[Cobra Mall Security] Urban Combat Maps

Player feedback for all Project Reality: Battlefield 2 servers.
Hun
Posts: 1
Joined: 2015-06-02 15:55

Re: [Cobra Mall Security] Urban Combat Maps

Post by Hun »

As someone who has recently got the game, as of two days ago I believe, I feel that his server is perfectly fine. I joined the server when there were about 10 players, everybody was friendly worked together as a team, as the player count went up of course there were less people willing to commit to team play something you can not blame the server for. Regardless, they did not join a squad and those who did want team play did, and even still I had an awesome experience on that server.

In response to Potatochan's feedback;
No Admins present to enforce a non existing Ruleset
No ruleset
Server name is a clickbait and doesn't even run "urban maps"
Alot of newcommers play on this server and get a horrible wrong experience of PR.
I played for roughly 3 hours, the owner was on there providing help to any new players while most of the veteran players instead of helping prompted to stop playing and read the guide.
Although at the time there were no rules associated with the "!rules" command, the rules should be self explanatory, most people were on the server to have a good time, and the game punishes you for friendly fire without the need of admins.
I don't see how "Cobra Mall Security" is a click-bait name, there are no elements of click-bait present. Is the server not entitled to a unique name? The urban maps were in the rotation however the players were able to vote for the maps they wanted and so the other maps were chosen as a result, when there were fewer players, the urban maps were more popular.
I think it's great that a lot of newcomers play on this servers, such as myself, as they would most likely not want to be intimidated by the full hardcore servers such as the one you belong to I assume. However, there are still quite a lot of veteran players who play on the server who do help the newer players learn the game in a friendly manner, which is much better then posting in all chat about how the server is ruining the "PR experience for everybody".

Finally, as for the video, there are a lot of newcomers, I think enforcing punishments on infractions involved with learning curves such as flying a helicopter and crashing it is not necessary. Maybe one or two more admins would be great but particularly servers dominated with staff on other games have not been as enjoyable for me and so I would not think that 10 or 20 admins would be as good. I understand the community has a vision for what the game experience should be like but perhaps there should be some form of entry level for new players to experience instead of diving into the deep end as it were.
Frontliner
PR:BF2 Contributor
Posts: 1884
Joined: 2012-10-29 09:33

Re: [Cobra Mall Security] Urban Combat Maps

Post by Frontliner »

Hun wrote: I think it's great that a lot of newcomers play on this servers, such as myself, as they would most likely not want to be intimidated by the full hardcore servers such as the one you belong to I assume. However, there are still quite a lot of veteran players who play on the server who do help the newer players learn the game in a friendly manner, which is much better then posting in all chat about how the server is ruining the "PR experience for everybody".
I guess what you say has it's merits, but "we" veterans have a (somewhat high)bar for what the standard on the servers should be(and so does the Dev Team, btw.) and expect everyone to be able to at the very least behave properly. I guess Potato was a bit overreactive with his fire and brimstone post, but it's, in my opinion, better to get warnings out early, since a few people crashing choppers in main, blowing up tanks and just wasting assets generally are ruining the ability to enjoy the game for at the very least your own team, if not all 100 players on the server. A giant **** move, new to the game or not. Which would take me back to what I said earlier about people behaving properly. As such rules are fairly strict and quite consiquential; compared to the millions of servers in other games you have at your disposal, the few you see today are not likely to multiply themselves.
Finally, as for the video, there are a lot of newcomers, I think enforcing punishments on infractions involved with learning curves such as flying a helicopter and crashing it is not necessary. Maybe one or two more admins would be great but particularly servers dominated with staff on other games have not been as enjoyable for me and so I would not think that 10 or 20 admins would be as good. I understand the community has a vision for what the game experience should be like but perhaps there should be some form of entry level for new players to experience instead of diving into the deep end as it were.
Assets are incredibly valuable here; anything that isn't a jeep or car is valuable to the team in some way and should be used with care and returned to base if feasible. Which is one of the reasons why we urge players to get a hang of what they're doing first instead of doing the more specific stuff immediately. It's not that we want to discourage players from taking over roles like APCs, Tanks and Trans, but generally speaking, and as mentioned above, playing without knowledge is a **** move to everybody who's playing with you, and as such greatly frowned upon.


