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Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-13 17:48
by Mineral
ArkUTD wrote:when is the PR map gallery going to get updated?
PR Map Gallery

Done. Might have to clear your browser cache.

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-13 17:49
by Marquxz
Thanks!! go pr!!!

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-13 18:01
by HIROhd
new map = CTD for me :(

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-13 19:45
by Outlawz7
HIROhd wrote:new map = CTD for me :(
Any errors in windowed mode?

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-13 20:09
by ArkUTD
'[R-DEV wrote:Mineral;2161445']PR Map Gallery

Done. Might have to clear your browser cache.
thz :) cant wait to play

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-13 20:31
by salutcestbooby
Owai River

AAS: Fixed flag bleed issues.
Owai river new map :lol:

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-13 20:55
by LimitJK
the new map us AWESOME,

but on insurgency standard 5 caches might be too much.

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-13 21:05
by Rabbit
'[R-DEV wrote:Mineral;2161414']
[*]Sbeneh Outskirts
  • AAS: Removed pickup kits
:( Me sad.

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-13 21:40
by Rotblut
Awesome work guys! Keep up the good update.

What about scopes on 50cal.? like this: https://www.youtube.com/watch?v=wTNoUwVAr0k

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-14 10:11
by obpmgmua
[R-DEV]Mineral wrote:Xiangshan
Removed pickup sniper kits.
can someone explain this to me?

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-14 10:40
by Mineral
There were hidden sniper kits on the map. I removed them cause they suck.

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-14 10:53
by xinit
nice work guys, thank you for your hard work.

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-14 20:28
by obpmgmua
[R-DEV]Mineral wrote:There were hidden sniper kits on the map. I removed them cause they suck.
really? we never noticed

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-14 22:22
by =BG=BladeNakamura
Thanks for the update, guys! :)

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-15 10:37
by InfantryGamer42
Great idea about thise updates. Keep good work! :)

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-15 11:28
by angryPiG_RUS
[R-DEV]Mineral wrote:

Fixed Puma side armor being too strong.
Can't help asking does my thread https://www.realitymod.com/forum/f254-v ... armor.html have something to do with this change?

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-16 11:56
by Mats391
angryPiG_RUS wrote:Can't help asking does my thread https://www.realitymod.com/forum/f254-v ... armor.html have something to do with this change?
Kind of. Made us check the armor settings on Puma and we realized it had same armor on front as on side.

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-18 01:03
by ALADE3N
ooooooohhhh.. bomb truck is now on BlankProjectile now? maybe? niceeeeee :>

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-18 15:34
by Noergaard
Awesome job, devs! Thank you for keeping this game running

Re: PR:BF2 v1.4.7.0 Changelog

Posted: 2017-04-20 01:24
by pognivet
astounding that you guys are still working on this game and adding stuff to it after all these years. if only every dev team was like you.

i logged in real quick just to send that positive message your way.

:thumbsup: :24_smoker :15_cheers :39_poscom :33_love: :m1helmet: :cool: :camper: :thumbsup: :D