: 2015-02-22 15:27
by MIA89
MRLS!!!!

Re: Mobile mortars

Posted: 2015-02-22 18:12
by LiamNL
The point has already been argued, we already have functioning mortars in the game. MLRS would be OP and mobile artillery is a general bad idea. Also realism says that artillery is further behind the battle line than PR would allow.

Re: Mobile mortars

Posted: 2015-02-22 19:57
by Cassius
MRLS would be a step up over the weaponary operated in PR. With a full loadout you could attack severl qKm.

Posted: 2015-02-24 22:02
by matty1053
If pr had 8 km maps it would be worth the while probably.

But playing arma with the mrls minimum range is gigantic.