With that being said, welcome to the forums, glad you're liking the game so far, enjoy your stay, and we'll shoot one another eventually. Cheerio.
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them

]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy

Just_Dave: i have a list about PR players, and they r categorized by their skill

Para: You sir are an arse and not what the game or our community needs.

AlonTavor: Is that a German trying to make me concentrate?

Heavy Death: join PRTA instead - Teamwork is a must there.
Cossack
Posts: 1689
Joined: 2009-06-17 09:25

Re: [Cobra Mall Security] Urban Combat Maps

Post by Cossack »

Hun wrote:As someone who has recently got the game, as of two days ago I believe, I feel that his server is perfectly fine. I joined the server when there were about 10 players, everybody was friendly worked together as a team, as the player count went up of course there were less people willing to commit to team play something you can not blame the server for. Regardless, they did not join a squad and those who did want team play did, and even still I had an awesome experience on that server.

In response to Potatochan's feedback;


I played for roughly 3 hours, the owner was on there providing help to any new players while most of the veteran players instead of helping prompted to stop playing and read the guide.
Although at the time there were no rules associated with the "!rules" command, the rules should be self explanatory, most people were on the server to have a good time, and the game punishes you for friendly fire without the need of admins.
I don't see how "Cobra Mall Security" is a click-bait name, there are no elements of click-bait present. Is the server not entitled to a unique name? The urban maps were in the rotation however the players were able to vote for the maps they wanted and so the other maps were chosen as a result, when there were fewer players, the urban maps were more popular.
I think it's great that a lot of newcomers play on this servers, such as myself, as they would most likely not want to be intimidated by the full hardcore servers such as the one you belong to I assume. However, there are still quite a lot of veteran players who play on the server who do help the newer players learn the game in a friendly manner, which is much better then posting in all chat about how the server is ruining the "PR experience for everybody".

Finally, as for the video, there are a lot of newcomers, I think enforcing punishments on infractions involved with learning curves such as flying a helicopter and crashing it is not necessary. Maybe one or two more admins would be great but particularly servers dominated with staff on other games have not been as enjoyable for me and so I would not think that 10 or 20 admins would be as good. I understand the community has a vision for what the game experience should be like but perhaps there should be some form of entry level for new players to experience instead of diving into the deep end as it were.
First, welcome to the forums.

Second, what hardcore servers you talk about? I am around for like 4-5 years, haven't seen any hardcore servers, except for Hardcore gaming clan :-D

But really, if you play on really well managed server, you can feel the support. Like rules and everything are must, like written in stone or smt, because then people start to abuse it, else it is really painful experience when disputes start. Like no reservation squad rule is really pain.

About server, wish you luck gather good admin team and set up everything, so its much more enjoyable to play there. :-)
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stray cat
Posts: 104
Joined: 2010-10-15 10:32

Re: [Cobra Mall Security] Urban Combat Maps

Post by stray cat »

Am 02.06.2015 um 19:59 schrieb <Spec. It was me. But I don't want my real name to be out on the forums for privacy reasons.>:
> Dear "stray cat",
>
> You operate a server called [Cobra Mall Security] Urban Combat Maps - GER which was tested by our team over the weekend for admin presence and rule adherence.
> Sadly, the following issues occured:
>
> - You appear to have no (active) Server Feedback Thread or otherwise accessible place where your Server Rules are visible to the community. This should be easy to change.
>
> - Over the course of at least one day, we experienced low or no admin presence. Multiple instances of teamkilling, lack of coordinated gameplay and general anarchy have been observed.
>
> Please respond to me as soon as possible and try to work on these issues. Failure to respond may result in the termination of your license.
I am calling black mail on this ****.

1. "lack of teamplay" is not a quantifiable term.
2. PRISM admins do not show up ingame


That letter references potatos first post and I do not think potato is worrying about saving the PR community from my "bad server" but wants to eliminate possible threats to his own playerbase on what ever server he is on. And I refuse to accept him being the teamplay police who gets to decide what a good teamplay has to be like on a server.

