OD-S Public Server #1

Player feedback for all Project Reality: Battlefield 2 servers.
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Murphy
Posts: 2339
Joined: 2010-06-05 21:14

Re: OD-S Public Server #1

Post by Murphy »

Thanks to everyone supporting the server ( we <3 u Zrix) and I want to extend an even larger thank you to everyone keeping the server populated!

Have had some awesome rounds so far, I have a lower ping to this Amsterdam server than a certain one in NA (I didn't think it was quicker to EU than from East Cost to West).
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Zrix
Posts: 4425
Joined: 2005-12-02 14:25

Re: OD-S Public Server #1

Post by Zrix »

The rubberbanding is being worked on. In the mean time we try to pick maps that we know works, while as usual focusing on mostly 2k maps.

Cheers to everyone that keeps coming back every evening.
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Mouthpiece
Posts: 1064
Joined: 2010-05-24 10:18

Re: OD-S Public Server #1

Post by Mouthpiece »

No INS? Damn, If I'm gonna find time to play, it will be in this server. Good policy!
Cossack
Posts: 1689
Joined: 2009-06-17 09:25

Re: OD-S Public Server #1

Post by Cossack »

Mouthpiece wrote:No INS? Damn, If I'm gonna find time to play, it will be in this server. Good policy!
We think so as well :smile:
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Hulabi
Posts: 2277
Joined: 2009-08-08 22:15

Re: OD-S Public Server #1

Post by Hulabi »

Terrible games tonight, Team 1 is full of new players and Team 2 is full of experienced, clan tagged players. No response from admins.

As a result, Team 1 gets steamrolled and has 30 people fucking around in main, throwing smokes, teamkilling, flipping helos, soloing team assets (this goes on for over 30 minutes!) and yet, there are 0 responses from admins. All admins are on Team 2 with their clanmates.
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Zrix
Posts: 4425
Joined: 2005-12-02 14:25

Re: OD-S Public Server #1

Post by Zrix »

Agreed. But team balance is tricky, we moved 1 clan over the following round and then the other team won instead. But we're trying.
There's a lot of new people on, which makes the teams more "unstable" than normal.
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Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: OD-S Public Server #1

Post by Rabbit »

[R-COM]Hulabi wrote:Terrible games tonight, Team 1 is full of new players and Team 2 is full of experienced, clan tagged players. No response from admins.

As a result, Team 1 gets steamrolled and has 30 people fucking around in main, throwing smokes, teamkilling, flipping helos, soloing team assets (this goes on for over 30 minutes!) and yet, there are 0 responses from admins. All admins are on Team 2 with their clanmates.
Yeah, I only joined at the end of jabal but it was pretty stacked. Nuijamaa was a change when we joined your team, and rolled over the Russians. After that on Sbeneh we split ourselves in half and had a good round minus the bugged bleed.
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AfSoccer "I just don't see the natural talent."
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L4gi
Posts: 2101
Joined: 2008-09-19 21:41

Re: OD-S Public Server #1

Post by L4gi »

Bad job from admins. We'll do our best to avoid a situation like that in the future.
Jedimushroom
Posts: 1130
Joined: 2006-07-18 19:03

Re: OD-S Public Server #1

Post by Jedimushroom »

Rubberbanding issue has not re-occurred, currently server is stable and active. All we really need is more experienced players to teach the massive influx of newbies!
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"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
Nightingale
Posts: 352
Joined: 2013-11-19 21:08

Re: OD-S Public Server #1

Post by Nightingale »

L4gi wrote:We play mostly 2km maps with a focus on stable maps.
fucking finally, an AAS server worth playing on

:-P
IGN: 1993 TOYOTA_PREVIA
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Zrix
Posts: 4425
Joined: 2005-12-02 14:25

Re: OD-S Public Server #1

Post by Zrix »

Just had a pretty cool round on Saareema, it seems like the initial noob-week(s) after 1.3 is finally starting to calm down, making balance easier and more natural.

Also starting to see quite a few regular names on the server, which is great. Thanks to everyone that joins back in.
Last edited by Zrix on 2015-06-23 21:17, edited 1 time in total.
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matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Re: OD-S Public Server #1

Post by matty1053 »

I'll probably hop on tomorrow, how is the server? Teamwork good? Balanced maps?
DETROIT TIGERS
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Web_cole
Posts: 1324
Joined: 2010-03-07 09:51

Re: OD-S Public Server #1

Post by Web_cole »

We are getting there. I think in the absence of an established server community a lot of new players have found their way to our server. Myself and others have been doing our best to lead squads and teach newbies but if any other experienced and patient players (mainly SLs) wanted to muck in we would more than welcome them.
Last edited by Web_cole on 2015-06-25 17:16, edited 1 time in total.
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Pronck
Posts: 1778
Joined: 2009-09-30 17:07

Re: OD-S Public Server #1

Post by Pronck »

Is it possible to obtain reserved slots on this server by paying money to the big boss?
We are staying up!
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: OD-S Public Server #1

Post by Rabbit »

All mones go to me.
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AfSoccer "I just don't see the natural talent."
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Filamu
Posts: 318
Joined: 2006-12-15 14:20

Re: OD-S Public Server #1

Post by Filamu »

Server has a new name today, and games will be played.
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Zrix
Posts: 4425
Joined: 2005-12-02 14:25

Re: OD-S Public Server #1

Post by Zrix »

We've just released a new updated rule set.

In other news, if there's any regular clans/groups interested in some reserved slots, shoot us a message.

And as always, we appreciate all the feedback we can get.
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Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: OD-S Public Server #1

Post by Wicca »

I can send you the PRTA list :P 600+
Xact Wicca is The Joker. That is all.
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Zrix
Posts: 4425
Joined: 2005-12-02 14:25

Re: OD-S Public Server #1

Post by Zrix »

If you seed, sure :p
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L4gi
Posts: 2101
Joined: 2008-09-19 21:41

Re: OD-S Public Server #1

Post by L4gi »

Been filling da shit for every evening the past week. Any feedbackerinos?
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