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Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2015-12-30 19:10
by Sgtchas
can you hrlp me via a ts you have idk how to get the ww2 mod to work i dont own battle feild 2

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2015-12-30 19:53
by UTurista
Sgtchas wrote:can you hrlp me via a ts you have idk how to get the ww2 mod to work i dont own battle feild 2
The instructions are in the main Post
'[R-DEV wrote:Mineral;2112804']
HOW TO INSTALL?
You will need have PR:BF2 v1.3.9 installed and working. The PR:WW2 v0.2 Beta installer comes in an .ISO file just like the PR:BF2 standalone comes. The same installation instructions apply like they are written here.

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2015-12-30 20:35
by Mats391
0.2.2.0 is out! Changelog will follow soon.

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2015-12-30 20:36
by Panzerfire
updating and playing. RIGHT AWAY!

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2015-12-30 23:07
by Sgtchas
um help ---------------------------
Launch Error
---------------------------
Unable to start Project Reality: BF2

Could not find launcher at:
C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.exe
---------------------------
OK
---------------------------

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2015-12-30 23:34
by Ratface
Make sure you create the shortcut from mods/prww2/bin, not the pr mod.

Full address for the launcher should be something like this.

C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_ww2\bin

Then create a shortcut of PRLauncher.exe and run that.

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2015-12-30 23:39
by Sgtchas
ok i got it to work but how do i find my ww2 addon

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2015-12-31 00:26
by PatrickLA_CA
[R-DEV]Mats391 wrote:0.2.2.0 is out! Changelog will follow soon.
Changelog pls!

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2015-12-31 00:35
by curahee150
So after the update, US still gets slaughtered on the beach and doesn't get to push up until its too late and their tickets have dropped too low. The motors are a major annoyance for US and they cant really be marked with area attack. This round was a round where we went in with pour entire team and an area attack right before landing with the pak destroyed, we thought the assault would yield something, but in the end motors messed us up.

edit: Just realized a little too late, wrong thread. My apologies

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2015-12-31 01:04
by PatrickLA_CA
Well I just played another round on the US team and noticed how stupid we were attacking. Boats were going in columns and landing near each other instead if spreading across the beach so that they can't focus their fire. The tank went up on the beach and shot HE first instead of using WP to smoke up their MGs. Of course, the tank got rekt very quick because he was on the beach instead of in the water, at the edge of the view distance.

Then before the game ended tank was in the water, used WP and HE after that and we actually had people up on the hills but it was too late then.
We had like 5 failed landings because of bad coordination. To make it a bit easier for the US maybe you could remove 1 or 2 of the spawnable MG42s.

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2015-12-31 01:25
by curahee150
Wrong thread apologies

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2015-12-31 02:57
by Sgtchas
ok i need help i finalt got prww2 up and going but for no reason it closes out within 30 mins of starting the game

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2015-12-31 12:57
by Jacksonez__
mortar OP

Image

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2015-12-31 13:29
by Daytrader
Am i right in thinking, that after the 3rd jan there will be no servers allowed or up to play this beta ? cheers, just that i cant play until after the 3rd, so is it worth me downloading the mod ? cheers

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2015-12-31 15:51
by Kruk939
'[R-DEV wrote:Mineral;2112804']
Server Details
Please not that some servers will launch at later moments.

NEW ERA WARFARE & OD-S: server(s) hosted in Western Europe
Reality PR0S: server(s) hosted in Russia
BASED: server(s) hosted in North America
DIVSUL: server(s) hosted in South America
BigD: server(s) hosted in Australia

Well, what about Eastern Europe, I have whole community waiting for it to play? Unfortunatly there aren't many english speakers to play on other servers. Please consider our community in next beta testing.

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2016-01-01 21:20
by Mineral
Added v0.2.2 changelog finally from the last patch :) Who's ready for v0.2.3?

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2016-01-01 21:33
by Daytrader
So to my above question ? we can only play this for 2 more days correct ?

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2016-01-01 21:50
by AfterDune
The official beta will end on the 3rd, but you'll probably be able to still play it, if servers still run it. We won't make anymore patches though. At least not for a while.

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2016-01-01 23:06
by Mineral
v0.2.3.0 out! Enjoy the new map and the other fixes/tweaks!
Spoiler for Version 0.2.3.0:
GENERAL:
  • Added new overrun mechanic for outposts. You can now overrun them from further away the more soldiers you have:
    • 10m - 1 soldier
    • 50m - 2 soldiers
    • 100m - 4 soldiers
    • 150m - 8 soldiers
  • Updated outpost to be disabled for 30 seconds if overrun and disabled for 90 seconds if rebuild.
WEAPONS:
  • Updated M1 Garand 3P animations.
  • Fixed field dressings being too big.
  • Fixed M1918 and M1 Garand ejecting 5.56 shell casings.
VEHICLES:
  • Updated tanks to be bit faster, have more HP and better armor.
  • Fixed Panzer IV-F2 taking damage while driving.
  • Fixed trucks not showing which weapon you selected.
  • Adjusted M4A1 DWG ammo loadout to better fit Omaha: reduced AP and HE, increased smoke.
  • Increased LCVP HP
  • Increased armor, HP and speed of tanks
LEVELS:
  • Added Merville (1km) - AAS
  • Omaha Beach:
    • Fixed combat area making map zoom behave odd.
    • Lowered wind speed.
    • Set delayed spawn in LCIs and LSMs.

Re: PR:WW2 Beta Release 28th of December - 3rd of January

Posted: 2016-01-01 23:50
by Tiger1
Only ONE server running this mod right now?!?!?!


I just downloaded it.