3. I will not whip out 10 admins so quickly because I first have to find people who I can trust.
4. I firmly believe in soft adminning. AND it fucking works on my server. Most people behave all the time, respect the assets, new players too.

Seriously I am sick of someone getting to accuse me of "not keeping it real" and then his presumably friends on the developer team throw out all reasonable doubts about his assesment and I have to argue over not losing my license. Join my server on random times and experience it for yourself. Having 10 admins terrorizing players all the time because they talk back to them is not the way to go and my server proves it.

And if my server were really so bad then why is it it is full of nametag clans and old players teaching new players all the time?


Image


This is a screenshot of what is on my server right now. A full server, 30 mins into the game, everyone taking part in the mission, helicopter assets working, minimal amount of TKs and I did not step in once as an admin.




I do not consider my playerbase as a herd of wild animals that has to be kept in check. So far I have been adminning with minimal interference and it works.
Last edited by Spec on 2015-06-04 21:54, edited 6 times in total.
WeeD-KilleR
Posts: 792
Joined: 2009-11-01 13:32

Re: [Cobra Mall Security] Urban Combat Maps

Post by WeeD-KilleR »

Just saying that the cobra is soloing on your picture. At least I dont see the gunner and they normally have similiar points. Nice work there mate as admin!
User avatar
Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Re: [Cobra Mall Security] Urban Combat Maps

Post by Mineral »

Have you made any progress?

-Can we see a look at your server rules?
-Have you found any admin staff?
-How's the work going on a dedicated website? Perhaps use one of those quick free forums for now, until you get something proper setup?
-How can players contact you atm outside of the game and this forum(which is what the most contact will look like)?
-don't forget you still need a proper server feedback thread with a 1st post like other servers.

These are our biggest issues. And we'll help you through them :) You can ignore the annoying posts in the thread. But focus on what we are trying to say.
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stray cat
Posts: 104
Joined: 2010-10-15 10:32

Re: [Cobra Mall Security] Urban Combat Maps

Post by stray cat »

Cobra was not soloing, because the list only shows 66% of the player list, and it was only 25 minutes into the map. And seriously that is what you take away from that? Some people really want my server dead.

Have you made any progress?

-Can we see a look at your server rules?
-Have you found any admin staff?
-How's the work going on a dedicated website?
1. 100 happy players for most of the day is something I call progress.
2. I am working on getting admins on, a mixture of people I know and need to learn PR and some people I know from playing PR but whom I have to get to know.
3. I have a forum and a steamgroup and a TS. I do think that qualifies as a dedicated website.
4. The server has ingame rules showing since early sunday, of course potato left that out.

And can you people drop this threatening attitude? I applied a server license 2 years ago, ran a server for a few weeks, only had a small amount of players so I stopped it again. No one asked to "help" and no one demanded I prove that my server is keeping it real.

Now I reboot the server and it shoots up instantly to 100 players and people enjoy themselves on it. And now all of a sudden i am getting swarmed in supposed feedback topics and private messages by the religious teamplay police who want to help me the right path to true PR "or else".

What the heck guys, I did not break any parts of the license agreement, people are having fun on my server and it is not a constant tk fest with out any teamplay which you could verify yourself by joining it on random times and not cherry pick that one rampaging tker who got through.

And still I am stuck arguing not to lose it because someone who happens to be a moderator on another server really wants to see my server dead. Talk about impartiality and selective perception.

Guess I will have to bring in some regulars on my server over here to prove my point and upload some videos. But still it is very reckless behaviour by some people here scaring admins into complying.
Last edited by stray cat on 2015-06-04 10:59, edited 2 times in total.
User avatar
Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Re: [Cobra Mall Security] Urban Combat Maps

Post by Mineral »

It's called feedback, it's what the threads are for. And nobody is threatening anything cause nobody has a say in that except for Spec.

Don't take it all so seriously. We have been doing this for 10 years, all we want is a good base for a players and that's where we are trying to get your server as well.

Anyway, I saw your new thread. Let's start it with a clean slate. Good luck and if you need anymore assistance, you know where to find us.
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