Might be a buggy texture, got a screenshot?The_Turkish_Moose wrote:Although it wasn't my initial idea. I've grown fond of the idea of turning into an Asian based map! It looks really good with the Chinese textures. One question with the Chinese textures is about the specular brightness. It seems a lot brighter than the normal textures. Is that why Shija Valley is overcast?
Technically in the EULA, it specifically states that "your not allowed to port content from one battlefield title to another". However they have granted the BF2 modding community to use BFP4F assets in BF2: BFP4F Overgrowth (For use in BF2) - Battlefield SinglePlayer ForumThe_Turkish_Moose wrote:All the DEVs I've talked to so for have told me using the BF2142 assets is a no-go.
And since BF2 is so old etc, I very much doubt they will give a dam any more. I've only ever seen DICE enforce this rule once, and that is basically when all of Karkand and its statics where ported over to BF2142 for one of its mods, and DICE did bring the hammer down on them, forcing them to remove it from their mod and old downloads links, or face legal action: Conflict 2142 mod pushing the EA boundaries - Battlefield SinglePlayer Forum
So ye, bottom line is, if you did use them it is unlikely that DICE would give a dam, but if they did, you would either need to scrap your map, or rework it again without the statics.


















