Page 2 of 2

Re: L1A3 bayonet

Posted: 2016-07-05 05:01
by CaptMiller
as to me to close this area, but that there was a hole ?????????????????
Image
Image
Image
Image

Re: L1A3 bayonet

Posted: 2016-07-05 10:15
by Rhino
Ye, you might want to go though this tutorial, along with others then (pics for it are currently uploading after old server went down): https://www.realitymod.com/forum/f189-m ... ost1432884

Re: L1A3 bayonet

Posted: 2016-07-05 13:32
by CaptMiller
Well? What else needs to be changed ?

https://skfb.ly/QrJo - model

Image
Image
Image

Re: L1A3 bayonet

Posted: 2016-07-06 06:05
by CaptMiller
I will miss 2-4 weeks, but when I get back, I'll start with a vengeance

Re: L1A3 bayonet

Posted: 2016-07-09 11:53
by CaptMiller
I'm back home, need feedback on the model , is it ready for UVing ?(screenshots with material upper)
Image
Image
Image
Image

Re: L1A3 bayonet

Posted: 2016-07-12 22:13
by CaptMiller
TexTools I try to install TexTools(for UVing) on 3ds Max 9(it is compatible with max9), as it said in instructions , but it is not work, installation does not start, please someone help

Re: L1A3 bayonet

Posted: 2016-07-14 14:26
by CaptMiller
Some progress with the model

Image
Image
Image
Image
Image


Image
Image
Image
Image
Image


Image


Image
Image
Image
Image
Image

Re: L1A3 bayonet

Posted: 2016-07-15 01:38
by Mr.VdHeide
The handle needs a lot of optimization. Mainly on the sides you could save quite a bunch of triangles.

Also, you made a nice chamfer here:


Image

Image


But you can just make them straight without the rounding. I dont believe anyone will ever see that detail so it is basically a waste of triangles.




D.J.

Re: L1A3 bayonet

Posted: 2016-07-15 08:45
by CaptMiller
thanx for feedback, will fix it

Re: L1A3 bayonet

Posted: 2016-07-15 19:10
by Roughbeak
CaptMiller wrote:TexTools I try to install TexTools(for UVing) on 3ds Max 9(it is compatible with max9), as it said in instructions , but it is not work, installation does not start, please someone help
Yeah, turn off administrator mode in Max9, and then see if you can try dragging and dropping TexTools in.


Best regards,
Roughbeak

Re: L1A3 bayonet

Posted: 2016-07-15 21:58
by CaptMiller
Roughbeak;2137946 wrote:Yeah, turn off administrator mode in Max9, and then see if you can try dragging and dropping TexTools in.


it works, I have installed textools, but I cannot drag it on top panel in max, why ?? Yes I can open it on button, but I want to see it on panel
Image

Re: L1A3 bayonet

Posted: 2016-07-15 23:36
by Roughbeak
Hey, this explains it quite well:

https://www.youtube.com/watch?v=GxizJFWYa20

You need to be in the "Toolbars" tab instead of "Keyboard" and select Textools in "Category" drop down thing.

Re: L1A3 bayonet

Posted: 2016-07-16 08:17
by CaptMiller
Roughbeak wrote:Hey, this explains it quite well:

https://www.youtube.com/watch?v=GxizJFWYa20

You need to be in the "Toolbars" tab instead of "Keyboard" and select Textools in "Category" drop down thing.
Yeeeees, it works , thanx :lol:

Re: L1A3 bayonet

Posted: 2016-07-16 13:21
by Roughbeak
Hey, great to hear it worked!