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Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 12:13
by altfuture
Whoa, thank you guys, you've done incredible amount of work!
Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 12:16
by PlaynCool
Nooo you ruined the mod, even though i haven't played it yet

... Any info on the new CD keys, how will it work, will my 8 year old key still work ?
Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 12:18
by AncientMan
PlaynCool wrote:Any info on the new CD keys, how will it work, will my 8 year old key still work ?
No.
Everything will "just work", don't worry.
Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 12:21
by zloyrash
Yeeaaah!
Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 12:23
by PlaynCool
Thanks i got it now. Never been banned in all those years playing PR so i should be OK. Influx of new players here we go

.
Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 12:23
by FluffyThumper
Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 12:26
by TommyGunn
- Updated time to use enemy kits to be slightly shorter.

Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 12:49
by Stulander
Hngggggggggggggggggggggg
Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 12:56
by Careless
'[R-DEV wrote:AncientMan;2072704']
- Updated Khamisiyah:
- Updated AAS 128: added Mi-24 light attack heli.
"light" attack, as in 128 rockets light

Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 12:59
by ComedyInK
Nate. wrote:Fastest Internet connection person gets to play all by himself!
yea, I have really good internet, but there are people who consistently drop in and out going at .5 kb down and .1 kb up
Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 13:01
by Hokunin
Yesss! Finally! (though my Zotac mini pc's videocard burned yesterday... Must buy a new PC asap!)
Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 13:13
by kolafox
Returned a sound of capture of FIM-92 Stinger???
Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 13:21
by BloodyDeed
That's a huge amount of bugfixes you did there...good job.
Looking forward to play again, standalone and increased vehicle spawns sound awesome

Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 13:21
by Vista
Updated Operation Ghost Train:
- Fixed map crashing the client on load.
Amazing job guys, can't wait to play 1.3.
Edit: No ATGM getting lost in T90 fix though? It's been in PR for ages... :/
Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 13:31
by Jacksonez__
e: nvm123
Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 13:31
by xantis
Great news! See you on Saturday!
Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 13:39
by Mineral
kolafox wrote:Returned a sound of capture of FIM-92 Stinger???
Fully fixed!
Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 13:42
by Raklodder
"Updated Dutch and Canadian forces to have appropriate amount of black soldiers. Don't riot plx."
What The--?!
"Removed Arctic Lion."
"Removed Shikotan Island."
It's always sad to see when maps are being retired, but maybe it's for the best.
"Added new CD key code. All CD keys will be updated and are now machine locked."
Would this affect my CD-key if I were to reinstall/upgrade Windows?
"Fixed the max amount of deployable mortars from 3 to 2 per FOB."
"Fixed accidentally spawning on wrong rally point next to an outpost spawning you in main base."
"Removed Numpad0 from default controls since it was conflicting with the default Mumble chat key."
"Updated compass to be no longer visible while dead."
"Updated HUD to show dead enemies on the scoreboard having the same color as alive ones."
"Updated Iraqi Insurgents to have extra stamina."
"Fixed forklift crashing servers."
"Fixed Zastava Van music looping constantly."
"Updated shovel and repair kit to have a progress bar when used."
These fixes (in particular) were all worth the wait!
Thank you DEVs for yet another major update and keep us posted/updated!
Re: PR:BF2 v1.3.0.0 Changelog
Posted: 2015-05-25 13:43
by kolafox
[R-DEV]Mineral wrote:Fully fixed!
I understood, thanks!