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Re: Sahel
Posted: 2017-05-24 15:07
by tankninja1
Add a second flag or something to start with. The tunnels below mansion remind me too much of Kozlesk where the first flag grind ruined the game play on an otherwise beautiful map.
Re: Sahel
Posted: 2017-05-31 22:32
by Rico
Map is nice looking but layout as it stands is poor. Often stagnant gameplay stuck around mansion on AAS. Perhaps consider having France control mansion or most of the flags be neutral.
Re: Sahel
Posted: 2017-06-04 11:07
by YAK-R
One thing i've noted is that often the french build firebases in their DOD, and it's impossible to take it down given no mortars.

Re: Sahel
Posted: 2017-06-04 11:10
by viirusiiseli
YAK-R wrote:One thing i've noted is that often the french build firebases in their DOD, and it's impossible to take it down given no mortars.

And the only locations that are good for firing at mansion with armor are inside DOD too.
Re: Sahel
Posted: 2017-08-18 22:50
by T.E.D.F4257845
Nothing gamebreaking, but the ZU cannons in the ARF main are set to team 2 (Bluefor) instead of 1. On all layers on AAS & INS.