[Coding] Opticless kits for custom maps
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rPoXoTauJIo
- PR:BF2 Developer
- Posts: 1979
- Joined: 2011-07-20 10:02
Re: [Coding] Opticless kits for custom maps
Sure, check PM 

assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.
Time to give up and respawn.
- Mats391
- PR:BF2 Lead Developer
- Posts: 7643
- Joined: 2010-08-06 18:06
Re: [Coding] Opticless kits for custom maps
Current system does not allow for customization for factions defined in maps. You have either problems when your map loads or on the map after that. We might look into modifying it to make it more modable through maps, but that wont come for 1.3.
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: [Coding] Opticless kits for custom maps
Heh, been working on something similar.


AfSoccer "I just don't see the natural talent."

