Re: AP vs. ATGM
Posted: 2015-05-25 13:56
I don't know what defective (or pre-damaged) M1 Abrams you were shooting at, but I've had a few times(rest of the times it was one shot kill from side/rear) on Kashan where one shot to the front didn't even track it.viirusiiseli wrote:No, no, no. Gets a tank burning from frontal hit. Just like all the other ATGMs. Malyutka is the only ATGM I've fired at a tank without getting it burning/blowing up. Don't lie.
Regarding the OP, yes, ATGMs are really good. You know what you're going against though, so you should act accordingly. Find a place where most of your hull is behind cover and play defensive etc etc. The only real problem is the AP shells seem to be buggy in PR, they don't damage tanks with every round. You're supposed to be able to kill a tank with 2 AP shells at the moment but a lot of the rounds that are fired just don't register any damage. Fix that and AP only tanks are more balanced again.
There are backup optics.Jacksonez__ wrote:This game/mod does not also simulate delicate optical devices outside of the tank. You shoot LAT at them, those optics are gone for good and the tank becomes pretty damn blind to its surroundings.
Modern ATGM can penetrate pretty much every tank armor. If it doesn't penetrate, the crew will suffer very badly though (sound, explosion shockwave etc)
Sound? Explosion shockwave? If a round does not penetrate, it won't have much of either; tanks have more than just hard armour, there are generally also anti-spalling layers on the inside.
