[Coding] Opticless kits for custom maps

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rPoXoTauJIo
PR:BF2 Developer
Posts: 1979
Joined: 2011-07-20 10:02

Re: [Coding] Opticless kits for custom maps

Post by rPoXoTauJIo »

Sure, check PM ;)
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assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.

Time to give up and respawn.
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Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: [Coding] Opticless kits for custom maps

Post by Mats391 »

Current system does not allow for customization for factions defined in maps. You have either problems when your map loads or on the map after that. We might look into modifying it to make it more modable through maps, but that wont come for 1.3.
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: [Coding] Opticless kits for custom maps

Post by Rabbit »

Heh, been working on something similar.

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AfSoccer "I just don't see the natural talent."
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